file Mind of Anathema

05 Sep 2014 19:22 #65294 by Wand
Replied by Wand on topic Re: Mind of Anathema

You need some plus bleed to finish people off. No bounce and only 5 2nd traditions? You're gonna die really fast. This deck could do OK if no one else does anything. Not a good strategy.


I did a new decklist. Unfortunately, it has 90 cards. Can you give some feedback about it? Thanks.

Deck Name: Mind of Anathema
Created By: Andre Wandenkolken
Description:

Crypt: (12 cards, Min: 11, Max: 32, Avg: 5,41)
2 Emerson Wilkershire III pre 2 Toreador
4 Fleurdumal AUS cel DEM PRE tha8 Toreador
1 Ira Rivers ani AUS CEL pre7 Toreador
1 Michael Luther aus pre 4 Toreador
3 Victor Pelletier cel dom for PRE5 Ventrue
1 Yvette aus cel 3 Toreador

Library: (90 cards)
Master (15 cards)
1 Art Museum
1 Cavalier
1 Creepshow Casino
1 Giant`s Blood
1 Heidelberg Castle, Germany
1 Powerbase: Montreal
4 Toreador Grand Ball
1 Vast Wealth
4 Vessel

Action (21 cards)
1 Blessing of Chaos
3 Bum`s Rush
2 Harass
3 Magic of the Smith
5 Mind of a Child
1 Nose of the Hound
2 Rutor`s Hand
2 Seeds of Corruption
2 Heart of the City

Action Modifier (10 cards)
4 Awe
2 Closed Session
4 Voter Captivation

Political Action (14 cards)
5 Alastor
7 Anathema
1 Ancient Influence
1 Ancilla Empowerment

Reaction (8 cards)
8 Second Tradition: Domain, The

Combat (12 cards)
6 Blur
6 Taste of Vitae

Equipment (7 cards)
2 Assault Rifle
1 Bowl of Convergence
1 Drum of Xipe Totec
1 Helicopter
1 Ivory Bow
1 Winchester Mansion

Event (1 cards)
1 Anthelios, the Red Star

Combo (2 cards)
2 Scalpel Tongue

This deck was last saved at 18:08:49 on 05/09/2014

Archbishop of Vitória

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06 Sep 2014 13:20 #65307 by brandonsantacruz
Only Victor p. Can play Alastor, so I would drop that. Seeds of corruption doesn't help you that much, drop that too. Vessel should be villein or minion tap. Better returns. Pb. Montreal can go, don't want it stolen. Could have dreams instead. Depravity and weighted walking stick are probably ask you need to empty a locked down minion. Deny belongs in here for stealth and presses. Cavalier doesn't belong. Creosote casino is iffy.

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

brandonsantacruz.blogspot.com/

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06 Sep 2014 18:06 #65308 by ReverendRevolver
Yea, Archon is awesome, but as this deck stands, youd need to run Madame Guil over Fluer. Which Id reccomend, and even go as far as building a different anathema deck with Guil, Mustafa, Victor pelletier, Eugene, and Ira with torrie weenies.

That setup would give you access to Fortitude, so forced march + damage prevent, and also Guil lets you run one or two form of corruption. Youre already draining vamps.... theres Crocs tongue too, in that build.

Im not in the TWDA. I make ALOT of finals and lose to well established archetypes and hall of famers. I have statistical data on how Id rather lose with style than win borringly. That said, even I optimize my ideas for oddball stuff. Torries can do second trad n guns great. One of the best combat archetypes there is..... because it can block.The first deck I ever built, meaning not black box and bleed cards, was Anson celerity guns. Still one of my best decks. Its flaws arw early pressure being nil, no multiact, fatty allstar, and recently contesting.
But I can still drop fame and haven uncovered on one guy in one master phase, so I still play it.....

What Im getting at is, strong archetypes are good enough to add stuff to. Cel guns Torries is great. Second trad and eagles sight and quicken sight is impossible to bypass for like90% of decks not playing blcock fails. And eyes of argus is stupid good too.

You want to build a deck where you vote, fight, and bloat. I see a bolted on series of less than optimal stuff with a base concept of "Torries are sentimentally important, and Im doing Anathema" which leaves SOOOOOOO much more potential than whats captured here.
I built like 4 petaniqua decks before realizing if I didnt merge here and bloat, half the deck would need to be how to not die and still pay infernal tax. The crypt of torries with fortitude is stupid good, and Im shocked its not used more. Hell, I listed out decks with it in ardb years back. But it seems better here than what I see. Youll always be able to forced march at inf if the action was with TGB anyway. Whats better than one unbloclable action? Several. Anathema, untap. Rush. Alastor, untap, rush. Even like 4 FM and 2-3 freak drive is doable; you are playing a card that says you dont get blocked.

Id prune and try it. Standing ruah is cool, but remember you need justicar for alastor, and Archon is burnable via action.

As for your 90 card thing, Im not much of a fan. Id cut closed session. Drop some frilly equipment, like drum and mansion, since either play crappy in this setup Fluer, or play better vamp and mansion. Casino isnt good here.

Big focus is Anathema is voting and combat, so lots of moving parts. The toolup/moac/seeds angle is also lots of moving parts. And actions.

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06 Sep 2014 21:05 #65310 by Juggernaut1981
Replied by Juggernaut1981 on topic Re: Mind of Anathema
If you're planning on using this in a High-Wall environment, then Archon + Guil + Croc Tongue is a great way to strip blood down long before you get into the combat. (1 blood for trying to block the Archon, get the intercept, burn 2 for the Croc Tongue and then dakka dakka dakka from a gun). Yes, Archon won't give you an Assault Rifle, but you're looking to get off blood and cheaply since you're running on borrowed time until the Anathema goes off.

Another trick is to put things in play that people will (D) action you to get. Something like Rack, PB:M and so on. It helps potentially make your prey come to you.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418

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07 Sep 2014 02:17 #65312 by ReverendRevolver

If you're planning on using this in a High-Wall environment, then Archon + Guil + Croc Tongue is a great way to strip blood down long before you get into the combat. (1 blood for trying to block the Archon, get the intercept, burn 2 for the Croc Tongue and then dakka dakka dakka from a gun). Yes, Archon won't give you an Assault Rifle, but you're looking to get off blood and cheaply since you're running on borrowed time until the Anathema goes off.

Another trick is to put things in play that people will (D) action you to get. Something like Rack, PB:M and so on. It helps potentially make your prey come to you.


Also, Archon burnable as a vote, Justicar plus princes make it easier to keep. And nothing stops you to have both archon and alastor on one vamp to multirush, get ass rifle, and tax blocking. The other upside to archon is moot with alastor, since if you cant commit diablery, only abactor, veles hunt, and bernard the sxourge make the no bloodhunt thing matter.

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07 Sep 2014 07:22 #65313 by Juggernaut1981
Replied by Juggernaut1981 on topic Re: Mind of Anathema
RevRev:
It isn't really about the free-eating (although that can actually be situationally quite handy) but the burn 1 blood to attempt to block. It can make it just that bit harder for people to make the right decisions because of an effect they aren't expecting.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418

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