Doomed Henry (infinite loop)
15 Jun 2011 07:15 - 15 Jun 2011 07:17 #5167
by Ankha
Doomed Henry (infinite loop) was created by Ankha
Deck Name : Doomed Henry
Author : Ankha
Description :
Henry Taylor + Condemnation: Doomed infinite combo
The goal is too cycle the whole deck quickly (it should be done by turn 7, thanks to Giotto), put a Condemnation: Doomed on a empty vampire controlled by your prey, block his hunts and untap both Henry and the target using Bond with the Mountain until the prey is ousted.
Crypt [12 vampires] Capacity min: 6 max: 7 average: 6.5
6x Giotto Verducci (7)
Baali (group 2)
6x Henry Taylor (6)
Brujah antitribu (group 3)
Library [60 cards]
Action [5]
1x Abbot
4x Condemnation: Doomed One per prey
Action Modifier [2]
1x Forgotten Labyrinth To make the C:Doomed pass
1x Horrific Countenance For Henry for the Eye or anything else
Combat [4]
2x Bond with the Mountain Untaps both combattants at
2x Earth Meld Early defense
Equipment [2]
1x Eye of Hazimel So the Bond with the Mountain costs nothing
1x Sport Bike To block the prey's hunt
Master [44]
1x Archon Investigation Defense
1x Dark Influences Against Psyche! or IG
1x Dreams of the Sphinx
1x Giant's Blood
1x Life in the City
1x Pentex(TM) Subversion Can disable the grand-prey's blocking vampire
2x Protean For Earth Meld superior
27x Slaughterhouse, The Twister card
1x Spontaneous Power So Henry get
1x Sudden Reversal Against a Hunting Ground or any blood-giving master
1x Sunset Strip, Hollywood So your prey's hunt won't be blocked by your grand-prey
1x Vampiric Disease To lower the target vampire's blood
3x Villein To survive a little until the combo works
2x Waste Management Operation To recycle cards that were discarded earlier.
Reaction [3]
1x Delaying Tactics
1x Forced Awakening
1x On the Qui Vive
I played it yesterday, unfortunately my prey played Rack + Faerie Ward wall, so I couldn't play a Condemnation: Doomed on his vampires (I tried 3 times).
I got killed in the end by a Pentex on Henry, but until then I hadn't been bled once.
I need to improve the blood attrition, the Vampiric Disease is not enough and maybe play a Rampage instead of a Sudden.
Dreams is quite useless in the deck (not enough master phase actions, no need to draw). Maybe a PB: Montreal instead for pool gain.
A Parthenon could help too, because the master setup is quite slow.
Author : Ankha
Description :
Henry Taylor + Condemnation: Doomed infinite combo
The goal is too cycle the whole deck quickly (it should be done by turn 7, thanks to Giotto), put a Condemnation: Doomed on a empty vampire controlled by your prey, block his hunts and untap both Henry and the target using Bond with the Mountain until the prey is ousted.
Crypt [12 vampires] Capacity min: 6 max: 7 average: 6.5
6x Giotto Verducci (7)





6x Henry Taylor (6)




Library [60 cards]
Action [5]
1x Abbot
4x Condemnation: Doomed One per prey
Action Modifier [2]
1x Forgotten Labyrinth To make the C:Doomed pass
1x Horrific Countenance For Henry for the Eye or anything else
Combat [4]
2x Bond with the Mountain Untaps both combattants at

2x Earth Meld Early defense
Equipment [2]
1x Eye of Hazimel So the Bond with the Mountain costs nothing
1x Sport Bike To block the prey's hunt
Master [44]
1x Archon Investigation Defense
1x Dark Influences Against Psyche! or IG
1x Dreams of the Sphinx
1x Giant's Blood
1x Life in the City
1x Pentex(TM) Subversion Can disable the grand-prey's blocking vampire
2x Protean For Earth Meld superior
27x Slaughterhouse, The Twister card
1x Spontaneous Power So Henry get

