Timing of Tension in the Ranks and Disarm and Decapitate
22 Oct 2024 18:01 #112875
by blackday
Timing of Tension in the Ranks and Disarm and Decapitate was created by blackday
Cannot find any from the previous rulings.
What happens when two vampires are in combat with a Tension in the Ranks in play. One of them is going to torpor due to a successfully played disarm and then a decapitate gets played.
What happens then? Does the Meth burn 1 pool only or does he burn 2 pool one for going to torpor then another for burning due to decapitate?
Name: Tension in the Ranks
Type: Master
PoolCost:
BloodCost:
CardText: Unique master.
Put this card in play. Whenever a ready minion is burned or sent to torpor, his or her controller burns 1 pool. Any Methuselah can burn this card by discarding two master cards as a master phase action.
Name: Disarm
Type: Combat
PoolCost:
BloodCost:
CardText: [pot] Only usable at close range at the end of a round of combat in which this vampire successfully inflicted more damage than the opposing vampire. Not usable by a vampire being burned or going into torpor. Put this card on the opposing vampire and send that vampire into torpor. The vampire with this card has -1 strength. He or she may burn this card by burning 3 blood. A vampire can have only one Disarm.
[POT] As above, but the vampire with this card has -2 strength.
Name: Decapitate
Type: Combat
PoolCost:
BloodCost: 2
CardText: [pot] Strike: hand strike or use a melee weapon strike. This strike is at +2 damage.
[POT] Only usable when the opposing vampire is going into torpor; not usable by a vampire being burned or going into torpor. Burn the opposing vampire instead of sending that vampire to torpor.
What happens when two vampires are in combat with a Tension in the Ranks in play. One of them is going to torpor due to a successfully played disarm and then a decapitate gets played.
What happens then? Does the Meth burn 1 pool only or does he burn 2 pool one for going to torpor then another for burning due to decapitate?
Name: Tension in the Ranks
Type: Master
PoolCost:
BloodCost:
CardText: Unique master.
Put this card in play. Whenever a ready minion is burned or sent to torpor, his or her controller burns 1 pool. Any Methuselah can burn this card by discarding two master cards as a master phase action.
Name: Disarm
Type: Combat
PoolCost:
BloodCost:
CardText: [pot] Only usable at close range at the end of a round of combat in which this vampire successfully inflicted more damage than the opposing vampire. Not usable by a vampire being burned or going into torpor. Put this card on the opposing vampire and send that vampire into torpor. The vampire with this card has -1 strength. He or she may burn this card by burning 3 blood. A vampire can have only one Disarm.
[POT] As above, but the vampire with this card has -2 strength.
Name: Decapitate
Type: Combat
PoolCost:
BloodCost: 2
CardText: [pot] Strike: hand strike or use a melee weapon strike. This strike is at +2 damage.
[POT] Only usable when the opposing vampire is going into torpor; not usable by a vampire being burned or going into torpor. Burn the opposing vampire instead of sending that vampire to torpor.
Please Log in or Create an account to join the conversation.
22 Oct 2024 18:12 #112876
by kschaefer
Replied by kschaefer on topic Timing of Tension in the Ranks and Disarm and Decapitate
The Decapitated vampire never goes to torpor; they are burned instead. Their controller burns 1 pool because their minion burned.
The following user(s) said Thank You: Loughman, Charles_Bronson
Please Log in or Create an account to join the conversation.
Time to create page: 0.099 seconds
- You are here:
-
Home
-
Forum
-
V:TES Discussion
-
Rules Questions
- Timing of Tension in the Ranks and Disarm and Decapitate