New round structure - OPTION A - we'd like your feedback!
16 May 2018 14:07 #86973
by ffiuza
Replied by ffiuza on topic New round structure - OPTION A - we'd like your feedback!
Thinking about new players, this is just perfect, because it makes way simpler to explain the combat steps.
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16 May 2018 22:06 #87012
by Molloy
Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.
Replied by Molloy on topic New round structure - OPTION A - we'd like your feedback!
I prefer option A to option B. Combat works just fine now, it's just that the timing rules are not intuitive and transparent enough.
The word "beginning" is good for the first sub-step of a step, because it's a perfectly fine word that is already being used that way on cards. A different word (i.e. not "beginning") should be probably be used for the first step of combat, in order to distinguish the hierarchy.
I think having "start" and "end" as formal words for steps (or substeps) is problematic for two reasons. First, they are as much verbs as nouns. Second, turning them into formal terms makes them not as available for other uses (e.g. the "End combat" step vs "Strike: combat ends").
The word "beginning" is good for the first sub-step of a step, because it's a perfectly fine word that is already being used that way on cards. A different word (i.e. not "beginning") should be probably be used for the first step of combat, in order to distinguish the hierarchy.
I think having "start" and "end" as formal words for steps (or substeps) is problematic for two reasons. First, they are as much verbs as nouns. Second, turning them into formal terms makes them not as available for other uses (e.g. the "End combat" step vs "Strike: combat ends").







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16 May 2018 22:11 #87013
by talonz
Replied by talonz on topic New round structure - OPTION A - we'd like your feedback!
None of this is necessary.
The following user(s) said Thank You: Cyrus
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17 May 2018 08:04 #87045
by Ankha
Replied by Ankha on topic New round structure - OPTION A - we'd like your feedback!
Thank you for your constructive feedback.None of this is necessary.
The following user(s) said Thank You: Kraus
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17 May 2018 10:08 #87053
by ScoundrelAtHeart
Prince of Magdeburg
VEKN-ID: 5850005
Prince-ID: 615
Replied by ScoundrelAtHeart on topic New round structure - OPTION A - we'd like your feedback!
Looks a bit bloated but very precise and clear. Maybe if it could be a little less bloated?

VEKN-ID: 5850005
Prince-ID: 615
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17 May 2018 18:26 #87076
by talonz
No problem.
Prove your case before coming up with a solution.
Replied by talonz on topic New round structure - OPTION A - we'd like your feedback!
Thank you for your constructive feedback.None of this is necessary.
No problem.
Prove your case before coming up with a solution.
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