1x Sudden Reversal Against a Hunting Ground or any blood-giving master
1x Sunset Strip, Hollywood So your prey's hunt won't be blocked by your grand-prey
1x Vampiric Disease To lower the target vampire's blood
3x Villein To survive a little until the combo works
2x Waste Management Operation To recycle cards that were discarded earlier.
Reaction [3]
1x Delaying Tactics
1x Forced Awakening
1x On the Qui Vive
I played it yesterday, unfortunately my prey played Rack + Faerie Ward wall, so I couldn't play a Condemnation: Doomed on his vampires (I tried 3 times).
I got killed in the end by a Pentex on Henry, but until then I hadn't been bled once.
I need to improve the blood attrition, the Vampiric Disease is not enough and maybe play a Rampage instead of a Sudden.
Dreams is quite useless in the deck (not enough master phase actions, no need to draw). Maybe a PB: Montreal instead for pool gain.
A Parthenon could help too, because the master setup is quite slow.
Last edit: 15 Jun 2011 07:17 by Ankha.
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15 Jun 2011 07:39 - 15 Jun 2011 07:45 #5168
by Jussi

----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Replied by Jussi on topic Re: Doomed Henry (infinite loop)
How about adding Sargon Fragment and Cavalier for some extra card recycling?
And Gang Territory?
And Gang Territory?





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Last edit: 15 Jun 2011 07:45 by Jussi.
Please Log in or Create an account to join the conversation.
15 Jun 2011 07:51 - 15 Jun 2011 09:17 #5170
by Boris The Blade
Replied by Boris The Blade on topic Re: Doomed Henry (infinite loop)
EDIT: forgot about the first effect of C: Doomed.
Suggested adds:
Mr Winthrop: +1 Intercept is not enough against a stealthy prey.
Hunger Moon: if you fail blocking, you get another chance next turn, and it's a good attrition card anyway.
Unleash Hell's Fury: because you can.
Young Bloods: more attrition.
Impundulu: same, but slower. One of the only unconditional ways to remove the last blood.
Or a completely different approach: add Doris McMillon/Hide the Heart instead of Slaughterhouses. It might even cycle faster if you play them cross table and it trumps Perfectionist.
I don't see how the version you played can take more than 1 sneaky vp: once the table knows your deck, you prey's sick vampires will never tap when they hit 1 blood, and there is nothing you can do about that. The best you can hope for is stalling your prey and finish with bleeds for 1, or maybe prey that they hit 2 blood and you can reduce them to 0 with an Eye of Hazimel rush. You need some tapping tech to play Vampiric disease. And IR goggles to protect Henry from infection.
Suggested adds:
Mr Winthrop: +1 Intercept is not enough against a stealthy prey.
Hunger Moon: if you fail blocking, you get another chance next turn, and it's a good attrition card anyway.
Unleash Hell's Fury: because you can.
Young Bloods: more attrition.
Impundulu: same, but slower. One of the only unconditional ways to remove the last blood.
Or a completely different approach: add Doris McMillon/Hide the Heart instead of Slaughterhouses. It might even cycle faster if you play them cross table and it trumps Perfectionist.
I don't see how the version you played can take more than 1 sneaky vp: once the table knows your deck, you prey's sick vampires will never tap when they hit 1 blood, and there is nothing you can do about that. The best you can hope for is stalling your prey and finish with bleeds for 1, or maybe prey that they hit 2 blood and you can reduce them to 0 with an Eye of Hazimel rush. You need some tapping tech to play Vampiric disease. And IR goggles to protect Henry from infection.
Last edit: 15 Jun 2011 09:17 by Boris The Blade.
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15 Jun 2011 10:34 #5174
by Pendargon
Replied by Pendargon on topic Re: Doomed Henry (infinite loop)
I like it. It is original, and interesting. However, i do agree that blood burning part is weak, as you need a vampire to hunt in order to score a vp. Therefore, maybe an inclusion of popular evil-doers, such as
Gregory winter
Impundulu
Ossian (he is awesome at removing excess blood
)
Youngbloods
Maybe Society of leopold?
I would also try to add another spontaneous power, as your deck hinges on it.
Gregory winter
Impundulu
Ossian (he is awesome at removing excess blood

Youngbloods
Maybe Society of leopold?
I would also try to add another spontaneous power, as your deck hinges on it.







