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Submission - Cathedral of Flesh (master Tzimisce)
15 Mar 2017 09:20 #81143
by Ankha
Submission - Cathedral of Flesh (master Tzimisce) was created by Ankha
I already submitted
a version 5 years ago
, but every time I think about building a Tzimisce deck with big vampires, I'm facing the same problems: how can I bring them in play relatively fast without dying.
Name: Cathedral of Flesh
Cardtype: Master
Cost: 1 pool
Clan: Tzimisce
Remove a ready Tzimisce you control from the game to add X blood to an older Tzimisce in your uncontrolled region, where X is the capacity of the removed Tzimisce.
World of Darkness reference: whitewolf.wikia.com/wiki/Cathedral_of_Flesh
How does this card address a compelling game need?: With the exception of Lambach and Sha-Ennu, Tzimisce of cap 9+ are very rarely played because they can't govern down and doesn't have synergy with crypt accelerators such as Zillah's Valley.
Velya, The Flayer
Szechenyi Jolan, Mother of Horrors
John Paleologus
Count Vladimir Rustovitch
Stravinsky
Xipe Totec
Cyscek
Demdemeh
Terrifisto
Vlad Tepes
Dracon, The
The card is designed to recycle your worn out small Tzimisce into older Tzimisce you wouldn't play otherwise.
Created by: Vincent Ripoll
Name: Cathedral of Flesh
Cardtype: Master
Cost: 1 pool
Clan: Tzimisce
Remove a ready Tzimisce you control from the game to add X blood to an older Tzimisce in your uncontrolled region, where X is the capacity of the removed Tzimisce.
World of Darkness reference: whitewolf.wikia.com/wiki/Cathedral_of_Flesh
How does this card address a compelling game need?: With the exception of Lambach and Sha-Ennu, Tzimisce of cap 9+ are very rarely played because they can't govern down and doesn't have synergy with crypt accelerators such as Zillah's Valley.
Velya, The Flayer
Szechenyi Jolan, Mother of Horrors
John Paleologus
Count Vladimir Rustovitch
Stravinsky
Xipe Totec
Cyscek
Demdemeh
Terrifisto
Vlad Tepes
Dracon, The
The card is designed to recycle your worn out small Tzimisce into older Tzimisce you wouldn't play otherwise.
Created by: Vincent Ripoll
The following user(s) said Thank You: direwolf
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15 Mar 2017 16:43 #81148
by Hakuron
I like the idea, but it should definitely read "During [appropriate phase] ...".
Personally, I would prefer a wording very close to Social Ladder: "During your untap phase you can tap Cathedral of Flesh to remove a ready Tzimisce you control from the game and move all blood counters from her or him to an older Tzimisce in your uncontrolled region."
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Replied by Hakuron on topic Submission - Cathedral of Flesh (master Tzimisce)
Name: Cathedral of Flesh
Cardtype: Master
Cost: 1 pool
Clan: Tzimisce
Remove a ready Tzimisce you control from the game to add X blood to an older Tzimisce in your uncontrolled region, where X is the capacity of the removed Tzimisce.
I like the idea, but it should definitely read "During [appropriate phase] ...".
Personally, I would prefer a wording very close to Social Ladder: "During your untap phase you can tap Cathedral of Flesh to remove a ready Tzimisce you control from the game and move all blood counters from her or him to an older Tzimisce in your uncontrolled region."
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
The following user(s) said Thank You: Ezra
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15 Mar 2017 19:00 #81150
by Ankha
Replied by Ankha on topic Submission - Cathedral of Flesh (master Tzimisce)
Why would anyone use a card as weak as Social Ladder?
Name: Cathedral of Flesh
Cardtype: Master
Cost: 1 pool
Clan: Tzimisce
Remove a ready Tzimisce you control from the game to add X blood to an older Tzimisce in your uncontrolled region, where X is the capacity of the removed Tzimisce.
I like the idea, but it should definitely read "During [appropriate phase] ...".
Personally, I would prefer a wording very close to Social Ladder: "During your untap phase you can tap Cathedral of Flesh to remove a ready Tzimisce you control from the game and move all blood counters from her or him to an older Tzimisce in your uncontrolled region."
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15 Mar 2017 20:21 #81151
by jamesatzephyr
The card as originally worded goes off once, when you play it - so it doesn't need an extra timing element. You can't invoke it mid-combat or anything.
Replied by jamesatzephyr on topic Submission - Cathedral of Flesh (master Tzimisce)
I like the idea, but it should definitely read "During [appropriate phase] ...".
The card as originally worded goes off once, when you play it - so it doesn't need an extra timing element. You can't invoke it mid-combat or anything.
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15 Mar 2017 21:40 #81154
by Hakuron
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Replied by Hakuron on topic Submission - Cathedral of Flesh (master Tzimisce)
I don't see "it only goes off once", but I see a "usable any time".
And I don't why a permanent Social Ladder (or something stronger) should be weak.
Or is there something in the original wording I understand wrong?
And I don't why a permanent Social Ladder (or something stronger) should be weak.
Or is there something in the original wording I understand wrong?
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
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15 Mar 2017 21:45 - 15 Mar 2017 21:47 #81155
by Ankha
The second reason is that to be efficient, you need blood on the vampire you're removing. But if they have blood, you probably don't want to remove them from play but play with them. In my proposal, you only consider the capacity, so you can remove worn out vampires to get a new bigger one (though it costs you 1 pool, and the missing pool to influence the vampire out).
Replied by Ankha on topic Submission - Cathedral of Flesh (master Tzimisce)
It doesn't get into play (it's not a location for instance). You just play it like a Golconda.I don't see "it only goes off once", but I see a "usable any time".
Or is there something in the original wording I understand wrong?
For two reasons: the first one is that you need to remove vampires from play, and have vampires in your uncontrolled region. That means you wouldn't use it more than twice in a game.And I don't why a permanent Social Ladder (or something stronger) should be weak.
The second reason is that to be efficient, you need blood on the vampire you're removing. But if they have blood, you probably don't want to remove them from play but play with them. In my proposal, you only consider the capacity, so you can remove worn out vampires to get a new bigger one (though it costs you 1 pool, and the missing pool to influence the vampire out).
Last edit: 15 Mar 2017 21:47 by Ankha.
The following user(s) said Thank You: Hakuron
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