State of the V:EKN - May 1
Fellow Methuselahs,
Let me apologize for being late on this State of the V:EKN. It was due 01. April but I couldn´t get it done until today. Nevertheless this gives the opportunity to fully cover the recent events.
As most of you know in the fall of last year there has been a decision by the V:EKN to produce a fan made set. A design team with a handful of people was assembled and they set off to build that set. Unfortunately at the end of December, right around the start of R1 of playtesting, a conflict broke out in the team. My goal was to solve this conflict and to bring all the parties involved back together again. From all my experience in dealing with V:TES and the V:EKN, and I never thought this wouldn´t be possible or even it would be a hard task. Turns out it was. The differences couldn´t be reconciled and first one guy split from the team and then two others followed, you may have seen the topics in the forum. This was a really sad experience for me as a Chairman and a hard time. I did not want this to happen but in trying to solve that conflict I realized an important problem: there are people who see the ability to make decisions as a right they have earned and that volunteering results in entitlement. From where I stand this is fundamentally wrong. The ability to make decisions is a responsibility, not a right, and there is no reward for volunteering except the happy faces and respect of your fellow players. I quote Robyn Tatu: "It’s really simple. Volunteers simply go to work. If they’re not happy with their current assignment they quit or find other areas where they can contribute". The good news is this only slightly impacted the development process and we are still on track for Round 3 of playtesting. Ben Peal will speak to more details in an upcoming Designers' Diary.
During the public discussions about the design team I read from several people that they think the Inner Circle is too secretive and only staffed with a close connected group of people. To be honest, when building the new V:EKN after White Wolf dropped V:TES we didn´t build an Inner Circle. We just named important positions and put them in there. Also since we have been getting along just fine in the V:EKN days, the Inner Circle´s ability to make decisions was not that important before. So what we did is to think long and hard about the structure and members of the Inner Circle and here are the changes to come:
- The Storyline Coordinator position will be moved from the Inner Circle to the Design Team. All later tournament legal reward cards have to follow the standard design process.
- There will be a new group within the Inner Circle: Chairmen Emeriti. This is for formerly dedicated members of the V:EKN who currently can´t devote much of their time to the V:EKN. This is a non-voting position, senior advisors.
- In addition to the V:EKN Marketing Director there will be a V:EKN Spokesperson. The Marketing Director will handle external communication and actively market V:TES to the outside and the Spokesperson will proactively interface with the player base, the princes and the national coordinators.
- V:EKN Scribe. Accurately recollecting the decisions made by the Inner Circle and archiving them, maintaining and monitoring a calendar of important dates for the VEKN, keeping the records of the association in a safe place.
- Vice Chairman. Well, Vice-President. You get it.
So far for the structure. Let me talk about persons, we have a few changes coming here as well.
- Eric Chiang will be leaving us as storyline coordinator after running the event at the NAC. We thank him for his service. There are two promising candidates and we will give you a new name soon.
- David Tatu will be taking over the V:EKN Scribe position.
- Robert Goudie will be the first Chairman Emeritus.
The positions of: Vice Chairman, Spokesperson and Marketing Director are currently open. If you are interested in a more active position in the V:EKN or want to lift that veil of secrecy (*grin*) now is the time. I sincerely hope that this step shows that there has never been any desire for secrecy on the Inner Circle´s part and that we have an open mind about anybody wanting to participate.
A recent change to the website was the introduction of a V:TES video channel, a link (www.vekn.net/index.php/cause-and-effect) to the well known Cause & Effect. I think this is a great series and a prime display of volunteering at work. Thank you guys for letting us use your content. Again, this goes out to every player: if you want to contribute to the V:EKN, I am sure there is a place for you.
As I mentioned in the Cause & Effect interview, there's about a 20% chance of the game coming back into print. We've had dialog with various companies with respect to this. At this time, there is nothing tangible to report. However, dialog with those companies continues, and we'll be sure to let you know if there are any developments.
Johannes Walch
Chairman of the V:EKN
Photo Gallery complement added to VEKN.NET
Fellow vekn.net users,
We have added a Photo Gallery complement to the website, so that anyone can upload V:TES-related pictures.
There are three main categories available: Tournaments, Players and Fan-made products.
Any vekn.net registered user can create his own category and upload there (note that registered users can upload pictures only to the categories they own.)
Each user has a 50MB disk quota for his pictures. Please, use it wisely.
The Photo Gallery is public, so anyone dropping by vekn.net will be able to see all the pictures contained there.
Once the users start uploading images we will start moving their categories under a specific category.
You can access the Photo Gallery from the Resources menu or by clicking on the following link:
vekn.net/index.php/photo-gallery
Enjoy!
Mid-round report from playtesters arrived!
Greetings from the V:EKN Design Team!
The mid-round report from the playtesters arrived last week, and we've been taking a look at the feedback and deciding what changes we may want to make in preparation for Round Three. Personally, I take a fatalistic pleasure in watching the playtesters take our beautiful creations and smash them to bits. Partly for that reason, we're having the playtesters test a larger number of cards than the set will include.
Based on playtester feedback, some cards from Round One did not make the cut for Round Two and were sent back to the Design Team for further development. It is entirely possible that similar cuts will be made for Round Three. There are other reasons for testing more cards than will be in the set. Representing the World of Darkness source material well in V:TES is a high priority for us, and we want more than just our own opinions as to whether the cards we've designed reflect that world respectfully. We're also keen to have this set be comprised of the best cards we've designed for the needs they're intended to address. So, in some respects, we're treating the playtesters as having the role of a focus group for the larger V:TES community as well as having their normal playtesting responsibilities. We do have a clear direction and goal in mind, and we're using the feedback from the playtesters to determine which of the options we've created will get us to that goal
Among our additional tasks for Round Two is to determine which cards are certain to make the final cut for the set and are thereby approved for having artwork commissioned for them. Some cards received this approval after Round One, and we look forward to seeing more cards join them after Round Two. We won't be doing official sneak previews until the weeks leading up to the set's release sometime this summer. However, look for concept sketches in the coming Designers' Diary entries.
Regards,
Ben Peal and the V:EKN Design Team
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