file City Gangrel bleed/vote

19 Nov 2013 20:36 - 19 Nov 2013 22:05 #56735 by Klaital
Here is my first attempt to use Instantaneous Transformation, which gives pretty nice multiacting possibilities for city gangrel, especially when combined with flurry of actions, so you can potentially do 3 actions per turn.

Now the most obvious way to take advantage of this multi acting is bleeding and voting each turn, which is what this deck aims to do, although it doesn't have massive amounts of votes, so in all tables might not be able to pass votes, but its only 7 cards so with the help of the dreams can probably flush those cards from hand in that case, and krcs can often be negotiated through also as long as its not your prey or predator who has the votes. For the third action can ideally either get some +bleed or gain 2 pool with powerbase, bfb, or mirror.

I have not played the deck yet, but biggest problem I can think of is getting rushed with IGs, which is why I am considering trying to fit in some flesh of marbles to handle that, but that might dilute the deck too much. Well anyway, comments and suggestions and stuff welcome.

Crypt:
2x Spider 6 cap CEL PRO
2x Luke Fellows 7 cap CEL OBF PRO untaps after succesful bleed
2x Xendil Charmer 7 cap obf CEL PRO priscus
2x Mugur Sabau 9 cap CEL OBF PRO Archbishop
4x Hartmut Stover 10 cap dom CEL OBF PRO archbishop, gain 1 pool with edge at discard phase.

Library: 74

Master: 13
1x Black Forest Base
1x City Gangrel Connections
3x Dreams of the Sphinx
3x Information Highway
2x Powerbase: Zürich
1x Twisted Forest
2x Wider View

Action: 11
3x Dark Mirror of the Mind
8x Flurry of Action

Action Modifier: 23
6x Earth Control
8x Instantaneous Transformation
4x Lost in Crowds
5x Old Friends

Combat: 6
6x Form of Mist

Equipment: 2
2x Laptop Computer

Political Action: 7
1x Anarchist Uprising
1x Ancilla Empowerment
5x Kine Resources Contested

Reaction: 10
5x Deflection
2x On the Qui Vive
3x Wake With Evening's Freshness

Retainer: 2
1x J. S. Simmons, Esq.
1x Tasha Morgan
Last edit: 19 Nov 2013 22:05 by Klaital.

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19 Nov 2013 21:01 #56736 by D-dennis
I would consider faceless night instead of earth control. It works well with multi-acting

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19 Nov 2013 21:10 #56738 by Klaital
Replied by Klaital on topic Re: City Gangrel bleed/vote

I would consider faceless night instead of earth control. It works well with multi-acting


Problem with that is that not everyone has superior obfuscate, Xendil has only basic, and Spider has no obfuscate, while everyone does have superior protean, which is why I don't want to rely too heavily on obfuscate. I could replace lost in crowds with faceless night though. Although form of mist already does sort of same function, but I guess having both wont hurt.

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19 Nov 2013 21:22 #56741 by D-dennis

I would consider faceless night instead of earth control. It works well with multi-acting


Problem with that is that not everyone has superior obfuscate, Xendil has only basic, and Spider has no obfuscate, while everyone does have superior protean, which is why I don't want to rely too heavily on obfuscate. I could replace lost in crowds with faceless night though. Although form of mist already does sort of same function, but I guess having both wont hurt.


True.
I didn't really look at your crypt. When I see multi-act and some OBF-cards, my instinct says faceless night :)
I would prefer FN over form of mist, because form of mist requires going into combat. And combat is where bad things happen (sooner or later).
I don't remember what happens if FN and FoM are played in the same action. Does the blocking minion stay tapped even if xe plays majesty?

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19 Nov 2013 21:41 #56745 by Klaital
Replied by Klaital on topic Re: City Gangrel bleed/vote
If you get into combat so you can play form of mist, then the blocking minion did succesfully block so he isn't tapped by faceless night (unless he attempts to block again and fails, of course).

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20 Nov 2013 02:02 #56752 by Juggernaut1981

Faceless Night
Type: Action Modifier
Requires: Obfuscate
[obf] +1 stealth.
[OBF] +1 stealth, and any minion who attempts to block this action and fails becomes tapped when the action is resolved (before resolving the action).

Minion A takes an action and plays Faceless Night @ OBF, Minion B blocks.
Form of Mist allows Minion A to continue the action as if unblocked.
Majesty untaps Minion B before the combat ends.

If the action would still resolve (i.e. the target is still valid), then Minion A becomes tapped immediately before the action resolves.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418

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