Tier of Souls vs. Allies
02 Sep 2013 02:30 #53766
by a-e
No they haven't. "Steal blood" as a term is covered in rulebook to steal blood or life, but normally life doesn't count as blood. If it would be equivalent then you could pay any blood cost of cards with life.
Marko, Prince of Helsinki
Replied by a-e on topic Re: Tier of Souls vs. Allies
I disagree with this ruling. Blood and life have long been treated as equivalent (Theft of Vitae) and there's no good reason to treat it differently now.
No they haven't. "Steal blood" as a term is covered in rulebook to steal blood or life, but normally life doesn't count as blood. If it would be equivalent then you could pay any blood cost of cards with life.
Marko, Prince of Helsinki
Please Log in or Create an account to join the conversation.
02 Sep 2013 04:54 - 02 Sep 2013 04:58 #53768
by jamesatzephyr
Incorrect.
Chanjelin Ward: "Other Methuselahs' actions targeting this vampire cost an additional blood. "
[LSJ 20040818]
Extortion: "The minion with this card burns an additional blood to untap during his or her untap phase. "
[LSJ 20011004]
[LSJ 20050629]
Quite so, we should treat it the same as any other "Does this ally have blood?" interactions where there isn't a particular rule telling us to treat it differently.
Replied by jamesatzephyr on topic Re: Tier of Souls vs. Allies
Blood and life have long been treated as equivalent
Incorrect.
Chanjelin Ward: "Other Methuselahs' actions targeting this vampire cost an additional blood. "
[LSJ 20040818]
> Marijava Thuggee wishes to damage a minion with a Chanjelin Ward as an
> action. Can it, since they don't have the blood to pay for the action? Or
> can they lose a life to do it?
He cannot, since he cannot pay the cost. Allies have no blood, so cannot
pay blood cost (unless card text says otherwise
Extortion: "The minion with this card burns an additional blood to untap during his or her untap phase. "
[LSJ 20011004]
The wording is intentional - it prevents allies from untapping, as they
have no blood to burn.
[LSJ 20050629]
>>If I play Jar the Soul (sup) on himan ally, what happens ?
>
> He taps. The "burn 1 blood" is ignored, since allies ignore "burn
> blood" effects, having life.
Correct.
and there's no good reason to treat it differently now.
Quite so, we should treat it the same as any other "Does this ally have blood?" interactions where there isn't a particular rule telling us to treat it differently.
Last edit: 02 Sep 2013 04:58 by jamesatzephyr.
Please Log in or Create an account to join the conversation.
- jamesatzephyr
-
- Offline
- Antediluvian
-
Less
More
- Posts: 2788
- Thank you received: 958
02 Sep 2013 06:13 #53771
by Pascal Bertrand
Replied by Pascal Bertrand on topic Re: Tier of Souls vs. Allies
Correct answers from a-e and jamesatzephyr.
Blood and life are different. Allies can't burn blood, and vampires can't burn life.
"Steal" converts blood / life into blood / life as appropriate.
Here are some examples with Theft of Vitae:
- Carna would steal 2 blood (becoming 2 blood) from Beetleman.
- Carna would steal 2 life (becoming 2 blood) from Shambling Hordes.
- Talaq would steal 1 blood (becoming 1 life) from Beetleman.
- Talaq would steal 1 life (becoming 1 life) from Shambling Hordes.
An ally's life represents blood only when that ally plays a card as a vampire (usually to pay its cost). Allies can't play cards that require a vampire, unless explicit cardtext allows it.
For instance, Delaying Tacticts costs a blood, which is a cost an ally cannot pay.
Channeling the Beast costs 1 blood, which is a cost an ally cannot play. However, a Shadow Court Satyr with a Channeling the Beast could play it, because of SCS's cardtext. It would burn 1 life to pay the 1-blood cost of the card.
Blood and life are different. Allies can't burn blood, and vampires can't burn life.
"Steal" converts blood / life into blood / life as appropriate.
Here are some examples with Theft of Vitae:
- Carna would steal 2 blood (becoming 2 blood) from Beetleman.
- Carna would steal 2 life (becoming 2 blood) from Shambling Hordes.
- Talaq would steal 1 blood (becoming 1 life) from Beetleman.
- Talaq would steal 1 life (becoming 1 life) from Shambling Hordes.
An ally's life represents blood only when that ally plays a card as a vampire (usually to pay its cost). Allies can't play cards that require a vampire, unless explicit cardtext allows it.
For instance, Delaying Tacticts costs a blood, which is a cost an ally cannot pay.
Channeling the Beast costs 1 blood, which is a cost an ally cannot play. However, a Shadow Court Satyr with a Channeling the Beast could play it, because of SCS's cardtext. It would burn 1 life to pay the 1-blood cost of the card.
Please Log in or Create an account to join the conversation.
- Pascal Bertrand
-
- Offline
- Moderator
-
Less
More
- Posts: 4268
- Thank you received: 1186
04 Sep 2013 15:44 #53835
by Powerlord
Replied by Powerlord on topic Re: Tier of Souls vs. Allies
So this means that you do not get the +1 bleed from superior, since you cannot remove one blood from the ally, correct?
Please Log in or Create an account to join the conversation.
04 Sep 2013 16:33 - 04 Sep 2013 16:34 #53836
by Pascal Bertrand
The acting vampire would indeed not gain blood, but the card would still be put on him.
