Spirit Marionette, Daring the Dawn, Freak Drive
22 Jan 2020 14:59 #98696
by XZealot
Spirit Marionette, Daring the Dawn, Freak Drive was created by XZealot
Can you Spirit Marionette a vampire, steal all their blood with Heidlberg Castle, hunt, play Daring the Dawn at inferior, gain a blood, Freak Drive to burn that blood, then order the Daring the Dawn damage to burn that vampire?
Heidelberg Castle, Germany
Type: Master
Cost: 2 pool
Master: unique location.
Tap to move blood, equipment cards and/or retainers between any two ready vampires you control. (You choose the amount of blood you move and which cards you transfer.) Cannot be used during an action.
Spirit Marionette
Type: Action
Requires: Obeah/Dominate
[dom]
Bleed at +1 bleed.
[obe]
Bleed at +1 bleed and tap a ready minion controlled by your prey (even if the target of the bleed is changed).
[OBE] +1 stealth action.
Take control of a ready untapped minion until the end of the next action. That minion must bleed your prey unless he or she must hunt.
Freak Drive
Type: Action Modifier
Requires: Fortitude
Cost: 1 blood
[for] Only usable at the end of a successful action (after resolving the action). This vampire untaps.
[FOR] As above, but usable even if the action is blocked (play after combat, if any).
Daring the Dawn
Type: Action Modifier
Requires: Fortitude
[for] Vampires cannot block this action. The acting vampire takes 2 unpreventable aggravated damage after the action resolves.
[FOR] As above, but the acting vampire takes 1 unpreventable aggravated damage.
Heidelberg Castle, Germany
Type: Master
Cost: 2 pool
Master: unique location.
Tap to move blood, equipment cards and/or retainers between any two ready vampires you control. (You choose the amount of blood you move and which cards you transfer.) Cannot be used during an action.
Spirit Marionette
Type: Action
Requires: Obeah/Dominate
[dom]

[obe]

[OBE] +1 stealth action.

Freak Drive
Type: Action Modifier
Requires: Fortitude
Cost: 1 blood
[for] Only usable at the end of a successful action (after resolving the action). This vampire untaps.
[FOR] As above, but usable even if the action is blocked (play after combat, if any).
Daring the Dawn
Type: Action Modifier
Requires: Fortitude
[for] Vampires cannot block this action. The acting vampire takes 2 unpreventable aggravated damage after the action resolves.
[FOR] As above, but the acting vampire takes 1 unpreventable aggravated damage.
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22 Jan 2020 16:05 - 22 Jan 2020 16:06 #98698
by Ankha
PS: the quoted cardtexts are outdated (see www.vekn.net/images/stories/downloads/cardlist.txt)
Replied by Ankha on topic Spirit Marionette, Daring the Dawn, Freak Drive
Yes, Freak Drive is played after resolution, and damage from Daring the Dawn is inflicted after resolution. This is the same window, you can order the effects as you wish.Can you Spirit Marionette a vampire, steal all their blood with Heidlberg Castle, hunt, play Daring the Dawn at inferior, gain a blood, Freak Drive to burn that blood, then order the Daring the Dawn damage to burn that vampire?
PS: the quoted cardtexts are outdated (see www.vekn.net/images/stories/downloads/cardlist.txt)
Last edit: 22 Jan 2020 16:06 by Ankha.
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23 Jan 2020 03:07 #98706
by Arthur Volts
Replied by Arthur Volts on topic Spirit Marionette, Daring the Dawn, Freak Drive
What card lets a vampire lend out their fortitude so you can do that with anyone?
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23 Jan 2020 07:29 - 23 Jan 2020 07:30 #98708
by Kraus
Name: Fortitude
[Jyhad:C, VTES:C, Sabbat:C, SW:C/PV, FN:PR, CE:C, Anarchs:PAG, LoB:PI, KoT:PV, HttB:PSal]
Cardtype: Master
Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Fortitude [for]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Fortitude [FOR].
Artist: Richard Thomas; Ron Spencer; Ron Spenser
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Replied by Kraus on topic Spirit Marionette, Daring the Dawn, Freak Drive
Discipline Masters (here, a card titled Fortitude) are playable to any minion, even your opponents.What card lets a vampire lend out their fortitude so you can do that with anyone?
Name: Fortitude
[Jyhad:C, VTES:C, Sabbat:C, SW:C/PV, FN:PR, CE:C, Anarchs:PAG, LoB:PI, KoT:PV, HttB:PSal]
Cardtype: Master
Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Fortitude [for]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Fortitude [FOR].
Artist: Richard Thomas; Ron Spencer; Ron Spenser
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Last edit: 23 Jan 2020 07:30 by Kraus.
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23 Jan 2020 11:17 #98712
by Lönkka
FYI
Bestow Vigor and Shared Strength would allow Fortitude vampire "loan" the ability to play COMBAT CARDS requiring Fortitude. But unfortunately not Action Modifiers.
Replied by Lönkka on topic Spirit Marionette, Daring the Dawn, Freak Drive
What card lets a vampire lend out their fortitude so you can do that with anyone?
FYI
Bestow Vigor and Shared Strength would allow Fortitude vampire "loan" the ability to play COMBAT CARDS requiring Fortitude. But unfortunately not Action Modifiers.
Finnish
Politics!

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27 Jan 2020 12:04 #98767
by Bloodartist
Vampires, not minions
A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing
Replied by Bloodartist on topic Spirit Marionette, Daring the Dawn, Freak Drive
Discipline Masters (here, a card titled Fortitude) are playable to any minion, even your opponents.
Vampires, not minions

A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing
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- Bloodartist
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