ReVamping VTES?
04 Jan 2018 18:10 - 04 Jan 2018 18:14 #84741
by TwoRazorReign
Counters that are numbered 1 to 11 to indicate blood on cards may work, plus 20 or so generic counters to indicate something non-numerical, like an anarch counter. That would allow only one counter on a card at any given time, plus occasionally 1 or 2 generic counters. You'd still need a lot of counters to have on hand, but most are left in the blood bank during the game. Pool can be tracked with pen and paper.
Replied by TwoRazorReign on topic ReVamping VTES?
Would it help to have some other counting devices? Something like a wheel that goes up to 30 for pool, and flat rulers between 0 and 11 for vampires. Card design could even take the size of the ruler into account.
Counters might remain the best way to track swarm decks.
Counters that are numbered 1 to 11 to indicate blood on cards may work, plus 20 or so generic counters to indicate something non-numerical, like an anarch counter. That would allow only one counter on a card at any given time, plus occasionally 1 or 2 generic counters. You'd still need a lot of counters to have on hand, but most are left in the blood bank during the game. Pool can be tracked with pen and paper.
Last edit: 04 Jan 2018 18:14 by TwoRazorReign.
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04 Jan 2018 18:23 #84742
by ruiza97
Prince of Dallas
Toreador Grand Ball: Dallas
August 13, 2022
Replied by ruiza97 on topic ReVamping VTES?
Aren't all these suggestions doable in your own playgroup? If you want to use pencil/paper to track your own pool, what is stopping you?
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Toreador Grand Ball: Dallas
August 13, 2022
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04 Jan 2018 18:42 #84744
by self biased
Replied by self biased on topic ReVamping VTES?
context is important. The discussion is about the process of making elements for a product released with modern commercial expectations.
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04 Jan 2018 18:58 #84745
by GreyB
Seeing a table with cards plus shiny beeds are what got me into VTES.
But yeah, it's overkill in VTES.
-1 Strength
Replied by GreyB on topic ReVamping VTES?
...I'd definitely get rid of the counters.
Seeing a table with cards plus shiny beeds are what got me into VTES.
But yeah, it's overkill in VTES.





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04 Jan 2018 19:00 - 04 Jan 2018 19:01 #84746
by GreyB
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Replied by GreyB on topic ReVamping VTES?
I'd still sign up for a new full WoD based minion card game, mummies vs wraiths vs vamps vs mages vs hunters vs werewolves etc. Does not have to be a 'revamp' of VTES at all.
(with beeds)
(with beeds)





Last edit: 04 Jan 2018 19:01 by GreyB.
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04 Jan 2018 19:10 #84748
by Boris The Blade
In other games I know of:
-old school L5R had wheels to track honor (1 number per player, similar to pool.) Some editions had a cardboard wheel integrated to a card (not convenient for sleeving, plus the required rivet might damage other cards in a tight box.) They also sold nicer-looking big wheels embossed with clan logos.
-Warmachine has damage boxes printed on unit cards (similar to blood.) Players can sleeve the card and track damage with a dry-erase marker. I would not recommend it for vampires because blood tend to fluctuate a lot more and both ways, so I am not sure the card would remain readable for a whole game.
Replied by Boris The Blade on topic ReVamping VTES?
Again, it potentially has an impact on card design. If designers know in advance how much space is needed to track blood, they can leave that space blank on vampire cards. Currently, it does not work for big caps because tokens take up the whole card.Aren't all these suggestions doable in your own playgroup? If you want to use pencil/paper to track your own pool, what is stopping you?
In other games I know of:
-old school L5R had wheels to track honor (1 number per player, similar to pool.) Some editions had a cardboard wheel integrated to a card (not convenient for sleeving, plus the required rivet might damage other cards in a tight box.) They also sold nicer-looking big wheels embossed with clan logos.
-Warmachine has damage boxes printed on unit cards (similar to blood.) Players can sleeve the card and track damage with a dry-erase marker. I would not recommend it for vampires because blood tend to fluctuate a lot more and both ways, so I am not sure the card would remain readable for a whole game.
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