file DOM POT (Gustaphe Brunelle)

27 Jul 2011 21:19 - 27 Jul 2011 21:50 #6940 by Demnogonis Saastuttaja
This is a deck I just made and consider taking to the weekend's tournament. The idea is simple, potence combat with dominate ousting module and deflection-based defence. The strategy is to survive and look for opportunities, not instantly lunging at your prey but waiting for the right time (I.E. basic VTES as far as I'm concerned). I didn't want everybody to be over 4 capacity so the small guys are a bit crap and can't play all the cards.

The combat module is very basic stuff, it doesn't like maneuvers a whole lot but what can you do, slam costs blood and in my experience tends to hurt you a lot. I also wish I had some Pulled Fangs...

This is entirely untested. I tried to keep it under 90 cards since I thought stacking really hurts this kind of a deck and I shouldn't run out of cards in a tournament anyway, but what do you think?

Big Numbers

4x Gustaphe Brunelle
1x Black Wallace
1x Virgine, Prodigy
1x Dr. Julius Sutphen, ADV
1x Wah Chun-Yuen
1x Patrick
1x Arriette Sylla
1x Almondo Giovanni
1x Keith Moody

80x Library

14x Master
3x Villein
2x Blood Doll
1x Vessel
2x Fame
2x Dreams of the Sphinx
1x Lilith's Blessing
2x Haven Uncovered
1x Pentex Subversion

36x Combat
8x Torn Signpost
8x Immortal Grapple
4x Undead Strenght
2x Slam
2x Mighty Grapple
4x Thrown Sever Lid
6x Taste of Vitae
2x Disarm

14x Action
6x Bum's Rush
8x Govern the Unalinged

4x Action Modifier
4x Conditioning

12x Reaction
8x Deflection
4x On the Qui Vive

EDIT : -2 Wash +2 Govern. What sort of masters do I fear so much I need Wash?

:ANI: :AUS: :VIC:
Last edit: 27 Jul 2011 21:50 by Demnogonis Saastuttaja.

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27 Jul 2011 21:49 #6948 by Klaital
On quick glance... you need more governs, at least 4 more, as you don't want to pay full price for your vampires, also lids should be slams, undead strengths should be two more of each, signpost and grapple. I would probably take out the disarms, 1 deflection, and the vessel for 4 more governs. I would also switch liliths blessing for tension in the ranks, with that many masters in a combat deck, you don't really have the spare MPAs for using it.

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27 Jul 2011 22:19 #6951 by brandonsantacruz

This is a deck I just made and consider taking to the weekend's tournament. The idea is simple, potence combat with dominate ousting module and deflection-based defence. The strategy is to survive and look for opportunities, not instantly lunging at your prey but waiting for the right time (I.E. basic VTES as far as I'm concerned). I didn't want everybody to be over 4 capacity so the small guys are a bit crap and can't play all the cards.

The combat module is very basic stuff, it doesn't like maneuvers a whole lot but what can you do, slam costs blood and in my experience tends to hurt you a lot. I also wish I had some Pulled Fangs...

This is entirely untested. I tried to keep it under 90 cards since I thought stacking really hurts this kind of a deck and I shouldn't run out of cards in a tournament anyway, but what do you think?

Big Numbers

4x Gustaphe Brunelle
1x Black Wallace
1x Virgine, Prodigy
1x Dr. Julius Sutphen, ADV
1x Wah Chun-Yuen
1x Patrick
1x Arriette Sylla
1x Almondo Giovanni
1x Keith Moody

80x Library

14x Master
3x Villein
2x Blood Doll
1x Vessel
2x Fame
2x Dreams of the Sphinx
1x Lilith's Blessing
2x Haven Uncovered
1x Pentex Subversion

36x Combat
8x Torn Signpost
8x Immortal Grapple
4x Undead Strenght
2x Slam
2x Mighty Grapple
4x Thrown Sever Lid
6x Taste of Vitae
2x Disarm

14x Action
6x Bum's Rush
8x Govern the Unalinged

4x Action Modifier
4x Conditioning

12x Reaction
8x Deflection
4x On the Qui Vive

EDIT : -2 Wash +2 Govern. What sort of masters do I fear so much I need Wash?


