 "The Rulebook is always improving" for Rulebook 1.1
				"The Rulebook is always improving" for Rulebook 1.1		
	
	
			
	
						22 Mar 2024 09:10		 -  22 Mar 2024 09:18		#110972
		by Hobbesgoblin
	
	
		
			
	
	
			 		
													
		
				"The Rulebook is always improving" for Rulebook 1.1 was created by Hobbesgoblin			
			
				New Rulebook new Thread.
Great work to BCP on the new Rulebook.
To keep this cleaner, I make a enw thread, so it is clear, that the contents of this thread are about the 1.1 version of the Rulebook.
Link to the Rulebook:
blackchantry.com/Vampire%20The%20Eternal%20Struggle%20Fifth%20Edition%20rulebook%20ENG.pdf
Until BCP/VEKN confirms, that the online rulebook is the same as the new PDF, all posts should relate to the PDF rulebook version 1.1
					Great work to BCP on the new Rulebook.
To keep this cleaner, I make a enw thread, so it is clear, that the contents of this thread are about the 1.1 version of the Rulebook.
Link to the Rulebook:
blackchantry.com/Vampire%20The%20Eternal%20Struggle%20Fifth%20Edition%20rulebook%20ENG.pdf
Until BCP/VEKN confirms, that the online rulebook is the same as the new PDF, all posts should relate to the PDF rulebook version 1.1
		Last edit: 22 Mar 2024 09:18  by Hobbesgoblin.			
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						22 Mar 2024 09:13				#110974
		by Hobbesgoblin
	
	
		
			
	
	
			 		
													
		
				Replied by Hobbesgoblin on topic "The Rulebook is always improving" for Rulebook 1.1			
			
				I think that has been said elsewhere alread, but it would be nice, of the file haf a version number in its filename, so if the rulebook changes again, links dont get misleading.
On to actual points:
Acording to Rulings, environmental Damage is effective at any range, unless the card says so.
groups.google.com/g/rec.games.trading-cards.jyhad/c/MKJghrVVAMw/m/UCh2_EbE9AEJ
This should be reflected in The rulebook, at least under environmental Damage,as the current wording is potentially misleading.
					On to actual points:
Acording to Rulings, environmental Damage is effective at any range, unless the card says so.
groups.google.com/g/rec.games.trading-cards.jyhad/c/MKJghrVVAMw/m/UCh2_EbE9AEJ
This should be reflected in The rulebook, at least under environmental Damage,as the current wording is potentially misleading.
The range determines which strikes and other strike resolution step effects can be used
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						22 Mar 2024 13:50				#110978
		by self biased
	
	
		
			
				
The very concept of "R Damage" should be loaded into a cannon and fired into the sun. Vincent once said that it doesn't get used in the French translation (at least i think that's what he said. I may be wrong about that).
Most, if not all of the cards that deal Environmental damage at only one range or another say so on the card.
Strike: R Damage should be changed to Ranged Strike: Damage, and the wholly unnecessary built in exception to the rule can be eliminated.
Environmental damage should be effective at any range by default, and narrowed by card text.
							
					
	
			
			 		
													
		
				Replied by self biased on topic "The Rulebook is always improving" for Rulebook 1.1			
			Acording to Rulings, environmental Damage is effective at any range, unless the card says so.
groups.google.com/g/rec.games.trading-cards.jyhad/c/MKJghrVVAMw/m/UCh2_EbE9AEJ
This should be reflected in The rulebook, at least under environmental Damage, as the current wording is potentially misleading.The range determines which strikes and other strike resolution step effects can be used
The very concept of "R Damage" should be loaded into a cannon and fired into the sun. Vincent once said that it doesn't get used in the French translation (at least i think that's what he said. I may be wrong about that).
Most, if not all of the cards that deal Environmental damage at only one range or another say so on the card.
Strike: R Damage should be changed to Ranged Strike: Damage, and the wholly unnecessary built in exception to the rule can be eliminated.
Environmental damage should be effective at any range by default, and narrowed by card text.
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						22 Mar 2024 19:01				#110980
		by TwoRazorReign
	
	
		
			
	
	
			 		
													
		
				Replied by TwoRazorReign on topic "The Rulebook is always improving" for Rulebook 1.1			
			
				It would be nice to have real writers/copyeditors produce the rulebook. I spent five minutes looking and see misused punctuation, inconsistent style, wrong word usage, and unnecessarily long descriptions of simple concepts. Also, what is with the advanced rules that aren't really optional? There's either a garish red box with white text or side bars that are weirdly in a different font on almost every page. I understand there was a real effort to make the game more accessible to new players, but I don't think that was accomplished here. Lots of room for improvement still.			
					
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						23 Mar 2024 08:01				#110985
		by inm8
	
	
		
			
	
			
			 		
													
		
	
				Replied by inm8 on topic "The Rulebook is always improving" for Rulebook 1.1			
			
				@Hobbesgoblin could you please add the link of the old thread www.vekn.net/forum/rulebook/79258-rulebook-potentially-misleading-and-oddly-placed-passages#102825 to the top post (for easy navigation when the old one starts becoming buried) as there are several things that haven’t been addressed from there in the new rulebook, thanks.			
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						23 Mar 2024 17:10				#110992
		by Damnans
	
	
		
			
				
The online rulebook is already updated with the latest changes.
							
					
					 V:EKN Website Coordinator
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				Replied by Damnans on topic "The Rulebook is always improving" for Rulebook 1.1			
			New Rulebook new Thread.
Until BCP/VEKN confirms, that the online rulebook is the same as the new PDF, all posts should relate to the PDF rulebook version 1.1
The online rulebook is already updated with the latest changes.
 V:EKN Website Coordinator
 V:EKN Website Coordinator 
  
  
  
  
  
  
  
  
  
				
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