Ideas in Anarchy
14 Oct 2014 04:58 #66561
by PetriWessman
Like them myself, that's a very clear format.
And nice ideas!
Replied by PetriWessman on topic Re: Ideas in Anarchy
How do you feel about the multi-discipline card format? I found Keystone Kine clunky and wanted a 'nicer' feel for it.Nice! I especially like the cards that allow a vamp to do something and become an Anarch as well. That's a great idea.
Like them myself, that's a very clear format.
And nice ideas!
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15 Oct 2014 21:31 - 15 Oct 2014 21:38 #66652
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
Charm Offensive
Action
2 blood
Cel/Obf/Pre


Requires an Anarch.
A vampire may use any or all of the disciplines listed.
Bleed.
If this action is successful, untap when resolving the action.
Younger vampires and mortal allies have -1 intercept.
+1 bleed for each mortal ally controlled by the target of the bleed.
Skeletons in the Cupboard
Action
1 blood
Aus/Nec/Tha


Requires an Anarch.
A vampire may use any or all of the disciplines listed.
Bleed.
Name an action in your prey's ashheap. If they have any copies in their hand, they reveal one and this vampire gains +1 bleed.
Remove an ally in your prey's ashheap from the game to gain +1 bleed.
Name a reaction in your prey's ashheap. Playing copies of that card costs your prey +1 blood for the rest of this action.
Action
2 blood
Cel/Obf/Pre



Requires an Anarch.
A vampire may use any or all of the disciplines listed.
Bleed.



Skeletons in the Cupboard
Action
1 blood
Aus/Nec/Tha



Requires an Anarch.
A vampire may use any or all of the disciplines listed.
Bleed.








Last edit: 15 Oct 2014 21:38 by Juggernaut1981.
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17 Oct 2014 10:10 #66711
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
Commandeer
Action Modifier
Dom/Obf/Pot


1 blood
Requires an Anarch. Only usable when a bleed action would be successful.
Choose an item of equipment on a ready minion or a location controlled by the Methuselah which is not on a minion. Reduce the bleed by 1 or the cost of the chosen card (in pool), whichever is greater.
Put the chosen card on this minion.
Put the chosen card into its controller's library.
Burn the chosen card.
Action Modifier
Dom/Obf/Pot



1 blood
Requires an Anarch. Only usable when a bleed action would be successful.
Choose an item of equipment on a ready minion or a location controlled by the Methuselah which is not on a minion. Reduce the bleed by 1 or the cost of the chosen card (in pool), whichever is greater.








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20 Oct 2014 02:19 #66789
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
After thinking about the other recent Anarch tech threads, I should make edits mostly to restrict the early cards to bishops, primogen, 1 vote guys and untitled.
Edits will be made and without strike-through.
Edits will be made and without strike-through.





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21 Oct 2014 12:29 #66821
by HG.fi
I'm confused about the text of this card and had to spend a lot of time making sense of it.
Some things still don't make sense, like: "location controlled by the Metuselah" - what Metuselah? You? Your target? Your cross table ally?
And "an item of equipment" - why not just "an equipment"?
And does "on a ready minion" mean any minion controlled by any player whatsoever?
Replied by HG.fi on topic Re: Ideas in Anarchy
Commandeer
Action Modifier
Dom/Obf/Pot
1 blood
Requires an Anarch. Only usable when a bleed action would be successful.
Choose an item of equipment on a ready minion or a location controlled by the Methuselah which is not on a minion. Reduce the bleed by 1 or the cost of the chosen card (in pool), whichever is greater.
Put the chosen card on this minion.
Put the chosen card into its controller's library.
Burn the chosen card.
I'm confused about the text of this card and had to spend a lot of time making sense of it.
Some things still don't make sense, like: "location controlled by the Metuselah" - what Metuselah? You? Your target? Your cross table ally?
And "an item of equipment" - why not just "an equipment"?
And does "on a ready minion" mean any minion controlled by any player whatsoever?
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21 Oct 2014 14:56 - 21 Oct 2014 14:58 #66840
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Ideas in Anarchy
The conditions on playing the card make the rest easier.
1) You must be successfully bleeding someone. They would become "the Methuselah".
2) locations controlled by the Methuselah are things like KRCG, The Rack, Hunting Grounds, etc
3) On a ready minion means a minion the Methuselah you are bleeding has a ready with an item of equipment
It ends up being a bit clunky because the card is basically part way between Spying Mission and say Disputed Territory or the Dominate action to steal locations.
Note: I should amend the dominate to allow you to take control of in play locations as well.
1) You must be successfully bleeding someone. They would become "the Methuselah".
2) locations controlled by the Methuselah are things like KRCG, The Rack, Hunting Grounds, etc
3) On a ready minion means a minion the Methuselah you are bleeding has a ready with an item of equipment
It ends up being a bit clunky because the card is basically part way between Spying Mission and say Disputed Territory or the Dominate action to steal locations.
Note: I should amend the dominate to allow you to take control of in play locations as well.





Last edit: 21 Oct 2014 14:58 by Juggernaut1981.
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