file Saulot MultiRush

22 Apr 2011 05:30 - 22 Apr 2011 11:52 #3658 by Exposer
Saulot MultiRush was created by Exposer
Deck Name: Saulot Multirush
Created By: Anton Dudko
Description:

Crypt: (12 cards, Min: 14, Max: 44, Avg: 7,5)
2 Maldavis for pre AUS 4 Caitiff
2 Martin Franckel tha AUS 3 Tremere
2 Neighbor John dom for AUS 5 Ventrue Antitribu
6 Saulot :dai: :AUS: :FOR: :OBE: :THA: :VAL: :cap11: Salubri

Library: (90 cards)
Master (9 cards)
1 Secure Haven
1 Dabbler
1 Giant`s Blood
2 Dreams of the Sphinx
1 Carver`s Meat Packing and Storage
2 Fame
1 Villein

Action (17 cards)
1 Bum`s Rush
1 Harass
8 Magic of the Smith
2 Nose of the Hound
2 Rutor`s Hand
3 Sense Death

Action Modifier (11 cards)
9 Freak Drive
2 Repulsion

Reaction (8 cards)
2 Eyes of Argus
6 Telepathic Misdirection

Combat (39 cards)
6 Anesthetic Touch
6 Immortal Grapple
2 Disarm
2 Aura Reading
6 Taste of Vitae
6 Telepathic Tracking
6 Unflinching Persistence
3 Vengeance of Samiel
2 Apportation

Ally (2 cards)
1 Mylan Horseed (Goblin)
1 Carlton Van Wyk (Hunter)

Equipment (3 cards)
2 Eye of Hazimel
1 Kevlar Vest

Event (1 cards)
1 Dragonbound


1.How do you intend to oust?

Fame - FD - bleed for 3 - Dragonbound

2.How do you intend to keep from being ousted?
Some bleed redirections and opportunity of backrushing.

3.What do you want your ready region to look like (ie, how many guys are you planning on getting out)?
Saulot and 1 or 2 AUS guy maybe with Mylan and Carlton.

4.What do you want your average turn to look like?
At the beginning Dreams, then Magic of the Smith and Freak Drive, then rush, after some cycling cards one more FD and rush again or bleed. Rutor's Hand for more speed.

5.What problems have you observed with the deck in play?
Sometimes I "like" to meet ANI guys with Canine Horde, and at last game I managed to catch Loss. Its really noizzy. Pentex and Anarch Troublemaker also a problem.


I really like this deck. Could you find the way to improve tactics or correct some mistakes and weak spots?
Thanks.

NC Belarus
Last edit: 22 Apr 2011 11:52 by Exposer.

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22 Apr 2011 06:44 #3660 by Klaital
Replied by Klaital on topic Re: Saulot MultiRush
8 MotS and only 3 equipment, two of which are copies of same unique one. That looks like rather weird ratio. At the very least add the heart there, I always play heart in every deck that uses MotS.

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22 Apr 2011 06:55 - 22 Apr 2011 06:57 #3661 by Exposer
Replied by Exposer on topic Re: Saulot MultiRush
Thanks for fast comment and useful advice.
The matter why there are 8 MotS is because it must be at start hand or close to it. I spend a lot time to get out Saulot and may get pool damage till then. As usual the only decision is fast backrush. Also I must pay pool for EoH at my untap phase.
So the lack of MotS at start hand is a big problem.
I discard other copies through out the game using Aura Reading and Dreams of the Sphinx.

NC Belarus
Last edit: 22 Apr 2011 06:57 by Exposer.

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22 Apr 2011 07:03 #3662 by Klaital
Replied by Klaital on topic Re: Saulot MultiRush
The Heart would help you in getting rid of the extra MotS too so you definetily should add that there.

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22 Apr 2011 08:36 - 22 Apr 2011 08:45 #3663 by aXeLl
Replied by aXeLl on topic Re: Saulot MultiRush
Enkil Cog? + Codex of EG?
Bleed for 4 from all.
Last edit: 22 Apr 2011 08:45 by aXeLl.

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22 Apr 2011 08:46 - 22 Apr 2011 08:47 #3665 by Exposer
Replied by Exposer on topic Re: Saulot MultiRush
It's an Archone range )
And I begin to bleed rather late, usually when there is nobody at my prey's ready region.
The other idea about bleed, maybe Codex of the Edenic Groundkeepers for little AUS buddy would be nice.

NC Belarus
Last edit: 22 Apr 2011 08:47 by Exposer.

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