file Gaming mats

05 Dec 2012 08:50 #42387 by Amenophobis
Replied by Amenophobis on topic Re: Gaming mats
It looks good. Good work!

I wonder if it would be a tad better, if the line would split the mat into 1/3 for uncontrolled/torper and 2/3 for ready. Hm.

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05 Dec 2012 13:27 #42398 by Trigger
Replied by Trigger on topic Re: Gaming mats
I'll mock one up and see how it looks.

:tore: :AUS: :CEL: :PRE: :political:
The following user(s) said Thank You: Ohlmann

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05 Dec 2012 15:05 - 05 Dec 2012 15:14 #42403 by alf
Replied by alf on topic Re: Gaming mats
Nice designs.
I'd suggest to keep the Ankh as in Gines' photo as a proximate divider for discard, library and crypt vs. uncontrolled region.
Or even one Ankh each between discard / library / crypt / uncontrolled.

With the size of your mat that might end asymmetric though but IMO that's not necessarily bad.

And I'd prefer a bigger tri-snake symbol, or, like, three of your size.
Why waste all the available space ;-)

-alf

<INSERT CLEVER QUOTATION HERE>
Last edit: 05 Dec 2012 15:14 by alf. Reason: typos and brainstorming

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05 Dec 2012 15:29 #42405 by Amenophobis
Replied by Amenophobis on topic Re: Gaming mats

Nice designs.
I'd suggest to keep the Ankh as in Gines' photo as a proximate divider for discard, library and crypt vs. uncontrolled region.
Or even one Ankh each between discard / library / crypt / uncontrolled.

With the size of your mat that might end asymmetric though but IMO that's not necessarily bad.

And I'd prefer a bigger tri-snake symbol, or, like, three of your size.
Why waste all the available space ;-)

-alf


Actually, that would be a bit too much. There is no need for a divider, because different player prefer different locations for their library, crypt and ashheap.

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05 Dec 2012 15:45 #42406 by alf
Replied by alf on topic Re: Gaming mats

Actually, that would be a bit too much. There is no need for a divider, because different player prefer different locations for their library, crypt and ashheap.

hey, that's why print-on-demand with different versions or even dial-your-own-layout wuld be super-cool.
the printed plan from old times had such a fixed layout with card outlines.
THAT was too much IMO.

-alf

<INSERT CLEVER QUOTATION HERE>

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05 Dec 2012 15:50 #42407 by Trigger
Replied by Trigger on topic Re: Gaming mats
I too think that may be a little too busy with all the segregated areas. I know some of my players put their crypt and Library cards in different locations on the table than me, so I think that may not be the best final idea. Good idea though, dont get me wrong. I have been trying to add and tweak things as well but keep coming back to, "It just looks too messy and distracting" when I add more things. I can however make the tri-snake bigger. :)

:tore: :AUS: :CEL: :PRE: :political:

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