Talbot's Deadly Legacy
12 Oct 2012 06:03 - 12 Oct 2012 06:03 #38938
by Kraus
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
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Talbot's Deadly Legacy was created by Kraus
Hi!
Just thought I'd share the second draft of a deck I was thinking about the other day. All glory to Hannu Kokkonen for the idea - his was to generously hand over the Chainsaw to a Marionetted minion, who's drained of blood. He can't hunt, so if the Chainsaw isn't moved, it'll keep one deranged vampire chainsawing his mates 'till the end of time.
Mine's a Blanche Hill deck with !Ventrue for additional bleeding, bounces and vote defense. Quentin and Demonstration are pretty brutal. I'll actually have the survivability to survive the Chainsaw myself, and the poolgain should be decent. Ousting's a bit on the way ATM, but it could be easily boosted by Anarch Revolts or other non-direct basics.
Deck Name: Talbot's Deadly Legacy
Author:
Description:
Hannu tossed an idea to my face - play Talbot's Chainsaw, and transfer it to someone else's vampire after draining it empty with Heidelberg's Castle. The empty vampire can't hunt and will saw through their mates on their untap phases.
Crypt (Capacity min=1 max=9 avg=5.5; 12 cards)
=================================================
1x Billy 5 dom for AUS !Ventrue:2
3x Blanche Hill 6 aus FOR OBE Salubri:2
2x Gustav Mallenhous 8 for obt AUS DOM !Ventrue:2
1x Marlene, The Infernalist 6 dem for tha AUS DOM !Ventrue:2
2x Quentin 9 cel obt AUS DOM FOR !Ventrue:2
3x Tupdog 1 POT VIS Gargoyle:3
Library (89 cards)
=====================
Master (18 cards)
1x Blood Doll
1x Corporate Hunting Ground
1x Dreams of the Sphinx
1x Erciyes Fragments, The
2x Heidelberg Castle, Germany
1x Lilith's Blessing
1x Perfectionist
1x Sight Beyond Sight
2x Vast Wealth
2x Vessel
4x Villein
1x Wash
Action (15 cards)
2x Graverobbing
3x Renewed Vigor
10x Spirit Marionette
Equipment (3 cards)
1x Aaron's Feeding Razor
1x Bowl of Convergence
1x Talbot's Chainsaw
Ally (2 cards)
1x Mylan Horseed (Goblin)
1x Procurer
Action Modifier (14 cards)
1x Bonding
1x Daring the Dawn
8x Freak Drive
1x Kiss of Ra, The
2x Repulsion
1x Seduction
Reaction (22 cards)
1x Delaying Tactics
2x Eagle's Sight
1x Enhanced Senses
5x Eyes of Argus
4x On the Qui Vive
1x Precognition
6x Telepathic Misdirection
2x Wake with Evening's Freshness
Combat (15 cards)
7x Anesthetic Touch
1x Aura Reading
1x Rolling with the Punches
2x Superior Mettle
1x Target Vitals
1x Taste of Vitae
2x Telepathic Tracking
Created with Secret Library v0.9.3. (Oct 12, 2012 11:03:24)
Just thought I'd share the second draft of a deck I was thinking about the other day. All glory to Hannu Kokkonen for the idea - his was to generously hand over the Chainsaw to a Marionetted minion, who's drained of blood. He can't hunt, so if the Chainsaw isn't moved, it'll keep one deranged vampire chainsawing his mates 'till the end of time.
Mine's a Blanche Hill deck with !Ventrue for additional bleeding, bounces and vote defense. Quentin and Demonstration are pretty brutal. I'll actually have the survivability to survive the Chainsaw myself, and the poolgain should be decent. Ousting's a bit on the way ATM, but it could be easily boosted by Anarch Revolts or other non-direct basics.
Deck Name: Talbot's Deadly Legacy
Author:
Description:
Hannu tossed an idea to my face - play Talbot's Chainsaw, and transfer it to someone else's vampire after draining it empty with Heidelberg's Castle. The empty vampire can't hunt and will saw through their mates on their untap phases.
Crypt (Capacity min=1 max=9 avg=5.5; 12 cards)
=================================================
1x Billy 5 dom for AUS !Ventrue:2
3x Blanche Hill 6 aus FOR OBE Salubri:2
2x Gustav Mallenhous 8 for obt AUS DOM !Ventrue:2
1x Marlene, The Infernalist 6 dem for tha AUS DOM !Ventrue:2
2x Quentin 9 cel obt AUS DOM FOR !Ventrue:2
3x Tupdog 1 POT VIS Gargoyle:3
Library (89 cards)
=====================
Master (18 cards)
1x Blood Doll
1x Corporate Hunting Ground
1x Dreams of the Sphinx
1x Erciyes Fragments, The
2x Heidelberg Castle, Germany
1x Lilith's Blessing
1x Perfectionist
1x Sight Beyond Sight
2x Vast Wealth
2x Vessel
4x Villein
1x Wash
Action (15 cards)
2x Graverobbing
3x Renewed Vigor
10x Spirit Marionette
Equipment (3 cards)
1x Aaron's Feeding Razor
1x Bowl of Convergence
1x Talbot's Chainsaw
Ally (2 cards)
1x Mylan Horseed (Goblin)
1x Procurer
Action Modifier (14 cards)
1x Bonding
1x Daring the Dawn
8x Freak Drive
1x Kiss of Ra, The
2x Repulsion
1x Seduction
Reaction (22 cards)
1x Delaying Tactics
2x Eagle's Sight
1x Enhanced Senses
5x Eyes of Argus
4x On the Qui Vive
1x Precognition
6x Telepathic Misdirection
2x Wake with Evening's Freshness
Combat (15 cards)
7x Anesthetic Touch
1x Aura Reading
1x Rolling with the Punches
2x Superior Mettle
1x Target Vitals
1x Taste of Vitae
2x Telepathic Tracking
Created with Secret Library v0.9.3. (Oct 12, 2012 11:03:24)
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Last edit: 12 Oct 2012 06:03 by Kraus.
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12 Oct 2012 07:16 #38947
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Talbot's Deadly Legacy
Problem with you deck will be that the minion with the Chainsaw will take the damage. You can't stop it from happening.





