Another Krassimirdeck needs ideas
04 Dec 2012 20:19 #42359
by Ohlmann
Replied by Ohlmann on topic Re: Another Krassimirdeck needs ideas
Dabbler can work too, since you have 3 mains disciplines after all. But it may be a bit too unreliable, since only Krassimir have the three discipline, and the dominate package is bleed action only.
The following user(s) said Thank You: Joscha
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05 Dec 2012 14:55 #42401
by Joscha
Baron of Frankfurt
Replied by Joscha on topic Re: Another Krassimirdeck needs ideas
Good arguments, guys. Maybe I was too focused on using the awesome Ankara Citadel and SH. I'll try the deck without it and will definitely add more DoE. Will be more focused then, although I lose the defending Ponticulus/Tye Cooper. I'll see how it works out.
Dabbler isn't that good because I either use dom/temp or dom/obf, never a third discipline.
Dabbler isn't that good because I either use dom/temp or dom/obf, never a third discipline.
Baron of Frankfurt
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06 Dec 2012 17:57 #42475
by Wand
Archbishop of Vitória
Replied by Wand on topic Re: Another Krassimirdeck needs ideas
I tried a deck that looks like this one. But I used synesios instead of kressimir and focused on really cancel masters. Synesios has at least obf to use DoE to get stealth. Here's my list
Deck Name: synesios
Created By:
Description:
Crypt: (14 cards, Min: 6, Max: 32, Avg: 4,64)
1 Courtland Leighton dom for pre 4 Ventrue
1 Gideon Fontaine PRE 3 Ventrue
1 Igo the Hungry pre pro 1 Caitiff
1 Khalil Anvari pre ser 3 Followers of Set
1 Marciana Giovanni dom 2 Giovanni
1 Ranjan Rishi DOM for PRE 5 Ventrue
1 Royce dom 1 Pander
5 Synesios obf POT PRE ser TEM8 True Brujah
1 Vasilis pre 2 Brujah
1 Violette Prentiss dom PRE 4 Ventrue
Library: (90 cards)
Master (32 cards)
1 Archon Investigation
2 Bleeding the Vine
8 Brainwash
2 Direct Intervention
1 Dreams of the Sphinx
2 Secure Haven
9 Sudden Reversal
7 Villein
Action (25 cards)
4 Clotho`s Gift
5 Dream World
5 Enchant Kindred
2 Form of Corruption
3 Legal Manipulations
3 Public Trust
3 Summon History
Action Modifier (9 cards)
3 Conditioning
6 Domain of Evernight
Reaction (19 cards)
6 Deflection
5 On the Qui Vive
8 Rewind Time
Combat (4 cards)
4 Outside the Hourglass
Equipment (1 cards)
1 Ankara Citadel, Turkey, The
Deck Name: synesios
Created By:
Description:
Crypt: (14 cards, Min: 6, Max: 32, Avg: 4,64)
1 Courtland Leighton dom for pre 4 Ventrue
1 Gideon Fontaine PRE 3 Ventrue
1 Igo the Hungry pre pro 1 Caitiff
1 Khalil Anvari pre ser 3 Followers of Set
1 Marciana Giovanni dom 2 Giovanni
1 Ranjan Rishi DOM for PRE 5 Ventrue
1 Royce dom 1 Pander
5 Synesios obf POT PRE ser TEM8 True Brujah
1 Vasilis pre 2 Brujah
1 Violette Prentiss dom PRE 4 Ventrue
Library: (90 cards)
Master (32 cards)
1 Archon Investigation
2 Bleeding the Vine
8 Brainwash
2 Direct Intervention
1 Dreams of the Sphinx
2 Secure Haven
9 Sudden Reversal
7 Villein
Action (25 cards)
4 Clotho`s Gift
5 Dream World
5 Enchant Kindred
2 Form of Corruption
3 Legal Manipulations
3 Public Trust
3 Summon History
Action Modifier (9 cards)
3 Conditioning
6 Domain of Evernight
Reaction (19 cards)
6 Deflection
5 On the Qui Vive
8 Rewind Time
Combat (4 cards)
4 Outside the Hourglass
Equipment (1 cards)
1 Ankara Citadel, Turkey, The
Archbishop of Vitória
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06 Dec 2012 18:31 #42477
by Ohlmann
Replied by Ohlmann on topic Re: Another Krassimirdeck needs ideas
8 brainwash scream trouble to me. Most often, it will be useless or cross-table removed ; on the rare case where it work it tend to be unfuriatingly frustratring for your prey. I am of the opinion the card should be banned ; in any case, they are likely to be pretty weak overall. Especially since you have too many master anyway.
