file Lasombra politic rules the night

24 May 2011 19:58 #4658 by Sjone
Hi

Here is a deck I am playing for a long time. I would say it works quite well and is easy to play. So here you go:

Crypt 13
5 Moncada
3 Francisco Domingo
2 Alvaro
3 Gratiano

Library 80
5 Villein
2 Dream of the Sphinx
1 Elysian Fields
1 The Barrens
2 Golconda: Inner Peace
3 Zillah's Valley
1 Information Highway
1 Giant's Blood
1 Power Structure
1 Fear of Mekhet
18

1 Dominate Kine
6 Govern the Unaligned
7

8 Kine Resources Contested
2 Anarchist Uprising
1 Banishment
1 Reins of Power
12

4 Voter Captivation
3 Private Audience
4 Seduction
7 Shadow Play
3 Shroud of Night
4 Shroud of Absence
1 Blanket of Night
26

5 Majesty

8 Deflection
2 Obedience
2 On the Qui Vive
12

I am still thinking about reduce deck size to 75 in the future, but I am really not so sure.

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24 May 2011 20:37 #4662 by Adonai

8 Kine Resources Contested
2 Anarchist Uprising
1 Banishment
1 Reins of Power
12


The reliability of your deck would be improved by diversifying your votes.

1 each of Anarchist Uprising + Ancilla Empowerment
is better than 2 of either one

I'm also partial to Conservative Agitation and Neonate Breach if more than 5 copies of Kine Resources Contested are considered.

Delaying Tactics should not end your voting turn, if at all it can be arranged.
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25 May 2011 04:59 #4676 by Sjone

1 each of Anarchist Uprising + Ancilla Empowerment
is better than 2 of either one


Actually good point I didn't realize.I will definitely switch them.

I'm also partial to Conservative Agitation and Neonate Breach if more than 5 copies of Kine Resources Contested are considered.

Delaying Tactics should not end your voting turn, if at all it can be arranged.


Neonate Breach was originally part of this deck, but this card didn't fulfil my expectation and was mostly discarded, but well I will give it another chance. Crowds of smaller vamps behind me are quite painful for DOM defense and they deserve to die. Considering Domain Challenge...

I don't like Conservative Agitation because of late game effect, but on the other hand this deck needs to be fast and earn VP quite early. This will be probably the toughest part for me.

Also I am not so happy with Banishment. It is just for my sense of confidence in there, but mostly discarded. (Theo or Beast are not so popular last time)

Could this increase my fire power?
1 Reins of Power
1 Anarchist Uprising
1 Ancilla Empowerment
1 Domain Challenge
1 Neonate Breach
3 Kine Resources Contested
4 Conservative Agitation

Thx for ideas

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25 May 2011 14:47 - 25 May 2011 14:57 #4683 by brandonsantacruz
Con ag is ok, but usually not better than KRC and sometimes much worse. Maybe 5/2 KRC/Con Ag? 1 Neonate Breach is good as they don't always have decent targets. How about ancient influence? If you are worried about weenies, I'd include a copy of Scourge of the Enochians if you have one and/or maybe consider aranthebes, the immortal. Carlton and Mylan are probably useful enough to warrant inclusion.

Oh, I would avoid using Domain Challange unless you have some way to tap/untap guys during your turn. If you have a weenie pred, there is a good chance them tapping out means you are already dead by your turn. Domain Challange is very situational because unless your prey is tapped out, you may hurt the rest of the table way more than you, or they, would like. Screw the Masquerade may be better, which is saying something.

Don't write off banishment so soon. It is good to play at least one to get rid of Great Beast, Anson, or whatever dude you really don't want at the table.

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

brandonsantacruz.blogspot.com/
Last edit: 25 May 2011 14:57 by brandonsantacruz. Reason: added comments
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25 May 2011 17:12 #4685 by Sjone
Thank you Brandon. Good points with Ag and KRC and Banishment.

Actually I was thinking during a day about card I would replace or change. I was a bit hasty. In my previous post is maybe too much undirected global dmg cards. It could happened I wouldn't have opportunity to play them because of table situation.

These should make a better serve for me:
1 Reins of Power
1 Anarchist Uprising
1 Ancilla Empowerment
1 Banishment
1 Neonate Breach
5 Kine Resources Contested
2 Conservative Agitation

Ancient Influence is cool against weenies, but really bad against everything else. My action and free pools for everyone and even if I get the most, each block or toolbox could defend and profit from theirs two (example) much more longer than me because of my poor DOM defense. From my experience this deck is better in faster games, so none global pool gain is allowed :)

I played Scourge of the Enochians for a while, but I removed it. I realized if I could stand any weenie I will only profit from that. Bad if is weenie sitting behind me, but still I could always send some dmg to them. But if is weenie before me or a cross table, it is easy to oust because of Ancilla or Reins etc and often prepare for me next prey. Less pool on table is always better for me than keeping vamps in uncontrolled because of SoE.

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04 Jun 2011 21:07 #4876 by Demnogonis Saastuttaja
I would add 2x Colgonda for offense/bloat/damage control purposes and one Monastery of Shadows to give you more permanent stealth. I find 20 masters is good for these decks that don't cycle a ton of cards every action, and the added power just helps.

I'd have less stealth, say something like 4x Shadow Play, 4x Shroud of Absence, 2x Perfect Paragon, and instead of SCE:, have a module of Entombments and Amaranths and a few Arms of the Abyss :) A small module of these, having too much will not work, let's say something like 6x AoA, 4x Entombment, 2x Amaranth.

So you would have two stealth locations, mostly actions that start with stealth, still capacity to stealth high and a combat threat that keep your opponents guessing and makes your deck different than an Obfuscate Ventrue deck without Parity Shift.

I'd maybe have more Deflections, like 8, since bounce gives you time you often need.

:ANI: :AUS: :VIC:

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