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12 Oct 2012 07:33 #38949
by Jussi

----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Replied by Jussi on topic Re: Talbot's Deadly Legacy
Have you noted, that if minion with Talbot's Saw is in torpor, nobody takes damage? So, minion who you have moved chainsaw goes to torpor and others are safe.





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
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12 Oct 2012 07:54 #38952
by Dr.Mafrune


Replied by Dr.Mafrune on topic Re: Talbot's Deadly Legacy
I would develope this idea around tremere antitribu, which can summon the chainsaw, thanks to magic of the smith and they can learn obeah thanks to infernal pact. Primary candidates Ian Forestal and Ladislas Toth to be incorporated.



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12 Oct 2012 09:36 #38966
by Kraus
@Juggernaut: Yeah, thanks for noting that out. Anyways, if I get to manage that trick I could (possibly) diablerize the torporized minion to get the chainsaw again. It's a way to torp others with Spirit Marionette without playing around with fortitude masters. It MIGHT work occasionally. Gotta try it out.
Thanks!
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Replied by Kraus on topic Re: Talbot's Deadly Legacy
The problem here is my lack of Magic of the Smith. Otherwise it's a great idea.I would develope this idea around tremere antitribu, which can summon the chainsaw, thanks to magic of the smith and they can learn obeah thanks to infernal pact. Primary candidates Ian Forestal and Ladislas Toth to be incorporated.
@Juggernaut: Yeah, thanks for noting that out. Anyways, if I get to manage that trick I could (possibly) diablerize the torporized minion to get the chainsaw again. It's a way to torp others with Spirit Marionette without playing around with fortitude masters. It MIGHT work occasionally. Gotta try it out.
Thanks!
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Please Log in or Create an account to join the conversation.
12 Oct 2012 10:40 #38974
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Talbot's Deadly Legacy
Actually you could try adding a Graverob Angle.
Spirit Marionette, Heidelberg the blood off and the chainsaw on, do some other bits and pieces in your turn... then when your prey uses the chainsaw to drop themselves into torpor... you Graverob them in your turn (or anyone else who might go down to some kind of Chainsaw combat)
Spirit Marionette, Heidelberg the blood off and the chainsaw on, do some other bits and pieces in your turn... then when your prey uses the chainsaw to drop themselves into torpor... you Graverob them in your turn (or anyone else who might go down to some kind of Chainsaw combat)





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