map-pin Rules Team Rulings - RTR 11/05/2018

11 May 2018 17:35 #86786 by Molloy

Ankha wrote: Fellow Methuselahs,


Updated rulebook text:
Bleed Action Modifiers: A minion cannot use more than one action modifier card to increase a bleed during a bleed action. Some bleed action modifiers explicitly state that they do not count against this limit; those can be played before or after modifiers that count against the limit.


Card text on Command of the Beast, for example, will be changed, then?

:hosk: :ani: :chi: :for: :nec: :AUS: :cap6: Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.

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11 May 2018 17:35 #86787 by Cat_in_Exile
The only thing that annoys me about the villein change is that all those ebayed Villeins I've bought now have obsolete text, so I'll have to replace them in my decks. Such is life, but dammit they weren't cheap.

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11 May 2018 17:37 #86788 by kschaefer
You can still use the old printings. You just need to follow the new text.

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11 May 2018 17:45 #86789 by Cat_in_Exile

kschaefer wrote: You can still use the old printings. You just need to follow the new text.


I know, but it gets very confusing for newer players who aren't very familiar with all the rules who may play with them.

Plus, I'm a little OCD.

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11 May 2018 17:59 #86791 by Zoroh

Ankha wrote: Villein
The amount of blood you can move is now limited to 5.

Sorry, still sinking this in. It's straight out 5? Not up to 5?

Keep walking...

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11 May 2018 18:11 #86792 by PetriWessman

Ankha wrote: Villein
The amount of blood you can move is now limited to 5.


Yeeeeeehaaa! :)

Very very good change, we've all known something needs to be done to tone down Villein for a long while now, and this sounds like a great change. Still makes it a very useful card, but no longer quite so overpowering. Minion Tap will be seeing some actual use again, I suspect.

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