Al-munaquim & the burning project
16 Dec 2013 13:46 - 16 Dec 2013 13:51 #57785
by ReverendRevolver
You already were running ponticulous, i think.... maybe talbots chainsaw? Typically, outside the hourglass DoE is trujah answer to blockers. Honestly, id run pot for combat with support from whatever caitiff share disxiplines and maybe lorrie, benedict, possibly even caroline bishops, then converts to make added stuff like revolt, constant rev, power of one, monkey wrench, lam into, etc added. Then you throw andy and convert under the bus to stop actions, or bleed and go to the dirt, and feed them to Al. This way, you setup anarch stuff arly game, switch ti medium actions like small bleeds ans blocks to feed convert (captain expendable) to Al.
Late game, you would be a combat dexk that bleeds decent, so smash and oust once the table is 3-4 players, getting what vps you can but knowing you want at least two ousts before time to make it worthwhile. Because of the bleex pressure you could have, its theoretically possible to get your prey, wait for another oust, then eat the threeway, which is typically super optimal of an achievement for combat. Just an outline though, but i think its using Al wisely. Mayne rewind time to block as well? There should be caitiff in his grouping with for pot and pre.
Also, talbots chainsaw can dunk your caitiff then you can burn them to Al.
Edit: fewest cards is probably chainsaw with caitiffand pinticulous so you can choose. Maybe ambrosiois or tye just in case. So, you always hit some caitiff if you want and feed al, then when you have him at big enough bleed, hit wraiths. You could call the deck "Al saws assistants in half"
Replied by ReverendRevolver on topic Re: Al-munaquim & the burning project
Hm, the 4 SH are actually proxies (which we allow in our playgroup) so I have as many as you. I still want it to have the focus on him and his special but I guess I could add some combat: maybe add a assault rifle and intercept or rush with a minimum of cards. Any suggestions on that?
You already were running ponticulous, i think.... maybe talbots chainsaw? Typically, outside the hourglass DoE is trujah answer to blockers. Honestly, id run pot for combat with support from whatever caitiff share disxiplines and maybe lorrie, benedict, possibly even caroline bishops, then converts to make added stuff like revolt, constant rev, power of one, monkey wrench, lam into, etc added. Then you throw andy and convert under the bus to stop actions, or bleed and go to the dirt, and feed them to Al. This way, you setup anarch stuff arly game, switch ti medium actions like small bleeds ans blocks to feed convert (captain expendable) to Al.
Late game, you would be a combat dexk that bleeds decent, so smash and oust once the table is 3-4 players, getting what vps you can but knowing you want at least two ousts before time to make it worthwhile. Because of the bleex pressure you could have, its theoretically possible to get your prey, wait for another oust, then eat the threeway, which is typically super optimal of an achievement for combat. Just an outline though, but i think its using Al wisely. Mayne rewind time to block as well? There should be caitiff in his grouping with for pot and pre.
Also, talbots chainsaw can dunk your caitiff then you can burn them to Al.
Edit: fewest cards is probably chainsaw with caitiffand pinticulous so you can choose. Maybe ambrosiois or tye just in case. So, you always hit some caitiff if you want and feed al, then when you have him at big enough bleed, hit wraiths. You could call the deck "Al saws assistants in half"
Last edit: 16 Dec 2013 13:51 by ReverendRevolver.
Please Log in or Create an account to join the conversation.
- ReverendRevolver
-
- Offline
- Antediluvian
-
Less
More
- Posts: 2436
- Thank you received: 407
16 Dec 2013 14:50 #57788
by derjudge
Replied by derjudge on topic Re: Al-munaquim & the burning project
My deck with al-muthaquim....
You're welcome!
Deck Name : trujah chainsaw 2K13
Author : judge
Description :
First : the chainsaw...
Then: try to handle the chainsaw (SH: ponticulus, influence out caitiff). Every turn may look like : torporize a caitiff with chainsaw, burn him with al-muthaquim, and multi-rush or bleed... Don't forget to influence out an other caitiff for the next turn.
Crypt [16 vampires] Capacity min: 1 max: 8 average: 4.0625
7x Al-Muntaquim, The 8 FOR POT TEM obf pre True Bruj:4
1x Anarch Convert 1 Caitiff:ANY
1x Andy 1 for Caitiff:4
1x Cesar Holfield 1 obf Caitiff:4
1x Dirk 1 pre Caitiff:4
1x Donald Cargill 1 aus Caitiff:5
1x Freddy Gage 1 pot Caitiff:5
1x Iris Bennett 1 pro Caitiff:5
1x Johan Wrede 1 tha Caitiff:4
1x Walker Grimes 1 ani Caitiff:5
Library [81 cards]
Action [18]
1x Ambush
2x Big Game
2x Bum's Rush
3x Clotho's Gift
2x Harass
1x Path of the Scorched Heart, The
4x Summon History
3x Vaticination
Action Modifier [19]
11x Domain of Evernight
3x Mask of a Thousand Faces
5x Pocket Out of Time
Ally [2]
1x Ponticulus
1x Tye Cooper
Combat [20]
1x Decapitate
2x Disarm
10x Outside the Hourglass
4x Rolling with the Punches
3x Taste of Vitae
Equipment [8]
1x Ankara Citadel, Turkey, The
1x Hand of Conrad
1x Sargon Fragment, The
5x Talbot's Chainsaw
(+1 helicopter?)
