Rules questions
11 May 2018 11:56 - 11 May 2018 12:04 #86773
by TwoRazorReign
The con being it would take up too much space? I would think there are many cons to not including "ally" when the ally symbol is shown if the idea is to explain the symbols.
Yes, but your use of "reminder" has a specific connotation: It's text that helps someone remember something in the rulebook. This is a specific use of "reminder" that either needs to be explained in the rulebook or avoided altogether because, as of now, it is jargon the makers of VTES are using to describe text that helps someone remember something in the rulebook. Once your intended use of reminder is explained in the rulebook, it stops being jargon and becomes an official game term.
Awesome idea! But this should be explained that in the rulebook. How parenthetical text is used should be explained. Otherwise, people will be confused why it is there.
Ah, that is much clearer. I still think it's odd to say that players are "reminded" of something. Why is it important to point out that players are being reminded of rulebook text? Why not just say the limitation is indicated on cards by "(limited)"?
Replied by TwoRazorReign on topic Rules questions
The text is there to help people remembering what the symbols mean. "Recruit action" is likely to be enough to find the reference in the rulebook. Adding the word "ally" has its pros and cons.On Emerald Legionnaire, under the action/ally symbol, it says “Recruit Action.” I find it odd that it does not say “Recruit Ally Action.” If the idea of this text is to clarify what the symbols mean, then shouldn’t the word “Ally” be included, because the ally symbol is shown?
The con being it would take up too much space? I would think there are many cons to not including "ally" when the ally symbol is shown if the idea is to explain the symbols.
No, it means "something that helps someone remember". (Cambridge)First, I assume the word “reminder” is used to mean “reminder text.”
Yes, but your use of "reminder" has a specific connotation: It's text that helps someone remember something in the rulebook. This is a specific use of "reminder" that either needs to be explained in the rulebook or avoided altogether because, as of now, it is jargon the makers of VTES are using to describe text that helps someone remember something in the rulebook. Once your intended use of reminder is explained in the rulebook, it stops being jargon and becomes an official game term.
It's not a keyword. Parentheses are now exclusively used to indicate that the text is optional, and usually used to remind players of the rules.Second, “(limited)” is not a reminder, it is a key word. Key words have associated reminder text to clarify what the key word means, per the definition of reminder text here . So, if this really is a “reminder,” the text on the card should look something like “+1 bleed. Limited. (only one action modifier can be used to increase the bleed amount). (I am aware this is too wordy and not within the spirit of the new rule. Just illustrating my point that “reminder” is the wrong word to use).
Awesome idea! But this should be explained that in the rulebook. How parenthetical text is used should be explained. Otherwise, people will be confused why it is there.
Correct, this is a mistake. It should read something like "Players are reminded of this limitation by the text "(limited)."Third, the subject in ““This is reminded by the "(limited)" reminder” does not appear to be the intended subject. For bleed modifiers, “this” refers to “A minion cannot use more than one action modifier card to increase a bleed during a bleed action.” So this sentence is saying “A minion not being able to use more than one action modifier card to increase a bleed during a bleed action is reminded by the "(limited)" reminder.”
Unless “reminder” in this sentence has a meaning used by the designers that I am unaware of (which would be the jargon issue outlined above), then this sentence does not make sense. It’s the player who is being reminded, not the concept of one bleed modifier being used who is being reminded.
Ah, that is much clearer. I still think it's odd to say that players are "reminded" of something. Why is it important to point out that players are being reminded of rulebook text? Why not just say the limitation is indicated on cards by "(limited)"?
Last edit: 11 May 2018 12:04 by TwoRazorReign.
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11 May 2018 12:16 - 11 May 2018 12:18 #86776
by Ankha
Replied by Ankha on topic Rules questions
Because it's optional. Maybe it should be dropped if all the cards use it redundantly.
Correct, this is a mistake. It should read something like "Players are reminded of this limitation by the text "(limited)."Third, the subject in ““This is reminded by the "(limited)" reminder” does not appear to be the intended subject. For bleed modifiers, “this” refers to “A minion cannot use more than one action modifier card to increase a bleed during a bleed action.” So this sentence is saying “A minion not being able to use more than one action modifier card to increase a bleed during a bleed action is reminded by the "(limited)" reminder.”
Unless “reminder” in this sentence has a meaning used by the designers that I am unaware of (which would be the jargon issue outlined above), then this sentence does not make sense. It’s the player who is being reminded, not the concept of one bleed modifier being used who is being reminded.
Ah, that is much clearer. I still think it's odd to say that players are "reminded" of something. Why is it important to point out that players are being reminded of rulebook text? Why not just say the limitation is indicated on cards by "(limited)"?
