file [Deck] Operation Eagle Sight

21 May 2013 14:02 #48856 by kombainas
1) A minion with 0 blood in torpor is almost as good as burned. Burning minions outright is scary, but not detrimental. 2 agg is NOT scary (2 agg is still good!), almost any proper deck has something to deal with 2 agg.

2) What would you use untap for? Massasi can't rush 2nd time...

3) If you pick your combat right, noone would ever think of blocking YOU. Those who would not be afraid to block you, would rush you first and even if not, would not have +1 intercept. Hence, you don't want more stealth.

4) from the cardtext it seems, that 419 does not require action to work, so you need to block ALL bleeds that turn just to keep them from burning 419 op. TBH, I would allow myself to be bled by 1 just so my pred would burn 419 of my grandpred. Do you think 8 Eagle Sight would be enough to catch all bleeds? If you think, that you would torporize the bleeders early, do you think 4 Psyche would stop Combat:End from nullifying your 3 (!) aggropoke cards?

5) All in all, I would redo the combat package to regular pot/cel pitch, because your deck does not work without weapons, and you have only 4 cards to safelly equip them. This essentially means, that you are EXTREMELY vulnerable early and even non-combat deck would gladly exchange 2-4 hand blows to send your vamp to torpor and further jam your hand.

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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21 May 2013 14:20 #48857 by Ohlmann

3) If you pick your combat right, noone would ever think of blocking YOU. Those who would not be afraid to block you, would rush you first and even if not, would not have +1 intercept. Hence, you don't want more stealth.


I think it's not true. Animalism provide intercept, and so do being prince, so any half-decent combat deck is likely to be able to block +1 stealth without too much problem. Also, deck good at combat does not alway pack rush, and your prey quite often don't backrushe, especially if he can intercept. (don't forget, kid : backrush is the exception, not the rule !)

ALso, when you opponent is at one pool, stealth is much, much more valuable than being able to pitch his last defender to torpor. Sometime, making action work is best.

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21 May 2013 14:50 #48862 by Franz

1) A minion with 0 blood in torpor is almost as good as burned. Burning minions outright is scary, but not detrimental. 2 agg is NOT scary (2 agg is still good!), almost any proper deck has something to deal with 2 agg.


Yeah, and most of the time that's what'll happen, they'll end up with 0 blood on torpor. But sometimes I need them to burn outright, maybe they got a CHantry, maybe someone is running graverrobing and I don't want a powerfull minion in another player's hand. That's why I'm adding 3 cards out of 90 to deal with this possibility.

And about 2agg being easy do deal with, I respectifully disagree. It may be so if you are going straight 2 agg in the initial strike resolution phase, specially if you are the acting minion, but, considering that: a) you'll most likely be blocking and b) you'll probably strike twice with gun and then with taste of death or flamethrower; no, it won't be easy for them to deal with it. They'll need bloodless prevention (I'll only strike for 2 agg if they are bloodless) or to burn a S:CE in the first strike of the round. If they do, it's their loss, they lost a card and I didn't.

2) What would you use untap for? Massasi can't rush 2nd time...


I would use the untap so she can block the next turn. If kisha has a no secrets, that's the perfect setup, trading a minion who can block tapped by one who can't.

3) If you pick your combat right, noone would ever think of blocking YOU. Those who would not be afraid to block you, would rush you first and even if not, would not have +1 intercept. Hence, you don't want more stealth.


I tend to disagree, and this may be a meta thing. I can go full monster combat close range potence celerity and yeah, most people will be afraid of Massasi or even Homa acting, but Idrissa? Misrak? those guys don't scare anyone even with a gun in hand, and they can always be chump blocked by weenies, with tend to happen a lot on my meta game. If you have a few key actions that need to pass, you need stealth, because most decks can get to +1 intercept in an uninportant minion, even aggressive ones.

4) from the cardtext it seems, that 419 does not require action to work, so you need to block ALL bleeds that turn just to keep them from burning 419 op. TBH, I would allow myself to be bled by 1 just so my pred would burn 419 of my grandpred. Do you think 8 Eagle Sight would be enough to catch all bleeds? If you think, that you would torporize the bleeders early, do you think 4 Psyche would stop Combat:End from nullifying your 3 (!) aggropoke cards?