(remember that the +1 bleed on Tier of Soul is only against your prey)
Replied by Pascal Bertrand on topic Re: Tier of Souls vs. Allies
Incorrect.So this means that you do not get the +1 bleed from superior, since you cannot remove one blood from the ally, correct?
The acting vampire would indeed not gain blood, but the card would still be put on him.
(that quote is taken from Ginés's link)Tier of Souls may target an ally (any minion).
The "move blood" effect will have no effect, since the ally has no blood to
move.
The acting vampire wears the card and gets +1 bleed.
(remember that the +1 bleed on Tier of Soul is only against your prey)
Last edit: 04 Sep 2013 16:34 by Pascal Bertrand.
Please Log in or Create an account to join the conversation.
- Pascal Bertrand
-
- Offline
- Moderator
-
Less
More
- Posts: 4268
- Thank you received: 1186
06 Sep 2013 10:09 - 06 Sep 2013 10:11 #53891
by jamesatzephyr
As Pascal points out, this works.
An "interesting" quirk of the targeting rules is that, ordinarily, if the target is no longer there or in a legal state, your action (or other similar effect) fizzles.
Actions targeting blood (or - by extension - life) counters, however, target the thing those counters are on, and then affect an appropriate number of those counters, up to the stated amount, but it can be less. For example:
- Theft of Vitae superior steals 2 blood (or life) counters. I play Theft of Vitae against your vampire, who has 2 blood. Your vampire plays a strike costing 1 blood. Strikes resolve: my Theft of Vitae resolves, taking the 1 remaining counter. It doesn't fizzle because there's only one counter (the target was the minion).
- Villein. (This is more controversial, but follows the same principle.) My vampire has 1 blood counter. I play Villein, declaring 2 counters. Villein doesn't fizzle, and takes as many counters as it can - 1.
There are a number of alternative approaches one might have taken in this area, but none of them are where we are. For example:
- Just like you pick which vampire you're rushing, you might pick which counters you're targetting. But that would be lead to weird situations like "I play Theft of Vitae against Arika who has 11 blood. I pick that counter and that counter." Arika then plays a combat card(s) costing 2 blood, and uses those specific counters. So then it fizzles. Currently, Arika would go down to 9 blood, then you'd steal two of the remaining 9.
- You might decide that although you didn't target specific counters, there had to be enough counters there when you announced the effect to legally take all of them. So you wouldn't be able to Villein a vampire with 1 blood, or superior Theft of Vitae against a vampire with 1 blood. But currently, you might be able to do something like: you have 1 blood. I play Theft of Vitae superior against you. Before my strike resolves, you gain some blood - perhaps you do your own Steal Blood strike, but at First Strike. Currently, I'd be able to take that blood with my strike. Similarly, I can play Theft of Vitae (at either level) against an empty target, just to cycle cards.
- You might decide that having insufficient counters to complete an effect causes the effect to fizzle. (Much like a tapped vampire untapping can cause your Ambush to fizzle.)
Replied by jamesatzephyr on topic Re: Tier of Souls vs. Allies
So this means that you do not get the +1 bleed from superior, since you cannot remove one blood from the ally, correct?
As Pascal points out, this works.
An "interesting" quirk of the targeting rules is that, ordinarily, if the target is no longer there or in a legal state, your action (or other similar effect) fizzles.
Actions targeting blood (or - by extension - life) counters, however, target the thing those counters are on, and then affect an appropriate number of those counters, up to the stated amount, but it can be less. For example:
- Theft of Vitae superior steals 2 blood (or life) counters. I play Theft of Vitae against your vampire, who has 2 blood. Your vampire plays a strike costing 1 blood. Strikes resolve: my Theft of Vitae resolves, taking the 1 remaining counter. It doesn't fizzle because there's only one counter (the target was the minion).
- Villein. (This is more controversial, but follows the same principle.) My vampire has 1 blood counter. I play Villein, declaring 2 counters. Villein doesn't fizzle, and takes as many counters as it can - 1.
There are a number of alternative approaches one might have taken in this area, but none of them are where we are. For example:
- Just like you pick which vampire you're rushing, you might pick which counters you're targetting. But that would be lead to weird situations like "I play Theft of Vitae against Arika who has 11 blood. I pick that counter and that counter." Arika then plays a combat card(s) costing 2 blood, and uses those specific counters. So then it fizzles. Currently, Arika would go down to 9 blood, then you'd steal two of the remaining 9.
- You might decide that although you didn't target specific counters, there had to be enough counters there when you announced the effect to legally take all of them. So you wouldn't be able to Villein a vampire with 1 blood, or superior Theft of Vitae against a vampire with 1 blood. But currently, you might be able to do something like: you have 1 blood. I play Theft of Vitae superior against you. Before my strike resolves, you gain some blood - perhaps you do your own Steal Blood strike, but at First Strike. Currently, I'd be able to take that blood with my strike. Similarly, I can play Theft of Vitae (at either level) against an empty target, just to cycle cards.
- You might decide that having insufficient counters to complete an effect causes the effect to fizzle. (Much like a tapped vampire untapping can cause your Ambush to fizzle.)
Last edit: 06 Sep 2013 10:11 by jamesatzephyr.
Please Log in or Create an account to join the conversation.
- jamesatzephyr
-
- Offline
- Antediluvian
-
Less
More
- Posts: 2788
- Thank you received: 958
Time to create page: 0.116 seconds
- You are here:
-
Home
-
Forum
-
V:TES Discussion
-
Rules Questions
- Tier of Souls vs. Allies