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- Submission: Storied Combatant and Painful consequence
Submission: Storied Combatant and Painful consequence
24 Apr 2014 07:47 #61479
by ReverendRevolver
Id drop unique, add the obligatory archtype "a minion can have only one..." stuff and test.
Thank yoi for keeping the imbued/ally interactivity, but id still like to see it geared toward empty vamps, not just agg poked ones.
Replied by ReverendRevolver on topic Re: Submission: Storied Combatant and Painful consequence
Warrior of Legend
Unique Master. Archetype.
Put this on a vampire capacity 8 or more. During combat, if the opposing minion is no longer ready, put a Legend counter on this card. If this vampire takes aaction which makes another Methuselah's ready minion leave the ready region, put a Legend counter on this card. +X bleed where X is the Legend Counters on this card. Burn all the Legend counters if this minion goes to torpor.
Id drop unique, add the obligatory archtype "a minion can have only one..." stuff and test.
Thank yoi for keeping the imbued/ally interactivity, but id still like to see it geared toward empty vamps, not just agg poked ones.
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24 Apr 2014 09:37 - 24 Apr 2014 09:37 #61484
by jamesatzephyr
This wording probably needs some tuning, in light of the way the Red List rule works.
And we know that burning during an action is not the same as burning as an action. And here, the wording "
action which makes..." would seem to be working in the same space - if you block me and we fight, it's not the action which makes you leave the ready region.
Something like:
Replied by jamesatzephyr on topic Re: Submission: Storied Combatant and Painful consequence
If this vampire takes a
action which makes another Methuselah's ready minion leave the ready region, put a Legend counter on this card.
This wording probably needs some tuning, in light of the way the Red List rule works.
If a vampire burns a Red List minion in combat or as a
action

And we know that burning during an action is not the same as burning as an action. And here, the wording "

Something like:
If a minion opposing this vampire in combat leaves the ready region (and this vampire does not), or this vampire causes a minion to leave the ready region as a
action, ....
would seem to preserve the spirit of ReverendRevolver's apparent ideas, while being less weird from a rules perspective. 
Last edit: 24 Apr 2014 09:37 by jamesatzephyr.
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24 Apr 2014 20:34 #61510
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Submission: Storied Combatant and Painful consequence
Maybe
archtype, put this card on a vampire with capacity 7 or more.
When this vampire sends a vampire to torpor with zero blood, incapacitates and imbued, or burns a minion in combat, you may add a story counter to this card. This vampire gets +x bleed, where x is the number of story counters. Burn all story counters if this vampire goes to torpor. A vampire can habe only one archetype
Torping as an action isnt worth the headache and doesntcmean they are a storied fighter, just maybe its scout with crescendo
archtype, put this card on a vampire with capacity 7 or more.
When this vampire sends a vampire to torpor with zero blood, incapacitates and imbued, or burns a minion in combat, you may add a story counter to this card. This vampire gets +x bleed, where x is the number of story counters. Burn all story counters if this vampire goes to torpor. A vampire can habe only one archetype
Torping as an action isnt worth the headache and doesntcmean they are a storied fighter, just maybe its scout with crescendo

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24 Apr 2014 23:24 #61512
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Submission: Storied Combatant and Painful consequence
About the only vampire I can imagine above 7 who is going to be 'agg poking' is Hektor and at a long shot Basilia.
Warrior of Legend
Master
Archetype.
A minion may only have one Archetype. Put this card on a vampire capacity 8 or more. If this vampire causes a minion to leave the ready region during combat or when resolving a
action, and this vampire does not, put a Legend counter on this card. This vampire gains +X bleed where X is the number of Legend counters on this card. Burn all Legend counters on this card if this vampire goes to torpor.
Warrior of Legend
Master
Archetype.
A minion may only have one Archetype. Put this card on a vampire capacity 8 or more. If this vampire causes a minion to leave the ready region during combat or when resolving a






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25 Apr 2014 04:14 #61515
by a-e
Marko, Prince of Helsinki
Replied by a-e on topic Re: Submission: Storied Combatant and Painful consequence
I don't like permanency of +bleed, after you have torped 3 non significant blockers your next bleed just goes unblocked and AI'd. Instead I would like those counters be burnable for +2 bleed each, only burnable once each bleed action. This way you can keep yourself out of AI range if you choose to and you need to keep torping opponents to get yourself counters to use on your bleeds.
Marko, Prince of Helsinki
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25 Apr 2014 12:57 #61531
by ReverendRevolver
Note the word "MAY" and please note that it is not accidental at all. You can become a bleedzooka if you want. I run AI in decks with deflection, but its a choice. So, if you are smart, torp everyone but keep two counters until otherwise is prudent. Maybe they didnt pack AI due to lotsa bounce, so bleeds of 8 are safe. But maybe not. Adds balance, combats chalk full of "good luck ever winning with bleeds of 1 after tension/fame/dragonbound screw up" stuff, they need "ido pool damage that if you dont shit your pants and sleep in them, i help you win"
So, stay above ground, add counters as you wish, and take risk if you want. Santaleous celerity guns is the only deck possible that can stack counters without any fear.
Replied by ReverendRevolver on topic Re: Submission: Storied Combatant and Painful consequence
I don't like permanency of +bleed, after you have torped 3 non significant blockers your next bleed just goes unblocked and AI'd. Instead I would like those counters be burnable for +2 bleed each, only burnable once each bleed action. This way you can keep yourself out of AI range if you choose to and you need to keep torping opponents to get yourself counters to use on your bleeds.
Note the word "MAY" and please note that it is not accidental at all. You can become a bleedzooka if you want. I run AI in decks with deflection, but its a choice. So, if you are smart, torp everyone but keep two counters until otherwise is prudent. Maybe they didnt pack AI due to lotsa bounce, so bleeds of 8 are safe. But maybe not. Adds balance, combats chalk full of "good luck ever winning with bleeds of 1 after tension/fame/dragonbound screw up" stuff, they need "ido pool damage that if you dont shit your pants and sleep in them, i help you win"
So, stay above ground, add counters as you wish, and take risk if you want. Santaleous celerity guns is the only deck possible that can stack counters without any fear.
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