file Call of the Great Beast and self-contest

22 Jun 2026 18:16 #117243 by Ashenbach
Hello,

Let's say i have a Nergal in play with a Discipline card on him, making a 11 cap vampire and a vampire named "Call the Great Beast" in play (previously put in play by another Baali).

¿Can Nergal play another Call the Great Beast action? ¿What happens if he can?

Thanks in advance.

Regards. :)
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22 Jun 2026 19:28 #117245 by mipopo3
"¿Can Nergal play another Call the Great Beast action?"
Yes
"¿What happens if he can?"
It is burned once it resolves.

Warning: Spoiler!

:gang::ANI::FOR::PRO::cap8:
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24 Jun 2026 06:33 #117261 by Ankha

Hello,

Let's say i have a Nergal in play with a Discipline card on him, making a 11 cap vampire and a vampire named "Call the Great Beast" in play (previously put in play by another Baali).

¿Can Nergal play another Call the Great Beast action?


No, it would result in self-contest which is prohibited by the rules:

You cannot control more than one of the same unique card at a time, and you cannot voluntarily contest cards with yourself (if some effect would force you to contest a card with yourself, then you simply burn the incoming copy of the unique card).


groups.google.com/g/rec.games.trading-cards.jyhad/c/_AcH7GPTLJc/m/HBBg8QvG7kwJ

Prince of Paris, France
Ratings Coordinator, Rules Director
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24 Jun 2026 15:58 #117263 by mipopo3
The card is not unique.
It represents a unique vampire once condition is met.
So can you update the text or the ruling?

:gang::ANI::FOR::PRO::cap8:

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24 Jun 2026 18:01 - 24 Jun 2026 18:01 #117264 by Ankha

The card is not unique.
It represents a unique vampire once condition is met.
So can you update the text or the ruling?


You can have multiple Call the Great Beast as attached cards. It represents a unique vampire once it detaches from the vampire. It's all already written on the card.

Prince of Paris, France
Ratings Coordinator, Rules Director
Last edit: 24 Jun 2026 18:01 by Ankha.

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24 Jun 2026 20:53 - 24 Jun 2026 20:55 #117265 by Kilrauko

The card is not unique.
It represents a unique vampire once condition is met.
So can you update the text or the ruling?


Reading the card explains the card. Comparing Aranthebes vs Call the Great Beast shows this. One is unique, one is not, until by cardtext it becomes unique.
Name: Aranthebes, The Immortal
[Anarchs:R, Third:PB, SoB:1, NB3:PR1]
Cardtype: Action
Cost: 1 pool
+1 stealth action. Unique.
Put this card in play. You can lock Aranthebes to give a minion controlled by your predator -1 stealth. While Aranthebes is unlocked, vampires with capacity 4 or less get -1 bleed against you. Vampires with capacity 5 or more can shuffle Aranthebes into your library as a (D) action.
Artist: Andrew Trabbold
Name: Call the Great Beast
[BL:R1, KMW:PB, POD:DTC]
Cardtype: Action
Clan: Baali
Cost: 1 blood
+1 stealth action.
Put this card with X ritual counters on this Baali, where X is this Baali's capacity. This Baali can put 1 ritual counter on this card as a +1 stealth action. If this card has 11 or more ritual counters, move this card to your ready region, burn this Baali and choose three Disciplines; this card becomes a 9-capacity unique clanless Independent infernal vampire with 4 strength, 3 bleed, the chosen three Disciplines at the superior level and 9 blood who can enter combat with a minion as a (D) action and can prevent 1 damage each combat.
Artist: Fred Hooper

Trust in Jan Pieterzoon.
Last edit: 24 Jun 2026 20:55 by Kilrauko. Reason: added quote for clarity, whoever would have linked at the time accurate cardtext could have seen the issue.

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