5 dream world scream Veil the legion or psychic veil for me.
Overall, it seem to be a much weaker version. It's not that Synesios or presence is bad, more that the deck is half assed on everything that is not cancelling master.
5 dream world scream Veil the legion or psychic veil for me.
Overall, it seem to be a much weaker version. It's not that Synesios or presence is bad, more that the deck is half assed on everything that is not cancelling master.
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09 Dec 2012 20:56 #42613
by Haze
Replied by Haze on topic Re: Another Krassimirdeck needs ideas
I love the idea with Mask of 1000 Faces on Krassimir, I want to make a similar deck around that...
Clotho's Gift is perfect for an obfuscate crypt like this, which makes the Helicopter kind of superfluous. I'd rather use Kiss to fetch an AK-47, or some other useful equipment.
Recurring Contemplation would be a nice addition to tap out weenie bouncers
I think Rewind Time is too expensive, but I hate having to setup the Ankara Citadel to use it.
Clotho's Gift is perfect for an obfuscate crypt like this, which makes the Helicopter kind of superfluous. I'd rather use Kiss to fetch an AK-47, or some other useful equipment.
Recurring Contemplation would be a nice addition to tap out weenie bouncers
I think Rewind Time is too expensive, but I hate having to setup the Ankara Citadel to use it.
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12 Dec 2012 11:33 #42721
by cordovader
Replied by cordovader on topic Re: Another Krassimirdeck needs ideas
I love your deck idea. In my opinion it's pretty well rounded up already. I would do some changes to focus on the problems the deck has, but in general I would say you managed that already.
First of all, talking about the crypt:
I see Rafu too big for only having dom. Maybe switching for another Krassimir? You definitely need Krassimir to play. I would also change Reverend Blackwood for a 4 cap with DOM, maybe Ingrid Russo or Gloria Giovanni. Deflecting without tapping is always good.
Master pack:
-2 Blood Doll
-1 Dreams of the Sphinx
-1 Vessel
-2 Wash
+1 Perfectionist
+1 Coven, The
+1 Pentex Subversion
+1 Sudden Reversal
+1 Metro Underground
¿+1 Bleeding the Vine?
¿+1 Wider View?
I would take blood dolls and vessel out, since you will probably won't be getting any blood out from your vamps. You will always want to refill them. I see 3 Dreams excessive, mostly because you will be contesting at some point. 2 Wash for 1 Sudden Reversal, you don't play that many masters and you're not supposed to cycle that many cards each turn and Sudden doesn't give the extra MPA and you replace them. Perfectionist and Coven for blood gain, awesome cards. Pentex is a great card and you don't have that much stealth, why not duplicate it? Metro Underground is a MUST, it gives you the possibility to act 2-3 times with Krassimir per turn (depending if you have Helicopter and DoE or not), and untap at end of turn for 1 pool. You cannot play Rewind Time if tapped. Bleeding the Vine could be a good addition to Sudden/Wash, maybe change it for 1 Sudden. 1 Wider View to assure yourself to have Krassimir + 1/2 nice sidekicks?
Ally pack:
1 Tye Cooper
1 Ponticulus
I would put both for some reasons. First of all, you can block 2 rushes per turn with them on the table. That's pretty nice since you have no other rush defense. Second, Tye Cooper can "diablerize" nasty vamps in torpor to allow you to recover nice cards from the ash heap (Summon History to bring out some of your stuff, even maybe a low-cap vamp?). Ponticulus in the other hand has +1 intercept, really useful against +1 stealth actions (political actions, rushes with 1 stealth etc.). I would keep them both. I don't see Veneficti that useful.