The following user(s) said Thank You: Ankha
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15 Jun 2011 12:05 - 15 Jun 2011 12:05 #5178
by Ankha
Replied by Ankha on topic Re: Doomed Henry (infinite loop)
Thanks for the interesting suggestions.
Hunger Moon seems a great addition indead, in case I miss the block window.
Unleash is too costly. Henry will do the trick.
Attrition allies cost pool (except Impudulu) and requires actions (that can be blocked)
Spontaneous Power doesn't need to be doubled. If it's Suddened, I'll recycle it with the Waste Management Operation. Protean is more useful to survive until the combo is in place.
I think the "no stealth" part of the Sargon Fragment is bad. Ashur would be better maybe, if I hadn't that too-many-master issue.How about adding Sargon Fragment and Cavalier for some extra card recycling?
And Gang Territory?
Winthrop is great, I chose the bike to avoid contest. But both could be nice.Suggested adds:
Mr Winthrop: +1 Intercept is not enough against a stealthy prey.
Hunger Moon: if you fail blocking, you get another chance next turn, and it's a good attrition card anyway.
Unleash Hell's Fury: because you can.
Young Bloods: more attrition.
Impundulu: same, but slower. One of the only unconditional ways to remove the last blood.
Hunger Moon seems a great addition indead, in case I miss the block window.
Unleash is too costly. Henry will do the trick.
Attrition allies cost pool (except Impudulu) and requires actions (that can be blocked)
Doris / Hide the heart will cycle too slowly I guess. And sure, it needs a way to remove blood from vampires.Or a completely different approach: add Doris McMillon/Hide the Heart instead of Slaughterhouses. It might even cycle faster if you play them cross table and it trumps Perfectionist.
I don't see how the version you played can take more than 1 sneaky vp: once the table knows your deck, you prey's sick vampires will never tap when they hit 1 blood, and there is nothing you can do about that. The best you can hope for is stalling your prey and finish with bleeds for 1, or maybe prey that they hit 2 blood and you can reduce them to 0 with an Eye of Hazimel rush. You need some tapping tech to play Vampiric disease. And IR goggles to protect Henry from infection.
Society of Leopold would be nice indead, but may end on HenryI like it. It is original, and interesting. However, i do agree that blood burning part is weak, as you need a vampire to hunt in order to score a vp. Therefore, maybe an inclusion of popular evil-doers, such as
Gregory winter
Impundulu
Ossian (he is awesome at removing excess blood)
Youngbloods
Maybe Society of leopold?
I would also try to add another spontaneous power, as your deck hinges on it.

Last edit: 15 Jun 2011 12:05 by Ankha.
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15 Jun 2011 13:29 - 15 Jun 2011 13:37 #5181
by Boris The Blade
Another decent attrition event: Narrow Minds. Not great, but still better than cycling a card for nothing.
You could also play Smiling Jack, but you would end up killing with Jack more often than the Condemnation and you would be disappointed
Replied by Boris The Blade on topic Re: Doomed Henry (infinite loop)
Attrition masters always leave a choice to the target. You do not have to tap with vampiric disease and you can burn the vampire with Society of Leopold (especially if he is already Doomed). I can only see one reliable solution without any action: Vampiric Disease + Nocturn Theater.Attrition allies cost pool (except Impudulu) and requires actions (that can be blocked)
Another decent attrition event: Narrow Minds. Not great, but still better than cycling a card for nothing.
You could also play Smiling Jack, but you would end up killing with Jack more often than the Condemnation and you would be disappointed

Last edit: 15 Jun 2011 13:37 by Boris The Blade.
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