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Wake cards during the "as play" window and other exotic cancelling effects
17 Aug 2021 19:57 #102933
by thelonius reloaded
Lurking in the underground of Bologna, Italy
Replied by thelonius reloaded on topic Wake cards during the "as play" window and other exotic cancelling effects
Actually you can play reaction cards on actions performed during your turn (i.e. ENkil Cog or Malkavian Madness Network), but they must be performed by minions controlled by other methuselahs
Lurking in the underground of Bologna, Italy
The following user(s) said Thank You: inm8
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17 Aug 2021 22:01 #102934
by inm8
Replied by inm8 on topic Wake cards during the "as play" window and other exotic cancelling effects
You are absolutely right…should have said “only other Methuselahs’ than the acting minion’s ready unlocked minions can play reaction cards” as that is the actual rule which doesn’t have anything to do with who’s turn it is.
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18 Aug 2021 08:32 #102936
by Timo
Replied by Timo on topic Wake cards during the "as play" window and other exotic cancelling effects
OK, I seem to have been misslead by my memories..
I was pretty sure that wake + rewind time during the MPA was a valid play.
Apparently it is not !
So all the above questions are moot ^^
I was pretty sure that wake + rewind time during the MPA was a valid play.
Apparently it is not !
So all the above questions are moot ^^
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22 Aug 2021 18:07 - 27 Aug 2021 09:12 #102969
by inm8
Replied by inm8 on topic Wake cards during the "as play" window and other exotic cancelling effects
Ankha can you please confirm whether or not when reaction cards text say "Usable even if there is no action." that it beyond the regular use of normal reaction cards means they are usable/playable against master cards and event cards (in the "as played" window) but not during a combat (because only combat cards are allowed in combat per the rules and the text doesn´t override that rule. **
[LSJ 20080618]
)
Cardtype: Reaction
Cost: 2 blood
Discipline: Temporis/Presence
Reduce a bleed against you by 1.
Cancel an action card as it is played (the acting minion is not locked).
Usable by a ready, unlocked vampire even though there is no action. Cancel a non-out-of-turn master card as it is played during any other Methuselah's master phase (no cost is paid). The Methuselah who played that card gains another master phase action.
Cardtype: Reaction
Cost: 2 blood
Requires a ready anarch.
Lock this anarch and one other unlocked ready anarch you control to cancel a library card as it is played. Usable even if there is no action. Not usable during your own turn.
**Update added ruling confirming them not being playable during combat.
Treat the Sick Mind
Cardtype: Action/Reaction
Discipline: Obeah/Dementation
[ACTION] Unlock an ally or younger vampire.
As [dem] above, with +1 stealth.
[REACTION] Cancel a card played by another Methuselah that would be placed on a vampire with Dementation he or she does not control. Usable even if there is no action.
Discipline: Obeah/Dementation
[ACTION] Unlock an ally or younger vampire.
As [dem] above, with +1 stealth.
[REACTION] Cancel a card played by another Methuselah that would be placed on a vampire with Dementation he or she does not control. Usable even if there is no action.
Rewind Time
Cardtype: Reaction
Cost: 2 blood
Discipline: Temporis/Presence
Reduce a bleed against you by 1.
Cancel an action card as it is played (the acting minion is not locked).
Usable by a ready, unlocked vampire even though there is no action. Cancel a non-out-of-turn master card as it is played during any other Methuselah's master phase (no cost is paid). The Methuselah who played that card gains another master phase action.
Power of All
Cardtype: Reaction
Cost: 2 blood
Requires a ready anarch.
Lock this anarch and one other unlocked ready anarch you control to cancel a library card as it is played. Usable even if there is no action. Not usable during your own turn.
**Update added ruling confirming them not being playable during combat.
Last edit: 27 Aug 2021 09:12 by inm8. Reason: Found ruling supporting the claim that they cannot be played during combat
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