exclamation-circle New Ventrue Law Firm

16 Dec 2012 03:44 #42952 by Franz
New Ventrue Law Firm was created by Franz
Deck Name:
Created By: Franz
Description: Multi-action Ventrue vote, bleed and bloat with GtU. Pretty standard crypt, I only own 1 Lodin, else I would put on more of him in favor of maybe a Mustafa. Freaks and Majesty so you can make your actions pass by sheer numbers alone. Comments welcomed.

Crypt: (12 cards, Min: 22, Max: 38, Avg: 7,16)
2 Victor Pelletier cel dom for PRE5 Ventrue
2 Mustafa cel dom FOR PRE6 Ventrue
2 Victor Donaldson for pre DOM 6 Ventrue
2 Graham Gottesman obf pre tha DOM FOR7 Ventrue
1 Lodin (Olaf Holte) aus pro DOM FOR PRE8 Ventrue
3 Mary Anne Blaire ani pot AUS DOM FOR PRE10 Ventrue

Library: (90 cards)
Master (14 cards)
5 Blood Doll
1 Papillon
1 Wash
1 Creepshow Casino
1 Momentum`s Edge
1 Direct Intervention
1 Presence
1 Temptation of Greater Power
1 Uptown Hunting Ground
1 Ventrue Headquarters

Action (11 cards)
1 Dominate Kine
8 Govern the Unaligned
1 Heart of the City
1 Graverobbing

Action Modifier (23 cards)
3 Bonding
9 Freak Drive
2 Conditioning
1 Kiss of Ra, The
5 Seduction
1 Daring the Dawn
1 Foreshadowing Destruction
1 Threats

Political Action (12 cards)
2 Banishment
5 Kine Resources Contested
4 Parity Shift
1 Reinforcements

Reaction (15 cards)
8 Deflection
2 Second Tradition: Domain, The
2 On the Qui Vive
3 Wake with Evening`s Freshness

Combat (14 cards)
10 Majesty
2 Staredown
2 Hidden Strength

Combo (1 cards)
1 Murmur of the False Will

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16 Dec 2012 04:20 #42954 by Juggernaut1981
Seems like you're trying too many ways to get your actions through blockers. I'd potentially want to see the Blood Dolls be Minion Tap or Villein. Some of those other action modifiers should be Voter Caps or Awes.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418

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16 Dec 2012 10:07 #42961 by Klaital
Replied by Klaital on topic Re: New Ventrue Law Firm
I would take out one copy of each Graham and Victor Donaldson, and replace with Mukhtar Bey and Johannes Castelein instead. Also you really want voter caps there, I would ditch the graverobbing and heart of the city, reinforcements, and hidden strengths and staredowns, replace with more pool damage votes and voter caps, you also really need pentex subversion so some star vampire wall deck doesn't wreck you. Couple unnatural disasters is also good in any Ventrue vote deck to stop New Carthage from ending your game. Also diversify your bloat down actions to get better use of all that multiacting, use something like 4 govern, 3 enchant, and 3 scouting instead.

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16 Dec 2012 12:06 - 16 Dec 2012 12:11 #42968 by Franz
Replied by Franz on topic Re: New Ventrue Law Firm

Seems like you're trying too many ways to get your actions through blockers.


In what way you mean this? Too much multi-action? Too many Seductions? What should I cut and what to put on their place? Keep in mind my meta is kinda blocky heavy.

I'd potentially want to see the Blood Dolls be Minion Tap or Villein. Some of those other action modifiers should be Voter Caps or Awes.


I never find myself needing the votes, as I usually have a justicar and 2 princes in play, besides the Ventrue Headquarters. I realize Awe + Voter is a awesome combo, but it only works if the Politcal Action is sucessfull in the first place. I rather use them in Politcal Decks that can ensure the political action gets thru in the first place, like the classic Ventrue with Obf from group 2-3.

I would take out one copy of each Graham and Victor Donaldson, and replace with Mukhtar Bey and Johannes Castelein instead.


Hmm, I'm iffy on those two really. Johannes is just a worst prince than Lodin for 1 pool more, and Mukhtar doesn't sinergyze well with the deck, considering it is much more a Dominate deck than a Presence one, not to mention that his disadvantage, if it ever comes into play, can really screw you.

Also you really want voter caps there, I would ditch the graverobbing and heart of the city, reinforcements, and hidden strengths and staredowns, replace with more pool damage votes and voter caps


This is all reasonable advice. In my meta I don't feel confortable only running Majesty as combat, as it is really blocky + combat heavy. In one early draft of the deck I had voters, but usually found then dead cards in my hand when I couldn't call the votes to use them. I can see graverobbing, heart and
reinforcements going. What should I put on their place? More kine? Conservative? Ancillae Empowerment? Reigns of Power?

you also really need pentex subversion so some star vampire wall deck doesn't wreck you.


Reasonable enough

Couple unnatural disasters is also good in any Ventrue vote deck to stop New Carthage from ending your game.


Never seen one in play. If I knew someone in my playgroup was running Brujah New Carthage deck would deffinitely add a couple of unnaturals.

Also diversify your bloat down actions to get better use of all that multiacting, use something like 4 govern, 3 enchant, and 3 scouting instead.


Yeah, this is a good idea also. What do you think of a couple of 4th traditions in addition to the bleed or bloat ones?
Last edit: 16 Dec 2012 12:11 by Franz.

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16 Dec 2012 13:09 #42971 by Klaital
Replied by Klaital on topic Re: New Ventrue Law Firm
I wouldn't bother with 4ths when you have dominate AND presence (and Mary's special). And Johannes might be worse than Lodin, but you can have them both out, and he can govern down to Lodin, and you just said yourself you only have one Lodin.

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17 Dec 2012 10:17 #43037 by alek
Replied by alek on topic Re: New Ventrue Law Firm
I would drop Mary Anne. She is too big for the deck. When trying to influence her you will lose all the momentum

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