If you mostly leave out rush and make it bruise and bleed, you could have space for things like Seduction (i.e. that guy can fight, that one can't). I think that you don't need Villein in this deck, Blood Doll is more than adequate for mid-caps. Suddens/Washes are good vs things you don't like. More bleed mods maybe. Barrens instead of Lilith's Blessing.

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

brandonsantacruz.blogspot.com/

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28 Jul 2011 05:08 #6970 by Jussi

EDIT : -2 Wash +2 Govern. What sort of masters do I fear so much I need Wash?


The main thing of wash in this kind of deck is to nerf key masters of competitive decks:

- Pentex Subversion (takes at least one of your actions away, probably more).
- Giant's Blood / Lilith's Blessing / HG / Rack
- Week of Nightmares
- Temptation of Greater Power
- Smiling Jack
- Parthenon

This means, you keep sudden/wash in your hand until you see one of above, or equally annoying masters. Even, if most decks double or triple their key masters, they are most likely slowed a lot if they are denied of for example Smiling Jack.

Ropecon is a place for not that aggressive play, so all your rushes should be Governs. With that in mind, you should concentrate more on Thrown Gate+Target Vitals and Mighty Grapples. You could keep some of the IGs (like 2-4).

More wakes, so you can go forward more (say, one OtQV, one WWEF, one Sense the Savage Way, one Fillip).

Tweak the crypt, add: Donatello Giovanni and 2xTupdog (hey, you need chump blockers as well). Remove: Keith, Patrick and Arriette.

Throw away Fames and Haven Uncovereds (you may leave one Fame, but I'd rather not). Add KRCG and/or Channel 10. Keep Washes. Tribute to the Master is solid gold when you have 5-6 minions. Add Giant's Blood (rather your tupdog than your prey's Aksinya).

Idea from brandonsantacruz for adding some seductions is nice.

Replace some of the deflections with redirections. Add at least one DI (or DI2) to nerf your prey's bounces.

!bruj! :CEL: :POT: :PRE: :cap6:
----
Banging trashcans, breaking windows
We'll wake you up tonight

We like the good time, we scream and shout
And that's what fun's about

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28 Jul 2011 05:15 #6974 by Lönkka

I also wish I had some Pulled Fangs...

I'll try to remember to bring some of my extras with me so we can trade, OK?

Finnish :POT: Politics!

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28 Jul 2011 05:19 #6975 by Jussi
Like This:

Deck Name : Gustaphe's Gang
Author : Jussi
Description :



Crypt [12 vampires] Capacity min: 1 max: 8 average: 5.33333

4x Gustaphe Brunnelle 8 ANI DOM POT obf primogen Nosferatu:4
2x Tupdog 1 POT VIS Gargoyle:3
1x Black Wallace 6 DOM POT obt tha Lasombra:4
1x Virginie, Prodigy 6 DOM POT obt bishop Lasombra:4
1x Donatello Giovanni 5 DOM aus pot pre Giovanni:4
1x Dr. Julius Sutphen Adv 5 POT dom obt Lasombra:3
1x Wah Chun-Yuen 5 POT cel dom pre !Brujah:3
1x Almodo Giovanni 3 dom pot Giovanni:4


Library [90 cards]

Action [15]
15x Govern the Unaligned

Action Modifier [8]
4x Foreshadowing Destruction
4x Seduction

Combat [32]
2x Disarm
1x Disengage
1x Glancing Blow
3x Immortal Grapple
3x Mighty Grapple
7x Target Vitals
1x Taste of Vitae
14x Thrown Gate

Equipment [1]
1x Ivory Bow

Master [18]
1x Barrens, The
2x Blood Doll
1x Channel 10
2x Direct Intervention
2x Dreams of the Sphinx
1x Giant's Blood
1x Lilith's Blessing
1x Pentex(TM) Subversion
1x Specialization
2x Tribute to the Master
2x Villein
2x Wash

Reaction [16]
4x Deflection
1x Delaying Tactics
1x Fillip
5x On the Qui Vive
3x Redirection
1x Sense the Savage Way
1x Wake with Evening's Freshness


Crafted with : Anarch Revolt Deck Builder. [Thu Jul 28 10:18:33 2011]

!bruj! :CEL: :POT: :PRE: :cap6:
----
Banging trashcans, breaking windows
We'll wake you up tonight

We like the good time, we scream and shout
And that's what fun's about

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