The Barrens and impulse
07 May 2026 15:43 #116987
by Gr33n
The Barrens and impulse was created by Gr33n
Methuselah A has The Barrens.
Methuselah B has Cursed Abattoir.
Methuselah A passes his turn with The Barrens unlocked.
Methuselah B begins his turn unlocking all cards.
During Methuselah's B unlock phase, a Freakish Conglomeration burns 1 life down to 0 (card special text) and so the zombie burns.
Methuselah B adds a counter to Cursed Abattoir.
Questions:
1) Is "after a zombie burns" a window?
2) Does Methuselah A get the impulse after Methuselah B adds the counter during the "after a zombie burns" window?
3) Can Methuselah A use the impulse to use and tap The Barrens?
4) If Methuselah B does not add the counter to Cursed Abattoir, can Methuselah still use the "after a zombie burns" window to use The Barrens?
5) If Methuselah B does not have in play Cursed Abattoir, does Methuselah A get a chance to play The Barrens when Freaking Conglomeration burns?
6) Are any of the answers to these questions different if the Freakish Conglomeration burns during the minion phase instead? For example due to combat or a directed action which resolves inflicting damage or burning the ally.
Methuselah B has Cursed Abattoir.
Methuselah A passes his turn with The Barrens unlocked.
Methuselah B begins his turn unlocking all cards.
During Methuselah's B unlock phase, a Freakish Conglomeration burns 1 life down to 0 (card special text) and so the zombie burns.
Methuselah B adds a counter to Cursed Abattoir.
Questions:
1) Is "after a zombie burns" a window?
2) Does Methuselah A get the impulse after Methuselah B adds the counter during the "after a zombie burns" window?
3) Can Methuselah A use the impulse to use and tap The Barrens?
4) If Methuselah B does not add the counter to Cursed Abattoir, can Methuselah still use the "after a zombie burns" window to use The Barrens?
5) If Methuselah B does not have in play Cursed Abattoir, does Methuselah A get a chance to play The Barrens when Freaking Conglomeration burns?
6) Are any of the answers to these questions different if the Freakish Conglomeration burns during the minion phase instead? For example due to combat or a directed action which resolves inflicting damage or burning the ally.
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12 May 2026 07:47 #117045
by Ankha
Triggered effects can be played/used right after their condition is met. The impulse defines who "has the opportunity to play the next card or effect." It cannot be used to deny the opportunity to play an effect whose conditions are met.
If multiple triggered effects have their condition met due to the same event (for instance, a zombie burning triggering Cursed Abattoir and Tension in the Ranks), then the impulse is used to order these effects.
It is wrong to think that the game is driven by the impulse.
It is driven by the effects the players want to play. The impulse just tells you who has the priority for similar effects.
For instance, if B also has a Vessel, he can:
- choose to use the Vessel before burning the Freakish Conglomerate (they both take place "during the unlock phase")
- burn the Freakish before using the Vessel
- burn the Freakish, then pass the impulse (not using the Vessel), then gain it back if someone uses the Barrens during the unlock phase.
However, after the Freakish has burned, all Methuselahs can play effects and cards related to this condition, even if the active Methuselah hasn't used his Vessel yet.
No, for the same reasons.
Replied by Ankha on topic The Barrens and impulse
No, it's a condition/trigger. Cursed Abattoir is a triggered effect based on that condition.Methuselah A has The Barrens.
Methuselah B has Cursed Abattoir.
Methuselah A passes his turn with The Barrens unlocked.
Methuselah B begins his turn unlocking all cards.
During Methuselah's B unlock phase, a Freakish Conglomeration burns 1 life down to 0 (card special text) and so the zombie burns.
Methuselah B adds a counter to Cursed Abattoir.
Questions:
1) Is "after a zombie burns" a window?
Triggered effects can be played/used right after their condition is met. The impulse defines who "has the opportunity to play the next card or effect." It cannot be used to deny the opportunity to play an effect whose conditions are met.
If multiple triggered effects have their condition met due to the same event (for instance, a zombie burning triggering Cursed Abattoir and Tension in the Ranks), then the impulse is used to order these effects.
It is wrong to think that the game is driven by the impulse.
It is driven by the effects the players want to play. The impulse just tells you who has the priority for similar effects.
For instance, if B also has a Vessel, he can:
- choose to use the Vessel before burning the Freakish Conglomerate (they both take place "during the unlock phase")
- burn the Freakish before using the Vessel
- burn the Freakish, then pass the impulse (not using the Vessel), then gain it back if someone uses the Barrens during the unlock phase.
However, after the Freakish has burned, all Methuselahs can play effects and cards related to this condition, even if the active Methuselah hasn't used his Vessel yet.
Only for effects that trigger or can be played using that condition. Methuselah B would have the priority for such effects, until they pass.2) Does Methuselah A get the impulse after Methuselah B adds the counter during the "after a zombie burns" window?
Not in that scenario, because the Barrens is not an effect triggered by that event (the zombie burning).3) Can Methuselah A use the impulse to use and tap The Barrens?
No, for the same reasons.4) If Methuselah B does not add the counter to Cursed Abattoir, can Methuselah still use the "after a zombie burns" window to use The Barrens?
I think you mean "use" rather than "play", and I assume that "when" means "after" and that you are refering to the same condition/trigger.5) If Methuselah B does not have in play Cursed Abattoir, does Methuselah A get a chance to play The Barrens when Freaking Conglomeration burns?
No, for the same reasons.
It follows the same rules.6) Are any of the answers to these questions different if the Freakish Conglomeration burns during the minion phase instead? For example due to combat or a directed action which resolves inflicting damage or burning the ally.
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