 Wave of Lethargy
				Wave of Lethargy		
	
	
			
	
						05 Nov 2024 11:09				#112990
		by lip
	
	
		
			
	
			
			 		
													
		
	
				Wave of Lethargy was created by lip			
			
				Steeming from a 
	discord discussion
 on the topic:
Given that:
Previous rulings would be you do not pay for a concealed magnum but you pay for an Obedient Flesh, but it is hard to reconcile with the new card text and the latest Tshwane/Shard rulings on played cards costs.
Wave of Lethargy
The Shard, London
Antonio d'Erlette
					- A plays Wave of Lethargy, B plays Obedient Flesh, does B pay one more?
- A plays Wave of Lethargy, B plays Concealed Weapon + .44 Magnum, does B pay one more?
Given that:
- Optional maneuvers/presses still count for Wave of Lethargy [LSJ 20060725]
- But cards that provide press/maneuver "by themselves" (eg. Trap) do not [LSJ 20060727]
- A card played "not in the normal fashion" is still played, aka. The Shard / Antonio ruling
Previous rulings would be you do not pay for a concealed magnum but you pay for an Obedient Flesh, but it is hard to reconcile with the new card text and the latest Tshwane/Shard rulings on played cards costs.
Wave of Lethargy
The Shard, London
Antonio d'Erlette
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						06 Nov 2024 07:54		 -  06 Nov 2024 07:54		#113017
		by Ankha
	
	
		
			
	
	
			 		
													
		
	
				Replied by Ankha on topic Wave of Lethargy			
			
				It's better to have the card texts included (because they may change overtime) rather than links
Name: Wave of Lethargy
[FN:R2, POD:DTC]
Cardtype: Combat
Cost: 1 blood
Discipline: Quietus
Only usable before range is determined. A vampire can play only one Wave of Lethargy each round.
[qui] Cards providing maneuvers and/or presses cost the opposing vampire 1 additional blood to play this round.
[QUI] As above, and strike cards cost the opposing vampire 1 additional blood to play this round.
Name: Obedient Flesh
[V5C:PTz4]
Cardtype: Action Modifier/Combat
Cost: 1 blood
Discipline: Dominate & Protean
[dom][pro] [ACTION MODIFIER] +1 stealth. Allies get -1 intercept.
[DOM][PRO] [COMBAT] Only usable before range is determined. This round, this vampire gets +1 strength, 1 optional maneuver and can prevent 1 damage. A vampire can play only one Obedient Flesh each round.
Name: Concealed Weapon
[Jyhad:C, CE:C/PB/PTo, BH:PTo4, KMW:PAl3, LotN:PG2, KoT:C/PT2]
Cardtype: Combat
Only usable before range is determined.
This minion equips with a non-unique weapon card from your hand (requirements and cost apply as normal). The weapon cannot cost 3 or more pool or inflict (with a regular strike) aggravated damage or 4 or more damage.
Name: .44 Magnum
[Jyhad:C, VTES:C, Sabbat:C, SW:PB, CE:PTo3, LoB:PO3, FB:PTr2, V5:PTr1]
Cardtype: Equipment
Cost: 2 pool
Weapon: gun.
Strike: 2R damage, with 1 optional maneuver each combat.
(same thing for Mob Connection etc. groups.google.com/g/rec.games.trading-cards.jyhad/c/2GOLIrXAF8M/m/P4T3Dj6UNL0J)
							
					Name: Wave of Lethargy
[FN:R2, POD:DTC]
Cardtype: Combat
Cost: 1 blood
Discipline: Quietus
Only usable before range is determined. A vampire can play only one Wave of Lethargy each round.
[qui] Cards providing maneuvers and/or presses cost the opposing vampire 1 additional blood to play this round.
[QUI] As above, and strike cards cost the opposing vampire 1 additional blood to play this round.
Name: Obedient Flesh
[V5C:PTz4]
Cardtype: Action Modifier/Combat
Cost: 1 blood
Discipline: Dominate & Protean
[dom][pro] [ACTION MODIFIER] +1 stealth. Allies get -1 intercept.
[DOM][PRO] [COMBAT] Only usable before range is determined. This round, this vampire gets +1 strength, 1 optional maneuver and can prevent 1 damage. A vampire can play only one Obedient Flesh each round.
Name: Concealed Weapon
[Jyhad:C, CE:C/PB/PTo, BH:PTo4, KMW:PAl3, LotN:PG2, KoT:C/PT2]
Cardtype: Combat
Only usable before range is determined.
This minion equips with a non-unique weapon card from your hand (requirements and cost apply as normal). The weapon cannot cost 3 or more pool or inflict (with a regular strike) aggravated damage or 4 or more damage.
Name: .44 Magnum
[Jyhad:C, VTES:C, Sabbat:C, SW:PB, CE:PTo3, LoB:PO3, FB:PTr2, V5:PTr1]
Cardtype: Equipment
Cost: 2 pool
Weapon: gun.
Strike: 2R damage, with 1 optional maneuver each combat.
Obedient Flesh provides a maneuver when played at superior, so yes.A) A plays Wave of Lethargy, B plays Obedient Flesh, does B pay one more?
Neither Concealed Weapon nor .44 Magnum provide a maneuver when played, so no. (.44 Magnum provides a strike + maneuver when used, not when played).B) A plays Wave of Lethargy, B plays Concealed Weapon + .44 Magnum, does B pay one more?
(same thing for Mob Connection etc. groups.google.com/g/rec.games.trading-cards.jyhad/c/2GOLIrXAF8M/m/P4T3Dj6UNL0J)
		Last edit: 06 Nov 2024 07:54  by Ankha.			
	
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