Master [14]
1x Carver's Meat Packing and Storage
1x Dreams of the Sphinx
1x Giant's Blood
2x Information Highway
2x Pentex(TM) Subversion
2x Powerbase: Montreal
1x Sudden Reversal
1x Tabriz Assembly
3x Wider View
You're welcome!
Deck Name : trujah chainsaw 2K13
Author : judge
Description :
First : the chainsaw...
Then: try to handle the chainsaw (SH: ponticulus, influence out caitiff). Every turn may look like : torporize a caitiff with chainsaw, burn him with al-muthaquim, and multi-rush or bleed... Don't forget to influence out an other caitiff for the next turn.
Crypt [16 vampires] Capacity min: 1 max: 8 average: 4.0625
7x Al-Muntaquim, The 8 FOR POT TEM obf pre True Bruj:4
1x Anarch Convert 1 Caitiff:ANY
1x Andy 1 for Caitiff:4
1x Cesar Holfield 1 obf Caitiff:4
1x Dirk 1 pre Caitiff:4
1x Donald Cargill 1 aus Caitiff:5
1x Freddy Gage 1 pot Caitiff:5
1x Iris Bennett 1 pro Caitiff:5
1x Johan Wrede 1 tha Caitiff:4
1x Walker Grimes 1 ani Caitiff:5
Library [81 cards]
Action [18]
1x Ambush
2x Big Game
2x Bum's Rush
3x Clotho's Gift
2x Harass
1x Path of the Scorched Heart, The
4x Summon History
3x Vaticination
Action Modifier [19]
11x Domain of Evernight
3x Mask of a Thousand Faces
5x Pocket Out of Time
Ally [2]
1x Ponticulus
1x Tye Cooper
Combat [20]
1x Decapitate
2x Disarm
10x Outside the Hourglass
4x Rolling with the Punches
3x Taste of Vitae
Equipment [8]
1x Ankara Citadel, Turkey, The
1x Hand of Conrad
1x Sargon Fragment, The
5x Talbot's Chainsaw
(+1 helicopter?)
Master [14]
1x Carver's Meat Packing and Storage
1x Dreams of the Sphinx
1x Giant's Blood
2x Information Highway
2x Pentex(TM) Subversion
2x Powerbase: Montreal
1x Sudden Reversal
1x Tabriz Assembly
3x Wider View
The following user(s) said Thank You: Joscha
Please Log in or Create an account to join the conversation.
16 Dec 2013 22:26 - 16 Dec 2013 22:34 #57816
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Al-munaquim & the burning project
Carvers: so nobody rescues the caitiff you would burn 
Ideas: monster? Unsure one #of chainsaws.
Is the hand to recur chumps and make andy punch, prevent one, and disarm?
Edit: its odd than Judge is the only person to have built this. Pretty neat concept.

Ideas: monster? Unsure one #of chainsaws.
Is the hand to recur chumps and make andy punch, prevent one, and disarm?
Edit: its odd than Judge is the only person to have built this. Pretty neat concept.
Last edit: 16 Dec 2013 22:34 by ReverendRevolver.
Please Log in or Create an account to join the conversation.
- ReverendRevolver
-
- Offline
- Antediluvian
-
Less
More
- Posts: 2436
- Thank you received: 407
16 Dec 2013 22:45 #57817
by derjudge
Replied by derjudge on topic Re: Al-munaquim & the burning project
The hand is here to recycle the caitiffs, yes...
I stole the idea to another french guy in a forum and adapted it a little (with summon history, wider view).
I stole the idea to another french guy in a forum and adapted it a little (with summon history, wider view).
The following user(s) said Thank You: ReverendRevolver
Please Log in or Create an account to join the conversation.
16 Dec 2013 22:47 #57818
by derjudge
Replied by derjudge on topic Re: Al-munaquim & the burning project
I have tested a lot of versions... monster is cool in it yes.
Please Log in or Create an account to join the conversation.
Time to create page: 0.096 seconds
- You are here:
-
Home
-
Foro
-
V:TES Discussion
-
Deck Clinic
- Al-munaquim & the burning project