file Al-muthatir Voting Alies

29 May 2015 07:58 - 29 May 2015 08:04 #71387 by Blooded Sand
CLANS::trub: :malk: :trem: !bruj! :nosf: !trem! :isht: :gang:
DISCIPLINES: :obf: :TEM: :PRE: :FOR: :AUS:
Deck Name : Al-Munthatir Ally Vote Deck
Author : Blooded Sand
Description :
Version 2.23
Original idea has been iterated on for about 2 years, think this deck is finally as tight as it can be.
Bring out Al-Mun, summon ankara, summon more vamps.
Undele and Dmitra are key.
Lutz is extra damage.
Allies are your defences.
Key ousting methods is votes and bleeds for one, survives by not spending pool, and well timed political stranglehold. Most I have gained from a single stranglehold was the maximum 21 the deck can provide.
Ended up sweeping that game.


Crypt [22 vampires] Capacity min: 5 max: 11 average: 8.40909

12x Al-Muntathir, God' 8 AUS FOR PRE TEM obf qui True Bruj:5
2x Dmitra Ilyanova 9 CEL FOR POT PRE obf justicar Brujah:5
2x Undele 9 CEL FOR obf pre ser magaji Ishtarri:5
1x Lutz von Hohenzoll 11 AUS DEM OBF PRE pot inner circle Malkavian:4
1x Mistress Fanchon 11 AUS CEL DOM OBF THA VIC inner circle Tremere:4
1x Armin Brenner 10 CEL FOR POT PRE ani obf archbishop !Brujah:4
1x Orlando Oriundus 9 AUS DOM THA obf bishop !Tremere:4
1x Benjamin Rose 7 AUS OBF ani pot prince Nosferatu:5
1x Bernard, the Scour 5 ani for pre pro Gangrel:4


Library [90 cards]

Action [12]
4x Abactor
7x Summon History

Action Modifier [16]
4x Cloak the Gathering
4x Domain of Evernight
4x Forgotten Labyrinth
4x Freak Drive

Action Modifier/Combat [2]
2x Swallowed by the Night

Ally [9]
1x Harzomatuili
1x High Top
1x Impundulu
1x Mylan Horseed (Goblin)
1x Ossian
1x Ponticulus
1x Remnant of the Endless Storm
1x Vagabond Mystic
1x Veneficti (Mage)

Combat [12]
6x Majesty
6x Outside the Hourglass

Equipment [6]
1x Ankara Citadel, Turkey, The
1x Gran Madre di Dio, Italy
1x Heart of Nizchetus
1x Helicopter
1x Palatial Estate
1x Sargon Fragment, The

Event [3]
1x Inconnu Tutelage
1x Scourge of the Enochians
1x Unmasking, The

Master [14]
2x Agent of Power
2x Dreams of the Sphinx
1x Heidelberg Castle, Germany
1x Jake Washington (Hunter)
1x Kaymakli Nightmares
1x Obfuscate
1x Pentex(TM) Subversion
1x Tabriz Assembly
3x Vessel
1x Waste Management Operation
1x Wider View

Political Action [10]
1x Ancient Influence
1x Banishment
1x Disputed Territory
1x Diversity
1x Kine Resources Contested
1x Might of the Camarilla
1x Parity Shift
1x Political Stranglehold
1x Reins of Power
1x Secret Must Be Kept, The

Reaction [6]
2x On the Qui Vive
4x Telepathic Misdirection

Crafted with : Anarch Revolt Deck Builder.

:assa: :flight: :QUI: :OBF: :POT: :FOR: :TEM: :DOM:
Last edit: 29 May 2015 08:04 by Blooded Sand.

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29 May 2015 09:10 #71389 by 2wayspeaker
Why such a large crypt (22 with 12 Al-Munt) and not 12 with 6or5 Al-Munt?

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29 May 2015 21:06 - 29 May 2015 21:14 #71404 by blackday
You can still get the same result with a 12 crypt size so not entirely sure of the logic.
Last edit: 29 May 2015 21:14 by blackday.

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04 Jun 2015 11:22 #71480 by Whisker

Why such a large crypt (22 with 12 Al-Munt) and not 12 with 6or5 Al-Munt?


I think he wants to minimize the number on non Al-Munt vampires in his starting crypt. You can't use summon history to fetch a vampire from uncontrolled region, so if possible he wants to have 4 Al-muthatirs in his starting uncontrolled region and all other vampires safely in the crypt.

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19 Jun 2015 22:06 #71796 by Blooded Sand

Why such a large crypt (22 with 12 Al-Munt) and not 12 with 6or5 Al-Munt?


I think he wants to minimize the number on non Al-Munt vampires in his starting crypt. You can't use summon history to fetch a vampire from uncontrolled region, so if possible he wants to have 4 Al-muthatirs in his starting uncontrolled region and all other vampires safely in the crypt.


Exactly. They are also fuel for Inconnu Tutelage

:assa: :flight: :QUI: :OBF: :POT: :FOR: :TEM: :DOM:

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22 Jun 2015 07:33 #71812 by alek
Replied by alek on topic Re: Al-muthatir Voting Alies
I think it's too much modules in this deck. You can play only one summon history per turn (and 7 summon history in 90 cards is not enough to rely on it) and you want to go for equipment, allies and vampires. To complicate it even furher you want to vote. Unless you are playing in very slow metagame with almost no agressive decks and everyone setuping for a long time it will be really hard to be competwetive with this build. Consider to cut one of those parts and build a smaller deck. It will be more effective.

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