Bringing retainers into play
31 Jan 2013 13:30 - 31 Jan 2013 13:34 #44656
by Trigger
Here’s my thought.
Put Ilomba on my prey’s vampire (who has no blood) as 1 action.
Then engage in combat with my prey’s vampire (who has the Ilomba) with one of my other vampires. During combat (range is close), can I play “Invoke Poison Glands” on my prey’s Ilomba (animal retainer) at close range and Burn it, which would in fact Burn the vampire due to Ilombas effect? Or is this only geared towards a Ally that is Mortal or animal?
“If Ilomba would burn a life (or would otherwise be burned), this minion burns a blood or life instead. If he or she cannot, he or she is burned. A minion may have only one Ilomba.”
Replied by Trigger on topic Re: Bringing retainers into play
I was not implying to use it on my own minion but of a minion that had an animal retainer already."The opposing..." only refers to the minion you are fighting, not one of his retainers. Even if the burn strike was ranged, you could not use it on a retainer.
Here’s my thought.
Put Ilomba on my prey’s vampire (who has no blood) as 1 action.
Then engage in combat with my prey’s vampire (who has the Ilomba) with one of my other vampires. During combat (range is close), can I play “Invoke Poison Glands” on my prey’s Ilomba (animal retainer) at close range and Burn it, which would in fact Burn the vampire due to Ilombas effect? Or is this only geared towards a Ally that is Mortal or animal?
“If Ilomba would burn a life (or would otherwise be burned), this minion burns a blood or life instead. If he or she cannot, he or she is burned. A minion may have only one Ilomba.”





Last edit: 31 Jan 2013 13:34 by Trigger.
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31 Jan 2013 13:34 #44657
by Pascal Bertrand
Replied by Pascal Bertrand on topic Re: Bringing retainers into play
Burning Ilomba (Weather Control, range strike targetting the retainer, ..) will force the minion it is on to burn blood or life. Only if this cannot be achieved will Ilomba burn the minion.
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31 Jan 2013 13:35 - 31 Jan 2013 13:35 #44658
by Ohlmann
He wasn't either.
Retainer on a vampire are not opposing retainer. If a card allow you to target them, it's worded this way :
"Strike: burn the opposing non-wraith ally or a non-wraith retainer on the opposing minion."
(taken from autonomic mastery).
An opposing XXX is alway an ally or a vampire (or a card which have the ability to function as an ally or a vampire), never a retainer, equipment, or other card.
Replied by Ohlmann on topic Re: Bringing retainers into play
I was not implying to use it on my own minion but of a minion that had an animal retainer already.
He wasn't either.
Retainer on a vampire are not opposing retainer. If a card allow you to target them, it's worded this way :
"Strike: burn the opposing non-wraith ally or a non-wraith retainer on the opposing minion."
(taken from autonomic mastery).
An opposing XXX is alway an ally or a vampire (or a card which have the ability to function as an ally or a vampire), never a retainer, equipment, or other card.
Last edit: 31 Jan 2013 13:35 by Ohlmann.
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31 Jan 2013 13:42 #44659
by Trigger
Replied by Trigger on topic Re: Bringing retainers into play
Ok, I understand now. This only targets a vampire or ally. Can I have examples of using Invoke Poison Glands on a "Animal"? I know mortal allies, but not too many animal allies are around is there?





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31 Jan 2013 13:46 #44660
by Pascal Bertrand
Replied by Pascal Bertrand on topic Re: Bringing retainers into play
Set's Curse, Underbridge Stray and Demdemeh's creations are animal allies.
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31 Jan 2013 13:48 #44661
by Klaital
Replied by Klaital on topic Re: Bringing retainers into play
Underbridge Stray and allies created by Demdemehs special are the only animal allies in the game iirc.
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