You can burn the edge once to burn 1 419. And yeah, I can see myself being screwed if my prey has like 5 minions in play and break a deal of bleeding for one in order to get rid of 1 419. But I can also make a deal with my grandprey
in order for him not to let this bleed through, who can range from whining that I'll never pressure his predator without the 419 (as they are pretty much my only offense in the deck) from outright threatening to rush his vampires or crosstable block his actions. All in all I expect people to be more inclined to make a deal with their grandpredator than with their predator, and if I'm such a table threat already that they won't, I'm probably in such a good position that loosing one 419 won't matter much.

5) All in all, I would redo the combat package to regular pot/cel pitch, because your deck does not work without weapons, and you have only 4 cards to safelly equip them. This essentially means, that you are EXTREMELY vulnerable early and even non-combat deck would gladly exchange 2-4 hand blows to send your vamp to torpor and further jam your hand.


pot/cel pitch is too card intensive. You need one strike card for each additional you get, you need maneuvers if you are using lids, gun combat is just more reliable. And even if I don't get the guns early, I can just wall up and defend the 419s until I do get them. I don't need to torporize people outright, and I do got some good defensive celerity combat to use before I got my guns on the big guys.

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21 May 2013 14:53 - 21 May 2013 14:54 #48863 by Franz

3) If you pick your combat right, noone would ever think of blocking YOU. Those who would not be afraid to block you, would rush you first and even if not, would not have +1 intercept. Hence, you don't want more stealth.


I think it's not true. Animalism provide intercept, and so do being prince, so any half-decent combat deck is likely to be able to block +1 stealth without too much problem. Also, deck good at combat does not alway pack rush, and your prey quite often don't backrushe, especially if he can intercept. (don't forget, kid : backrush is the exception, not the rule !)

ALso, when you opponent is at one pool, stealth is much, much more valuable than being able to pitch his last defender to torpor. Sometime, making action work is best.


I tend to agree. If they have 4 minions untapped, no intercept and 1 pool, what you rather have? 30 more combat and rush cards or 1 stealth card? Making actions work, specially strong actions like 419, equipping a sniper rifle or no secrets from the magaji is way more valuable than torporizing a 1-cap with a raven spy, at least in this deck.

I'll deffinetly swap 3 veil for 3 resist's. Good advice there.
Last edit: 21 May 2013 14:54 by Franz.

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21 May 2013 18:40 #48892 by ReverendRevolver

3) If you pick your combat right, noone would ever think of blocking YOU. Those who would not be afraid to block you, would rush you first and even if not, would not have +1 intercept. Hence, you don't want more stealth.


I think it's not true. Animalism provide intercept, and so do being prince, so any half-decent combat deck is likely to be able to block +1 stealth without too much problem. Also, deck good at combat does not alway pack rush, and your prey quite often don't backrushe, especially if he can intercept. (don't forget, kid : backrush is the exception, not the rule !)

ALso, when you opponent is at one pool, stealth is much, much more valuable than being able to pitch his last defender to torpor. Sometime, making action work is best.


I tend to agree. If they have 4 minions untapped, no intercept and 1 pool, what you rather have? 30 more combat and rush cards or 1 stealth card? Making actions work, specially strong actions like 419, equipping a sniper rifle or no secrets from the magaji is way more valuable than torporizing a 1-cap with a raven spy, at least in this deck.

I'll deffinetly swap 3 veil for 3 resist's. Good advice there.


Related: ive ousted beforexat the NAC by deepsong bleed plus the abombwe +1 bleed, while playing strange day. I think i took that table. Akunanse dont stealth bleeds for morecthan 1, so its unexpected, and unexpected wins when other stuff wont.

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21 May 2013 20:00 - 21 May 2013 20:00 #48899 by kombainas
Ye, I guess my 3) point is more or less based on my metagame. Last time I had to sit on 4 people table, 3 of them being walls :( As it was already stated before, 2nd trad or other ways of getting +2 intercept are not uncommon even in casual decks. So my point is, either you add stealth to occasionaly pull off +3 stealth, or keep it at +1 stealth (which is a typical undirected action default). Well, just my opinion anyways. For the same reason, strange day is a no-brainer in ANY Laibon deck.

Also about deals with your grandprey on 419. As a grandprey, I'd rather have a meatshield up, who would give me some brething space, than take abuse from my grandpredator. HOWEVER, Massasi is good at selling his body, so you could offer to rush your grandgrandprey in exchange for your grandprey to do his best to keep 419 in play. Convoluted, but works.

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.
Last edit: 21 May 2013 20:00 by kombainas.

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