file DoC Beneficial Anarchy

16 Apr 2012 20:07 #28021 by Haze
Replied by Haze on topic Re: DoC Beneficial Anarchy
most Death Star decks succeed by playing conservatively and staying alive until they've got the anarch fleet set up. then they use Garibaldi Meucci Museum + Revolutionary Council every turn and it's all over. the main problem now is that many people recognize the deck type and might feel threatened by it before it's set up.

I once used many copies of Exclusion Principle because I didn't care if anyone else gained pool from my vote, as long as I gained the most. any pool I give them will eventually be wiped out twice as fast by Revolutionary Council.

Lily Prelude might still be worth it in this deck, because it is so much stronger than KRC even at basic :mel: and it's much more cost efficient than Reckless Agitation.

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17 Apr 2012 05:48 #28051 by Kiddo
Replied by Kiddo on topic Re: DoC Beneficial Anarchy
Yup, I edited decklist (last post on the previous page) and it includes 4 Lilys - they truly are too good to pass.

Thanks for all the comments and suggestions, guys. I'll probably play a couple of games tomorrow, so I'll report how the deck preformed.

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17 Apr 2012 09:01 #28061 by Cooper
Replied by Cooper on topic Re: DoC Beneficial Anarchy
how about just 2 of that massive bleedmodifier?
If your prey plays dom or AUS, just discard it asap. It will effectively lower their handsize to 5, as they wil keep 2 bounces in their hand at all times.

If your prey does not play dom or AUS, use it unblockable at the right moment.
W

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17 Apr 2012 09:45 #28062 by Kiddo
Replied by Kiddo on topic Re: DoC Beneficial Anarchy

how about just 2 of that massive bleedmodifier?


You mean Ensemble?

Ensemble
Type: Action Modifier
Requires: Daughter of Cacophony
Cost: 1 blood
After playing this card, you cannot play another action modifier to further increase the bleed for this action.
+X bleed, where X is the number of ready untapped Daughters of Cacophony you control. Tap all ready Daughters of Cacophony you control.

Rarity: Promo:20061026


Yeah, with that number of vamps, it could be a nasty surprise indeed, especially if I bleed for max 1 the entire game...

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21 Apr 2012 08:49 - 21 Apr 2012 08:49 #28289 by Kiddo
Replied by Kiddo on topic Re: DoC Beneficial Anarchy
Played one game, earned 1 VP and then died due to spending my entire library (and thus not being able to retrieve enough Revolutions via Museum to oust my new prey, who bloated himself to ridiculous amounts). My final act was pretty spectacular though, with a single Council destroying 9 equipments and locations on the table - hilarious).

However, and this might be just because of the local meta, I for the longest time had serious problems obtaining vote lock: my prey was playing G4-5 non-political Ventrue (had out Justicar+3 Princes and damned Ventrue HQ), while my pred had G2 Tzimisce with Cardinal and Priscus. As it turned out, I needed max # of barons out (which, sadly is 3 for DoC) and both a Conductor and Bastille OH (with 9 vamps out) to surpass their 18 votes...

So, my question is: should I replace House of Sorrow (which was nice, but far from essential) with another Bastille OH or was this amount of votes in a 4-player game more of a fluke?
Last edit: 21 Apr 2012 08:49 by Kiddo.

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21 Apr 2012 10:05 #28292 by Poci
Replied by Poci on topic Re: DoC Beneficial Anarchy
Definitely a fluke. Play a few crytic rider.

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