On Ashur Tablets 2. "problematic card"
16 Nov 2011 22:18 #14654
by Louhi
Lidingö Scourge
Replied by Louhi on topic Re: On Ashur Tablets 2. "problematic card"
PRO
Somewhat fragile mechanic suited for certain decks. Only drawback is that it takes time for people to dig through the ash heap and make up their minds. Rejoice in the fact that another archetype is available in competitive play!
Somewhat fragile mechanic suited for certain decks. Only drawback is that it takes time for people to dig through the ash heap and make up their minds. Rejoice in the fact that another archetype is available in competitive play!
Lidingö Scourge
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17 Nov 2011 00:12 #14659
by Xaddam
Adam Esbjörnsson,
Prince of Örebro
Replied by Xaddam on topic Re: On Ashur Tablets 2. "problematic card"
PRO
Requires multiple MPAs to have any significant effect and all sources of these are unique (save Rumours of Gehenna, which can be voted away). Even if you're not contesting Cybele or Anson, the Ashurs are still really bad to compete for; either you run the risk of wasting cards and MPAs or you have to make a deal which is at least somewhat non-beneficial for you.
If this makes tables time out, players need to learn to play with them. Any more than 3 minutes to decide is likely due of lack of experience or lack of brains. Same as imbued or aus weenie, you gotta play fast for two hours to win.
The pool-gain is a non-issue. It might be unwarranted on an already strong card, but it should not pose a problem for any predator. If you actually cannot damage your prey faster than 3 pool each round your deck will only win by chance, never by virtue of the deck or your skill.
Requires multiple MPAs to have any significant effect and all sources of these are unique (save Rumours of Gehenna, which can be voted away). Even if you're not contesting Cybele or Anson, the Ashurs are still really bad to compete for; either you run the risk of wasting cards and MPAs or you have to make a deal which is at least somewhat non-beneficial for you.
If this makes tables time out, players need to learn to play with them. Any more than 3 minutes to decide is likely due of lack of experience or lack of brains. Same as imbued or aus weenie, you gotta play fast for two hours to win.
The pool-gain is a non-issue. It might be unwarranted on an already strong card, but it should not pose a problem for any predator. If you actually cannot damage your prey faster than 3 pool each round your deck will only win by chance, never by virtue of the deck or your skill.
Adam Esbjörnsson,
Prince of Örebro
The following user(s) said Thank You: Hakuron
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17 Nov 2011 01:37 #14675
by Brum
Replied by Brum on topic Re: On Ashur Tablets 2. "problematic card"
Another reason this this card is useful (I can't believe I'm saying this) is as a tool for combat decks.
Ash heap recursion was usually just for
or
.
Now everyone can have this recursion that is much less effective and is almost impossible to use with Liquidation if you don't have extra MPAs.
I like it the way it is.
Ash heap recursion was usually just for


Now everyone can have this recursion that is much less effective and is almost impossible to use with Liquidation if you don't have extra MPAs.
I like it the way it is.
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17 Nov 2011 08:08 #14704
by Jussi

----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Replied by Jussi on topic Re: On Ashur Tablets 2. "problematic card"
PRO,
Xaddam & Brom said it.
Xaddam & Brom said it.





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
The following user(s) said Thank You: Brum
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17 Nov 2011 08:23 #14706
by alek
Replied by alek on topic Re: On Ashur Tablets 2. "problematic card"
CONTRA
Generally it should stay because it has bringed to life a lot of new decks. But I see 2 problems with it. One is significantly more timeouts caused by mass use of this card, another is "recurion for everybody". What point in playing Gio or Necromancy if anyone can play ashur tablets? I would suggest small change to it, like removing a clause about one card return to hand.
Generally it should stay because it has bringed to life a lot of new decks. But I see 2 problems with it. One is significantly more timeouts caused by mass use of this card, another is "recurion for everybody". What point in playing Gio or Necromancy if anyone can play ashur tablets? I would suggest small change to it, like removing a clause about one card return to hand.
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17 Nov 2011 08:59 #14714
by Lönkka
Replied by Lönkka on topic Re: On Ashur Tablets 2. "problematic card"
CONTRA
Too genneric way for everyone to get recursion whcih previously was extremely exclusive.
Combine that with (small) bloodgain it introduces and you have a problem which isn't nearly balanced by the drawback that you might have to race some other guy with his Ashurs as well as stack a big chunk of these to fill up your Master slots.
Too genneric way for everyone to get recursion whcih previously was extremely exclusive.
Combine that with (small) bloodgain it introduces and you have a problem which isn't nearly balanced by the drawback that you might have to race some other guy with his Ashurs as well as stack a big chunk of these to fill up your Master slots.
Finnish
Politics!

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