Ideas in Anarchy
13 Oct 2014 02:58 - 20 Oct 2014 02:20 #66482
by Juggernaut1981




Baron of Sydney, Australia, 418
Ideas in Anarchy was created by Juggernaut1981
What would be great is if you could 'Go Anarch' by doing something other than "Go Anarch" if that makes sense. So as a few ideas:
Not My King
Action
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote
This minion may enter combat as a
action with a titled vampire controlled by your predator or prey. If the acting minion is not an Anarch, they become an Anarch if this action resolves at all. as this action is announced.
"Man will never be free until the last king is strangled with the entrails of the last priest." - Denis Diderot
Divisive Proposal
Political Action. 1 vote.
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote
If this acting minion is not an Anarch, they become an Anarchif this action resolves at all. as this action is announced.
If the referendum is successful, every player who does not control a ready Anarch moves 1 pool to the acting minion's controller.
"For good ideas and true innovation, you need human interaction, conflict, argument, debate." - Margaret Heffernan
NIMBY
Reaction
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote
If this reacting vampire is not an Anarch, they become an Anarch.
+1 intercept against a
action targeting you.
I burned down my backyard as a seven-year-old. I poured kerosene over dried leaves and set the whole place on fire, just for fun. Yeah, not a very normal thing to do. -Emraan Hashmi
Just another Cog
Action Modifier
1 blood
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote.
Only usable as you announce a bleed action.
If this minion is not an Anarch, they become an Anarch.
If this vampire is blocked and ready after the resulting combat (if any), burn 2 blood from the blocking minion.
You pretend to be more eccentric than you actually are because you fear you are an interchangeable cog. -Douglas Coupland
Not My King
Action
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote
This minion may enter combat as a

"Man will never be free until the last king is strangled with the entrails of the last priest." - Denis Diderot
Divisive Proposal
Political Action. 1 vote.
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote
If this acting minion is not an Anarch, they become an Anarch
If the referendum is successful, every player who does not control a ready Anarch moves 1 pool to the acting minion's controller.
"For good ideas and true innovation, you need human interaction, conflict, argument, debate." - Margaret Heffernan
NIMBY
Reaction
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote
If this reacting vampire is not an Anarch, they become an Anarch.
+1 intercept against a

I burned down my backyard as a seven-year-old. I poured kerosene over dried leaves and set the whole place on fire, just for fun. Yeah, not a very normal thing to do. -Emraan Hashmi
Just another Cog
Action Modifier
1 blood
Only usable by an untitled vampire, primogen, bishop or a vampire with 1 vote.
Only usable as you announce a bleed action.
If this minion is not an Anarch, they become an Anarch.
If this vampire is blocked and ready after the resulting combat (if any), burn 2 blood from the blocking minion.
You pretend to be more eccentric than you actually are because you fear you are an interchangeable cog. -Douglas Coupland





Last edit: 20 Oct 2014 02:20 by Juggernaut1981.
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14 Oct 2014 00:21 - 15 Oct 2014 20:25 #66550
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
Other ideas...
Another will rise up
Reaction
Only playable when an Anarch leaves the ready region. Playable by a tapped non-Anarch vampire.
This reacting vampire becomes an Anarch.
Propaganda is a soft weapon; hold it in your hands too long, and it will move about like a snake, and strike the other way. -Jean Anouilh
Acts of Defiance
Action
Cel/Obf/Pot


Requires an Anarch vampire.
A vampire may use any or all of the disciplines listed.
Choose an item of equipment or a location controlled by your predator or prey. Burn the chosen card.
Minions without Celerity attempting to block have -1 intercept.
Gain half of the cost of the chosen card in pool rounded down, but no less than 1.
Deal damage half the cost of the chosen card in blood or pool to the minion with the equipment or location, or if the location is not on a minion to any titled vampire controlled by that Methuselah.
A Sound Cause
Reaction
Ani/Aus/For


Requires an Anarch Vampire. Playable by a tapped vampire.
A vampire may use any or all of the disciplines listed.
This vampire may attempt to block as if untapped.
Tap this vampire and X other Anarchs with Auspex to reduce a bleed against you by X.
If this vampire successfully blocks and is ready after the combat (if any), they untap.
Mental Rebellion
Combat
Ani/Aus/Obf


Requires an Anarch vampire.
A vampire may use any or all of the disciplines listed. Play before strikes are declared. Only one Mental Rebellion can be played during this combat.
Deal 2 damage to an animal retainer or animal ally in combat.
This Anarch declares their strike after their opponent for the remainder of combat.
The first ranged strike of this round deals this Anarch 1 less damage.
Justified
Action Modifier
Cel/Pre/Pro


Requires an Anarch vampire.
A vampire may use any or all of the disciplines listed.
If this is not a bleed action and is successful, the vampire untaps after the action resolves or combat (if any).
During any referendum which occurs before the next action is announced, this vampire gains 1 vote and you may tap X anarchs you control to give this vampire X-1 additional votes.
This vampire can convert 1 aggravated damage to normal damage during this action.
Another will rise up
Reaction
Only playable when an Anarch leaves the ready region. Playable by a tapped non-Anarch vampire.
This reacting vampire becomes an Anarch.
Propaganda is a soft weapon; hold it in your hands too long, and it will move about like a snake, and strike the other way. -Jean Anouilh
Acts of Defiance
Action
Cel/Obf/Pot



Requires an Anarch vampire.
A vampire may use any or all of the disciplines listed.
Choose an item of equipment or a location controlled by your predator or prey. Burn the chosen card.



A Sound Cause
Reaction
Ani/Aus/For



Requires an Anarch Vampire. Playable by a tapped vampire.
A vampire may use any or all of the disciplines listed.



Mental Rebellion
Combat
Ani/Aus/Obf



Requires an Anarch vampire.
A vampire may use any or all of the disciplines listed. Play before strikes are declared. Only one Mental Rebellion can be played during this combat.



Justified
Action Modifier
Cel/Pre/Pro



Requires an Anarch vampire.
A vampire may use any or all of the disciplines listed.








Last edit: 15 Oct 2014 20:25 by Juggernaut1981.
The following user(s) said Thank You: Disco_Stu
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14 Oct 2014 00:35 #66552
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
Another idea... for Anarch Kamut basically...
Free State Citizen
Action
Requires a Baron.
Put this card on a vampire in your uncontrolled region with 2 blood from the blood bank and any amount of blood from this Baron. When the vampire with this card enters the ready region, it becomes an Anarch.
Free State Citizen
Action
Requires a Baron.
Put this card on a vampire in your uncontrolled region with 2 blood from the blood bank and any amount of blood from this Baron. When the vampire with this card enters the ready region, it becomes an Anarch.





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14 Oct 2014 01:24 #66555
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
Forbidden Fruit
Action
Hunt. +1 stealth.
Gain 1 blood from the blood bank or as a
action steal one life from a mortal ally or retainer controlled by your predator or prey. If this acting minion is not an Anarch, this minion becomes an Anarch as this action is announced.
Action
Hunt. +1 stealth.
Gain 1 blood from the blood bank or as a






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14 Oct 2014 02:40 #66557
by CalibanX
Replied by CalibanX on topic Re: Ideas in Anarchy
Nice! I especially like the cards that allow a vamp to do something and become an Anarch as well. That's a great idea.
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14 Oct 2014 04:32 #66559
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
How do you feel about the multi-discipline card format? I found Keystone Kine clunky and wanted a 'nicer' feel for it.Nice! I especially like the cards that allow a vamp to do something and become an Anarch as well. That's a great idea.





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