'As it is played' timing
02 Nov 2012 08:48 #40264
by Kiddo
Replied by Kiddo on topic Re: 'As it is played' timing
Yeah, but if we actually played like that, a full game would last for 6 hours. And replacing a card is so automated (not like you wouldn't replace a DIed card), that in practice it can hardly be a thing that closes a window to intervene.So it's Play Card > Ask "Mother May I?" > Replace Played Card > Continue Play.
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02 Nov 2012 10:44 - 02 Nov 2012 10:51 #40271
by Boris The Blade
Replied by Boris The Blade on topic Re: 'As it is played' timing
More important: replacing is not an interactive decision. If you didn't ask for a DI, it does not matter whether you have replaced or not, other players can still play it. One player cannot unilaterally decide to skip other players windows.
So 2 possibilities:
How it is supposed to be played:
-A: Stealth card. DI anyone?
-B: yes please, DI someone, ANYONE
-C: DI. Sudden anyone?
(everything is replaced after the "as played" window ends, normally after resolution of the DI)
How it works in practice:
-A: Stealth card. Replace stealth card.
-B: Block fails.
-C: waitwaitwaitwaitwait. If you cannot block, DI on the stealth card.
It is A's "fault" for not giving the DI window, so we have to roll back to fix the game state.
Now the question is: how to word the rules to make that second play legal since that's what people do anyway?
So 2 possibilities:
How it is supposed to be played:
-A: Stealth card. DI anyone?
-B: yes please, DI someone, ANYONE

-C: DI. Sudden anyone?

(everything is replaced after the "as played" window ends, normally after resolution of the DI)
How it works in practice:
-A: Stealth card. Replace stealth card.
-B: Block fails.
-C: waitwaitwaitwaitwait. If you cannot block, DI on the stealth card.
It is A's "fault" for not giving the DI window, so we have to roll back to fix the game state.
Now the question is: how to word the rules to make that second play legal since that's what people do anyway?
Last edit: 02 Nov 2012 10:51 by Boris The Blade.
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02 Nov 2012 10:52 #40272
by Ohlmann
Replied by Ohlmann on topic Re: 'As it is played' timing
the truth is, VtES structure make anu counterspell (and reaction in the "as played" window in general) wonky to work with. Yet they cannot be banned because this would shift the meta too much.
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02 Nov 2012 21:55 #40318
by Azel
Meh, I'm cool with banning DI, changing the meta, and moving on with the game. It's only two cards currently, and really, the meta needs a kick in the pants anyway. "Golden Bullet" permission cards do CCGs no favors.
Replied by Azel on topic Re: 'As it is played' timing
How it works in practice:
-A: Stealth card. Replace stealth card.
-B: Block fails.
-C: waitwaitwaitwaitwait. If you cannot block, DI on the stealth card.
It is A's "fault" for not giving the DI window, so we have to roll back to fix the game state.
Now the question is: how to word the rules to make that second play legal since that's what people do anyway?
Meh, I'm cool with banning DI, changing the meta, and moving on with the game. It's only two cards currently, and really, the meta needs a kick in the pants anyway. "Golden Bullet" permission cards do CCGs no favors.
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02 Nov 2012 22:34 - 02 Nov 2012 23:17 #40320
by AaronC
It's a lot more than two cards. A lot of effects that cancel another card are played in that window.
Some examples:
-Sudden Reversal
-Wash
-Death Seeker
-all Reflex cards
-The Jones
-cancelling a Golconda targeting your vampire
-a minion cancelling the effect of a Hide the Heart targeting it
-Shape Mastery
-Touch of Clarity
-Louhi's special
-Lucita's, adv., special
I would be fine with changeing "as it is played" to come after the card is replaced. The caveat would be that players about to play a string of cards, such as during the "as announced" window, would give sufficient time for cancelling to occur.
Replied by AaronC on topic Re: 'As it is played' timing
Meh, I'm cool with banning DI, changing the meta, and moving on with the game. It's only two cards currently, and really, the meta needs a kick in the pants anyway. "Golden Bullet" permission cards do CCGs no favors.
It's a lot more than two cards. A lot of effects that cancel another card are played in that window.
Some examples:
-Sudden Reversal
-Wash
-Death Seeker
-all Reflex cards
-The Jones
-cancelling a Golconda targeting your vampire
-a minion cancelling the effect of a Hide the Heart targeting it
-Shape Mastery
-Touch of Clarity
-Louhi's special
-Lucita's, adv., special
I would be fine with changeing "as it is played" to come after the card is replaced. The caveat would be that players about to play a string of cards, such as during the "as announced" window, would give sufficient time for cancelling to occur.
Last edit: 02 Nov 2012 23:17 by AaronC.
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03 Nov 2012 01:41 #40323
by Juggernaut1981
As a Judge I wouldn't rewind the game so that you can take advantage of an opportunity you didn't realise was valuable until far past the event. That's your mistake, not a game state fault. If you want to cancel a card, its your responsibility to attempt to do so in accordance with the rules. Pay more attention if you're using DIs, DI2s (and any of the other cancels like Charismatic Aura and Death Seeker).




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: 'As it is played' timing
I'd say it was C's fault. They had the cancel, they didn't either pay close enough attention to the game (by keeping track of the stealth/intercept on both minions) OR were too indecisive. The responsibility to declare and play the cancel should lay with the person playing the card NOT the person who's card is being cancelled. Player A must of course wait or be willing to rewind trivial actions (such as moving blood etc).How it works in practice:
-A: Stealth card. Replace stealth card.
-B: Block fails.
-C: waitwaitwaitwaitwait. If you cannot block, DI on the stealth card.
It is A's "fault" for not giving the DI window, so we have to roll back to fix the game state.
As a Judge I wouldn't rewind the game so that you can take advantage of an opportunity you didn't realise was valuable until far past the event. That's your mistake, not a game state fault. If you want to cancel a card, its your responsibility to attempt to do so in accordance with the rules. Pay more attention if you're using DIs, DI2s (and any of the other cancels like Charismatic Aura and Death Seeker).





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