Last edit: 11 May 2018 12:18 by Ankha.
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11 May 2018 21:00 - 11 May 2018 21:02 #86804
by TwoRazorReign
Okay, I'm having a really hard time understanding what the goal is for parenthetical text. It's being used like a keyword, with the associated reminder text in the rulebook. But we're not calling it a keyword, because removing the parenthetical text from the card is not going to affect the card at all. This is because cards that are exempt from "(limited)" will explicitly say they don't count against the limit.
So we'll have cards that will say "(limited)" in parentheses kind of functioning like a keyword pointing to an explanation in the rulebook, and other cards with a full sentence explaining "that does not count against the limit" right on the card with no parentheses.
I'd be concerned that this inconsistency in describing bleed modifier/additional strike limitations may cause confusion.
Replied by TwoRazorReign on topic Rules questions
Because it's optional. Maybe it should be dropped if all the cards use it redundantly.Ah, that is much clearer. I still think it's odd to say that players are "reminded" of something. Why is it important to point out that players are being reminded of rulebook text? Why not just say the limitation is indicated on cards by "(limited)"?
Okay, I'm having a really hard time understanding what the goal is for parenthetical text. It's being used like a keyword, with the associated reminder text in the rulebook. But we're not calling it a keyword, because removing the parenthetical text from the card is not going to affect the card at all. This is because cards that are exempt from "(limited)" will explicitly say they don't count against the limit.
So we'll have cards that will say "(limited)" in parentheses kind of functioning like a keyword pointing to an explanation in the rulebook, and other cards with a full sentence explaining "that does not count against the limit" right on the card with no parentheses.
I'd be concerned that this inconsistency in describing bleed modifier/additional strike limitations may cause confusion.
Last edit: 11 May 2018 21:02 by TwoRazorReign.
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11 May 2018 21:21 #86805
by Ankha
Replied by Ankha on topic Rules questions
The additional strikes would/could have the same cardtext change.
Because it's optional. Maybe it should be dropped if all the cards use it redundantly.Ah, that is much clearer. I still think it's odd to say that players are "reminded" of something. Why is it important to point out that players are being reminded of rulebook text? Why not just say the limitation is indicated on cards by "(limited)"?
Okay, I'm having a really hard time understanding what the goal is for parenthetical text. It's being used like a keyword, with the associated reminder text in the rulebook. But we're not calling it a keyword, because removing the parenthetical text from the card is not going to affect the card at all. This is because cards that are exempt from "(limited)" will explicitly say they don't count against the limit.
So we'll have cards that will say "(limited)" in parentheses kind of functioning like a keyword pointing to an explanation in the rulebook, and other cards with a full sentence explaining "that does not count against the limit" right on the card with no parentheses.
I'd be concerned that this inconsistency in describing bleed modifier/additional strike limitations may cause confusion.
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11 May 2018 21:27 - 11 May 2018 21:35 #86806
by Bloodartist
A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing
Replied by Bloodartist on topic Rules questions
So if (limited) is merely an optional reminder text, is command of the beast errataed in some way? (I can't remember another non-limited bleed modifier atm, but this concerns them as well if such exist). EDIT: Leverage
Because currently command of the beast at superior simply says "+1 bleed". Since the reminder text is optional, this change would mean superior command of the beast is now limited since it doesn't specify its an exception?
I mean we have to errata it and have the errataed text in secret library if we wan't it to continue doing what it has done previously.
This is not a problem with cards granting additional strikes since they have always been limited as a rule. So the cards that grant unlimited add strikes (hell-for-leather, battle frenzy) already specify that they are unlimited.
I think we should drop the reminder text only if we are pressed for space in the text box. Magic the gathering does this.
Because currently command of the beast at superior simply says "+1 bleed". Since the reminder text is optional, this change would mean superior command of the beast is now limited since it doesn't specify its an exception?
I mean we have to errata it and have the errataed text in secret library if we wan't it to continue doing what it has done previously.
This is not a problem with cards granting additional strikes since they have always been limited as a rule. So the cards that grant unlimited add strikes (hell-for-leather, battle frenzy) already specify that they are unlimited.
Because it's optional. Maybe it should be dropped if all the cards use it redundantly.
I think we should drop the reminder text only if we are pressed for space in the text box. Magic the gathering does this.
A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing
Last edit: 11 May 2018 21:35 by Bloodartist.
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12 May 2018 07:10 #86824
by Ankha
Replied by Ankha on topic Rules questions
Yes.So if (limited) is merely an optional reminder text, is command of the beast errataed in some way?
Is is errated.Because currently command of the beast at superior simply says "+1 bleed". Since the reminder text is optional, this change would mean superior command of the beast is now limited since it doesn't specify its an exception?
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