Call the Wild Hunt at superior
1. Can it be used before the strikes resolve?
Scenario: A is in combat with B. A plays CtWH, no maneuvers, strikes 1 aggravated. B chooses hand strike. Can A discard a Raven before B goes to torpor to inflict 1 more damage?
2. Does the damage resolve together with the strikes damages? Or when the effect is used?
Scenario: A is in combat with B. A plays CtWH, no maneuvers, strikes 1 from hand strike. B chooses hand strike. A discards a Raven to inflict 1 more damage, can B use a single Soak to prevent both damages? If yes, could A have waited after strike damage resolution to use CtWH effect to add one damage?
Only usable before range is determined.
[ani][pro] For the remainder of combat, this vampire is immune to frenzy cards. A vampire may play only one Call the Wild Hunt each combat.
[ANI][PRO] As above, and during the initial strike resolution phase of this round, you may burn X animals from your hand to inflict X ranged damage on the opposing minion
A vampire can play only one Soak each round.
[for] Prevent 2 non-aggravated damage.
[FOR] Prevent 4 non-aggravated damage.
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I would say no as the card text clearly says during the strike resolution phase. Don´t see how this would change the outcome if it could be played before, please explain what i´m missing. Resolution would be that the aggravated damage is resolved first which sends B to torpor and then B would have to resolve the regular damage second inflicted from superior CtWH.1. Can it be used before the strikes resolve?
Scenario: A is in combat with B. A plays CtWH, no maneuvers, strikes 1 aggravated. B chooses hand strike. Can A discard a Raven before B goes to torpor to inflict 1 more damage?
There is nothing that would insinuate that it would be separate and the effect is to be used during the strike resolution phase which is followed by and includes the damage resolution step, so i would say yes together.2. Does the damage resolve together with the strikes damages? Or when the effect is used?
Scenario: A is in combat with B. A plays CtWH, no maneuvers, strikes 1 from hand strike. B chooses hand strike. A discards a Raven to inflict 1 more damage, can B use a single Soak to prevent both damages? If yes, could A have waited after strike damage resolution to use CtWH effect to add one damage?
Also for clarity to new players... as the damage from the superior effect of CtWH is environmental damage caused not by a strike effect a strike: dodge wouldn't´t prevent B from having to deal with the damage.
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But, to answer your question:
If it can be played before the strikes resolves, it surely cannot be played before a strike: combat ends resolves (rulebook: those resolves before any effect). But at the same time, if it is to be used after the strikes resolve, then the damage cannot be "grouped" with the strike damage and you would need two prevention cards. So... when can it be used exactly?I would say no as the card text clearly says during the strike resolution phase. Don´t see how this would change the outcome if it could be played before, please explain what i´m missing.
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There is still the question about the possibility to discard cards after a combat end is played. (I would rule that yes you can but for no damage)
Name: Carrion Crows
[Sabbat:C, SW:C/PT2, CE:PN2, Anarchs:PG2, BH:PN3, LoB:PA2, Third:C, LotN:PR3, KoT:C, SP:DoF5, FB:PN5, V5:PN2]
Cardtype: Combat
Discipline: Animalism
Only usable before range is determined. A vampire can play only one Carrion Crows each combat.
[ani] The opposing minion takes 1R environmental damage each round this combat during normal strike resolution.
[ANI] As above, but for 2R environmental damage.
Artist: Michael Dixon; Richard Thomas
Name: Wolf Companion
[Jyhad:U2, VTES:U, Sabbat:U, SW:PT, KMW:PG, Third:PTz2]
Cardtype: Retainer
Cost: 1 blood
Discipline: Animalism
Animal with 2 life.
[ani] When the minion with this retainer is in combat, the opposing minion takes 1 damage during strike resolution (if the range is close).
[ANI] As above, but Wolf Companion has 3 life.
Artist: Zina Saunders; Melissa Benson
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If A is the acting minion, I would rule that beginning the "strike resolution windows" A has the opportunity to use an effect playable in this window.
EDITH : for reference, I found a ruling from Ankha which seems to say that "normal strike resolution" just does not exist in case of S:CE. I am in doubt !
(www.vekn.net/forum/rules-questions/78582-thoughts-betrayed-interaction-with-different-striking-situation#99680)
I tried to find any such effect in cards for reference :
Name: Darkling Trickery
[BL:R1, LoB:R, POD:DTC]
Cardtype: Combat
Discipline: Mytherceria/Obtenebration
[obt] Press, only usable to end combat.
[myt] Maneuver or press.
[MYT] Only usable if the opposing minion strikes with a weapon that inflicts ranged damage. That weapon inflicts no damage. The opposing minion takes 1R environmental damage during normal strike resolution.
Artist: Dennis Calero
Name: Fear of the Void Below
[BL:C1, KMW:PB]
Cardtype: Combat
Cost: 1 blood
Discipline: Daimoinon/Obfuscate
A vampire may play only one Fear of the Void Below each combat.
[obf] Maneuver.
[dai] Only usable before range is determined. Each round of this combat defaults to long range, and this vampire gets an optional press each round, only usable to end combat.
[DAI] As [dai] above, and the opposing minion's controller discards one card at random from his or her hand during the initial strike resolution phase of each round.
Artist: Jim Nelson
Name: Gianna di Canneto
[TU:C]
Cardtype: Ally
Clan: Giovanni
Cost: 1 pool
Unique wraith with 2 life. 1 strength, 1 bleed.
If another minion you control is in combat, Gianna can lock and burn herself to burn an equipment on the opposing minion, or lock during strike resolution to inflict 1 unpreventable damage on the opposing minion.
Artist: Javier Santos
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