file Thatre - Hector and Friends

13 Nov 2012 07:04 - 13 Nov 2012 07:05 #40852 by Chaitan

can someone please identify any obvious flaws with what i am doing


Club Zombie is generally considered a really bad card due to the cost. Replace it with a Perfectionist.

Replace that Helicoper with a third Rutor's.

If you don't have a meta full with retainers I'd replace those weather control with Telepathic Tracking to counter S:CE.

Try to find room for two Magic of the Smith. Awesome card to get exactly the equipment you need for the moment and clear the library.

If you have Eyes of Argus. Replace some of the Enhanced Senses or Precognition with those.
Last edit: 13 Nov 2012 07:05 by Chaitan.

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13 Nov 2012 10:52 - 13 Nov 2012 10:53 #40867 by mirddes
i dont have any megic of the smith nor eyes of argus and perfectionist.

1x helicopter and 2x rutor is all i have

i do have 2x telepathic tracking

would club zombie have a better reputation if it only cost 3?

replace club zombie with blood doll?

if i had 2x eyes of Argus id have 3x Enhanced Sensors, 5x On the Qui Vive, 3x precognition , 5x deflection

its funny how these awesome cards cost lots of money for the cards i want lol

lackyccg is really funny
Last edit: 13 Nov 2012 10:53 by mirddes. Reason: lackyccg is awesome

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13 Nov 2012 11:49 #40874 by Kiddo
True, Magic of the Smith and Eyes of Argus indeed are quite expensive. However, Rutors Hand is quite cheap and I'd recommend for you to have 6 in your collection of cards. Also, you should diversify your intercept package a bit, like with Spirit's Touch and Eagle's Sights, and those are dirt cheap cards. The same goes for Perfectionists, hardly an expensive card.

For what it's worth, I think you have way too many Vests in your deck...I'd play one, maybe two. Regardless, any deck with reacting/blocking module and 5+ equipment cards should imo play with NRA Pac. It is a rare card, but I believe quite obtainable...

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13 Nov 2012 12:17 - 13 Nov 2012 12:27 #40876 by mirddes
im not allowed to buy more cards, for now...

i will laugh when hector plays rutors hand

i have 1x eagle's sights and a stack of spirits touch

are the precognition needed? will 3x enhanced, 2x spirits touch, 1x eagle's sights and 1x precognition suffice?

eyes of argus is easily the most awesome card

should the block component be larger?

i intend on hunting for pool gain

combat is not intended but happily welcomed

vests are to keep hector alive, 4 pool gain for the destroyer of hector is enough to make him a target whist torpor burning him makes keeping him alive more important.

this is why i8 ask if 3x precognition is enough, i could change to

1x enhanced sensors
6x precognition


again if i had eyes id have

3x enhanced
2x eyes of argus
5x on the qui vive
1x precognition
1x spirits touch
1x eagles sights

feels like its lacking something though


i figure i dont need the manuvers as much as the prevent damage to negate minimal agravated damage wasting the jackets

even 3x enhanced and 4x precognition seems good

Deck Name: trelane and friends
Author:
Description:
cards i actually have

Crypt (Capacity min=5 max=8 avg=6.54; 13 cards)
==================================================

1x Ardan Lane 8 dom obf pre AUS THA Tremere:3
1x Carna, The Princess Witch 7 AUS DOM THA Tremere:3
5x Hector Trelane 5 dom nec AUS THA Tremere:4
1x Ladislas Toth, The Torch 7 for AUS DOM THA !Tremere:3
2x Paul Cordwood 8 obf pre AUS DOM THA !Tremere:4
1x Selena 6 AUS DOM THA !Tremere:3
2x Uta Kovacs 8 ser AUS DOM THA !Tremere:4

Library (90 cards)
=====================

Master (12 cards)
1x Academic Hunting Ground
5x Blood Doll
1x Channel 10
1x KRCG News Radio
1x University Hunting Ground
2x Vessel
1x WMRH Talk Radio

Action (9 cards)
7x Govern the Unaligned
2x Rutor's Hand

Equipment (9 cards)
1x Bowl of Convergence
1x Helicopter
5x Leather Jacket
1x Palatial Estate
1x Ruins of Ceoris

Action Modifier (10 cards)
4x Bonding
6x Mirror Walk

Reaction (18 cards)
5x Deflection
3x Enhanced Senses
6x On the Qui Vive
4x Precognition

Combat (32 cards)
6x Apportation
4x Drain Essence
4x Rego Motus
2x Telepathic Tracking
8x Theft of Vitae
8x Walk of Flame

Created with Secret Library v0.9.4a. (Nov 13, 2012 15:18:45)








its actually tempting to ditch enhanced sensors entirely and have 6 precognition and 17 reaction cards and do something else with the 90th card

those +2 intercept do come in handy though

another bonding?

maybe switch out 3x enhanced sensors for 3x spirts touch?
Last edit: 13 Nov 2012 12:27 by mirddes.

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13 Nov 2012 13:20 #40879 by Kiddo
Several things:

First of all, it is always a good idea to diversify your intercept package (and stealth, for that matter), since for any given action, you can only play one copy of a single card, meaning if you need 2 intercept and all you have in your hand is two copies of Precognition, it means diddly squat.

Secondly, I was bit taken aback with this statement of yours:

combat is not intended but happily welcomed

Either you're playing with the wrong crypt (Hector as a star vampire) and wrong library (all those 2nd turn strikes/effects) or you're playing this deck wrongly - with such a deck, you should aspire to enter as many combats as often as you can.

What you need to avoid being hit back is more manouvers and you need to pick your combats wisely. I'd also add some mechanisms for you to be able to reliably enter combats and to benefit from it. What I'm talking about here is at least a single copy of Fame and perhaps some common Nose of the Hounds (check AUS effect). That way if your intended target only takes actions you can't block, you can enter combat regardless (same reason why Eagle's Sights are needed).

Also, and this is a personal preference - either go for intercept from hand or go for permacept (Carna, Radio Locations, Bowl) and only Eagle's Sights. Other wise you might end up chocked with all unneeded cards in your hands (or way too few pool, since you paid for your locations). This is a delicate balance and you'll find out what you need only from your meta and experience.

If your main source of pool/blood is hunting, you need to make it work, and it might include some rare cards. First up - Perfectionists. At least 2 of them. also, in order not to waste actions, you need more Rutors. Also, while you're doing this you need some expensive cards, like Feeding Razor, Hungry Coyote, Sunset Strip Hollywood (and perhaps Harvest Rites, for a single large hunt instead of multiple smallish ones).

all those common cards I've mentioned are dirt cheap and I'm willing to bet that any player in your gaming group has dozens of spare and is more than willing to give them to you.

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13 Nov 2012 13:38 #40880 by Lemminkäinen
Howabout a Mob Connections to allow your other Vampires easier access to all those second round Thaumaturgy cards? It's free and I've found that people seldom bother to take the action to burn it.

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