The rest of the deck I see it pretty well rounded as I said.
Deck Name: Krasser Krassimir
Created By: Joscha Düll
Description: Rewind Time and Wash vs Poolgain, dom to bleed.
Crypt: (12 cards, Min: 18, Max: 28, Avg: 5,66)
1 Badr al-Budur cel dom OBF qui 5 Assamite
1 Count Ormonde dom OBF pre ser 5 Followers of Set
1 Didi Meyers aus cel DOM obf 5 Malkavian
4 Krassimir dom nec POT pre TEM 7 True Brujah
1 Laurent de Valois ani dom obf 4 Nosferatu
1 Raful al-Zarqa AUS dom nec obf 6 Nagaraja
1 Reverend Blackwood DOM obf THA 6 Tremere Antitribu
1 Roland Bishop aus dom obf 4 Malkavian
1 Zebulon aus dom OBF pro 5 Malkavian
Library: (76 cards)
Master (14 cards)
1 Anarch Troublemaker
2 Blood Doll
1 Direct Intervention
3 Dreams of the Sphinx
1 Pentex Subversion
1 Tabriz Assembly
1 Vessel
4 Wash
Action (13 cards)
6 Govern the Unaligned
1 Hourglass of the Mind
1 Kiss of Lachesis (for the helicopter or against pesky allies)
4 Summon History
1 Vaticination
Action Modifier (21 cards)
6 Conditioning
9 Domain of Evernight
3 Mask of a Thousand Faces
3 Veil the Legions
Reaction (18 cards)
7 Deflection
4 On the Qui Vive
6 Rewind Time
1 Wake with Evening`s Freshness
Combat (5 cards)
5 Outside the Hourglass
Ally (1 cards)
1 Veneficti (Mage) or Ponticulus or Tye Cooper
Equipment (3 cards)
1 Ankara Citadel, Turkey, The
1 Heart of Nizchetus
1 Helicopter
Event (1 cards)
1 Uncoiling, The
First of all, talking about the crypt:
I see Rafu too big for only having dom. Maybe switching for another Krassimir? You definitely need Krassimir to play. I would also change Reverend Blackwood for a 4 cap with DOM, maybe Ingrid Russo or Gloria Giovanni. Deflecting without tapping is always good.
Master pack:
-2 Blood Doll
-1 Dreams of the Sphinx
-1 Vessel
-2 Wash
+1 Perfectionist
+1 Coven, The
+1 Pentex Subversion
+1 Sudden Reversal
+1 Metro Underground
¿+1 Bleeding the Vine?
¿+1 Wider View?
I would take blood dolls and vessel out, since you will probably won't be getting any blood out from your vamps. You will always want to refill them. I see 3 Dreams excessive, mostly because you will be contesting at some point. 2 Wash for 1 Sudden Reversal, you don't play that many masters and you're not supposed to cycle that many cards each turn and Sudden doesn't give the extra MPA and you replace them. Perfectionist and Coven for blood gain, awesome cards. Pentex is a great card and you don't have that much stealth, why not duplicate it? Metro Underground is a MUST, it gives you the possibility to act 2-3 times with Krassimir per turn (depending if you have Helicopter and DoE or not), and untap at end of turn for 1 pool. You cannot play Rewind Time if tapped. Bleeding the Vine could be a good addition to Sudden/Wash, maybe change it for 1 Sudden. 1 Wider View to assure yourself to have Krassimir + 1/2 nice sidekicks?
Ally pack:
1 Tye Cooper
1 Ponticulus
I would put both for some reasons. First of all, you can block 2 rushes per turn with them on the table. That's pretty nice since you have no other rush defense. Second, Tye Cooper can "diablerize" nasty vamps in torpor to allow you to recover nice cards from the ash heap (Summon History to bring out some of your stuff, even maybe a low-cap vamp?). Ponticulus in the other hand has +1 intercept, really useful against +1 stealth actions (political actions, rushes with 1 stealth etc.). I would keep them both. I don't see Veneficti that useful.
The rest of the deck I see it pretty well rounded as I said.

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