file Thatre - Hector and Friends

15 Nov 2012 15:30 #41039 by Kiddo

. They can just put everything they have to destroy him

to be honest, since he cannot end up in torpor, in theory it could be possible to play only him, but in reality other vampires provide both bloat mechanisms and raw ousting power. Also, block fails are the death of any mono-blocker deck...

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15 Nov 2012 15:40 #41040 by Ohlmann

to be honest, since he cannot end up in torpor


With mainstream deck, I agree, but he can end up in torpor as long as it doesn't happen in combat if I recall correctly. Pulled fang and him bloodless, or Jar of Skineater can pull that off.

(more like a rule question than anything else)

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15 Nov 2012 21:21 #41057 by mirddes
hector has a lot of staying power with this deck, youd have to put a lot of effort into takign him down as anything less than 8 non aggravated has no effect on him most of the time.

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15 Nov 2012 22:58 #41069 by Pendargon

hector has a lot of staying power with this deck, youd have to put a lot of effort into takign him down as anything less than 8 non aggravated has no effect on him most of the time.


Anyone with POT/CEL takes your challenge lol.

Or even worse, real Hector ( you know, the priscus one)

:QUI: :POT: :OBE: :CEL: :OBF: :tore: :assa:

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16 Nov 2012 01:38 #41075 by mirddes
Deck Name: trelane and friends
Author:
Description:
cards i actually have

Crypt (Capacity min=5 max=9 avg=6.5; 12 cards)
=================================================

1x Ardan Lane 8 dom obf pre AUS THA Tremere:3
1x Carna, The Princess Witch 7 AUS DOM THA Tremere:3
5x Hector Trelane 5 dom nec AUS THA Tremere:4
1x Ladislas Toth, The Torch 7 for AUS DOM THA !Tremere:3
1x Malgorzata 9 pre AUS DOM THA VIC !Tremere:4
1x Paul Cordwood 8 obf pre AUS DOM THA !Tremere:4
1x Selena 6 AUS DOM THA !Tremere:3
1x Uta Kovacs 8 ser AUS DOM THA !Tremere:4

Library (90 cards)
=====================

Master (12 cards)
1x Academic Hunting Ground
5x Blood Doll
1x Channel 10
1x KRCG News Radio
1x Mob Connections
1x University Hunting Ground
2x Vessel

Action (9 cards)
7x Govern the Unaligned
2x Rutor's Hand

Equipment (9 cards)
1x Bowl of Convergence
2x Flak Jacket
1x Helicopter
4x Leather Jacket
1x Ruins of Ceoris

Action Modifier (10 cards)
4x Bonding
6x Mirror Walk

Reaction (18 cards)
5x Deflection
1x Eagle's Sight
3x Enhanced Senses
6x On the Qui Vive
2x Precognition
1x Spirit's Touch

Combat (32 cards)
7x Apportation
4x Drain Essence
4x Rego Motus
2x Telepathic Tracking
7x Theft of Vitae
8x Walk of Flame

Created with Secret Library v0.9.4a. (Nov 16, 2012 04:34:06)

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16 Nov 2012 07:55 #41086 by Lemminkäinen
I think that this one looks pretty good. One thing you might do, though, is to diversify your wake package a bit. On the Qui Vive is good, but six is a bit much since it can't be used multiple times by the same minion during a turn, so maybe replace two with Force Awakenings or Wake with Evening's Freshnesses.

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