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Bloodlines: TRUE BRUJAH

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Disciplines: icondispotence icondispresence icondistemporis
Sect: Independent
Nickname: Elois
  Background  
The Kindred calling themselves the True Brujah claim that the founder of the clan met his death at the hand of his childe, and that all of those who call themselves "Brujah" are, in truth, descendants of this diablerist.
Unlike the "false" Brujah, the True Brujah are emotionally detached. A bloodline of scholars, chroniclers and knowledge-seekers, the True Brujah view the world dispassionately.

icondistemporis Temporis, the Discipline of time-flow manipulation, is a taxing Discipline to use, as it channels the very mystic forces that suspend the vampire in eternal unlife to apply similar suspensions of linear time to the immediate environment.

-- Vampire Storytellers Handbook
  V:TES Notes  
The True Brujah cards mix well with the Brujah, Brujah antitribu, and the Followers of Set. Each of the True Brujah vampires is marked "scarce" (See Nagaraja Preview), so they aren't suited for single-clan play.
  Card Preview  
cardblrewindtime
Rewind Time
Reaction. Temporis/Presence. 2 blood.
Presence: Reduce a bleed against you by 1.
Temporis: Burn an action card as it is played. That card has no effect (the acting minion is not tapped).
Superior Temporis: Burn a non-out-of-turn master card as it is played (usable by a ready, untapped vampire even though there is no action). That card has no effect. The Methuselah who played it retrieves the pool cost of that card from the blood bank and gains another master phase action.
The archetypical Temporis effect, Rewind Time gives the ability to perform an effect similar to, but weaker than, Direct Intervention at normal and similar to, but weaker than, Sudden Reversal at superior. Despite the weaker effect, the ability to use this card without spending a master phase action (or pool) yourself can be invaluable.

Bloodlines: KIASYD

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Disciplines: icondisdominate icondismytherceria icondisobtenebration
Sect: Sabbat
Nickname: Weirdlings
  Background  
The origins of the Kiasyd bloodline have been lost to the passage of centuries. The most pervasive theory attributes their creation to unholy experimentation by the Lasombra with the blood of the Wild Ones and forbidden deals made with demons.
The Kiasyd are scholars and keepers of secrets. Their inquisitive natures hide devious, twisted personalities, warped by massive amounts of forbidden lore and propbably the fae blood that contributed to their initial creation.

icondismytherceria A collection of powers attributed to the faeries and inclined toward the exposure of new knowledge, Mytherceria has driven many of its victims to babbling madness, or at least frustration.

-- Guide to the Sabbat
  V:TES Notes  
The Kiasyd cards mix well with the Lasombra and, to a lesser extent, with the Tremere and Malkavians. Given their capacities, they could be played on their own (doubling up on copies in the crypt), but are strongest when mixed with other clans.
paperscrolltop

New Term:
Cold Iron Vulnerability

 Damage a minion or retainer with cold iron vulnerability receives from a cold iron weapon is aggravated.

"Cold Iron" is a designation printed on an equipment card, like "Gun" or "Vehicle" is. Any weapon without that designation is not considered to be a cold iron weapon.

paperscrollbot
  Card Preview  
cardblbeatricelangou
Béatrice L'Angou
Kiasyd. 5 capacity. aus dom nec MYT
Sabbat: Cold iron vulnerability.
Like all Kiasyd cards in the Bloodlines expansion, Béatrice has cold iron vulnerability (see new rule above). She's the youngest Kiasyd from the expansion, and so would likely be a top choice of many decks that wanted to include the clan.

Bloodlines: SALUBRI

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Disciplines: icondisauspex icondisfortitude icondisobeah
Sect: Independent
Nickname: Cyclops
  Background  
This widely hated bloodline has far more enemies than it really desrves. Only seven of these Cainites exist at a time, for after a Salubri attains Golconda, she ends her existence and passes her blood to the individual she has chosen to take her place. These vampires usually pass as humans until someone notices that they possess a third eye.
Other clans perceive Salubri as murderers and diablerists of the worst kind.

icondisobeah The power to heal is nothing at which to scoff, for the might of Obeah has saved many lives. However, there is more to this Discipline than just healing. It provides a form of control over other people's bodies and spirits. Obeah seems connected to the Salubri's third eye, and any Kindred learning this Discipline will also start to develope the eye.

-- Vampire Players Guide, Second Edition
  V:TES Notes  
The Salubri cards mix well with the Ventrue antitribu and the Harbingers of Skulls. Each of the Salubri vampires is marked "scarce" (See Nagaraja Preview), so they aren't suited for a single-clan deck.
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New Mechanic:
Burn Option

 Some library cards have a "burn option" icon above a clan icon iconmiscburnoption (the clan requirement) on the left side of the card. This symbol (only found on cards that require a clan to play) indicates that during any Methuselah's untap phase, the Methuselah can burn (discard) the card from his or her hand if he or she doesn't control a ready member of the clan required. Each Methuselah is limited to one such discard each untap phase.

paperscrollbot
  Card Preview  
cardblsightbeyondsight
Sight Beyond Sight
Master. Salubri. Burn option.
Unique master.
Put this card on a Salubri you control. The Salubri with this card gets +1 intercept.
This is another card designed for mixing Bloodlines clans with other clans.
With Sight Beyond Sight you get cheap permanent intercept. And if you don't get your Salubri out for whatever reason, you can discard it freely (to avoid clogging your hand).

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