file Crocodile Princess - Gabrielle di Righetti

23 Aug 2012 17:11 #35289 by Dorrinal
Version I'm playing tonight. Let me know what you think, I'll report on the result soon.

Deck Name: Crocodile Princess
Author:
Description:
Gabrielle di Righetti stars in this Parity Shift deck. Her special ability, Crocodile's Tongue and Rutor's Hand have great synergy. Zillah's Valley and other expensive cards keep you in Parity Shift range.

Crypt (Capacity min=8 max=11 avg=9.33; 12 cards)
===================================================

3x Dr. John Dee 9 chi ANI AUS DOM THA Tremere:4
4x Gabrielle di Righetti 10 obf pot ANI AUS DOM THA Tremere:5
1x Gerald Windham 9 AUS DOM FOR THA Tremere:5
1x Mistress Fanchon 11 AUS CEL DOM OBF THA VIC Tremere:4
1x Orlando Oriundus 9 obf AUS DOM THA !Tremere:4
2x Troius 8 cel AUS DOM THA Tremere:4

Library (80 cards)
=====================

Master (21 cards)
1x Creepshow Casino
1x Dreams of the Sphinx
1x Legendary Vampire
1x Monastery of Shadows
1x Papillon
1x Pentex(TM) Subversion
1x Temptation of Greater Power
4x Villein
3x Wider View
7x Zillah's Valley

Action (7 cards)
7x Rutor's Hand

Political Action (14 cards)
4x Banishment
9x Parity Shift
1x Reins of Power

Ally (3 cards)
1x Carlton Van Wyk (Hunter)
1x Ponticulus
1x Thadius Zho, Mage

Action Modifier (21 cards)
7x Crocodile's Tongue
7x Mirror Walk
7x Seduction

Reaction (13 cards)
6x Deflection
2x Eyes of Argus
3x Obedience
2x Second Tradition: Domain

Combo (1 cards)
1x Murmur of the False Will

Created with Secret Library v0.9.3. (Aug 23, 2012 22:09:25)

:trem:

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23 Aug 2012 17:42 #35290 by Ohlmann
7 rutor hand, and "only" one Dream and no other card cycling tech ? How do you cycle the excess one ? Have I forget something ?

(apart from that, it does seem pretty efficient, and a tremere deck with so much x7 card alway get bonus point)
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23 Aug 2012 17:47 #35291 by Dorrinal
Every minion can afford to play Rutor's Hand at superior. If I only Villein for 2 after that, so be it. The rest can be discarded during my discard phase.

Actually the deck is 11x7 + 3 allies. The ratios have been working well.

:trem:
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23 Aug 2012 18:43 #35292 by Klaital
rutors hands can also be discarded to Dee's special, but still I think 7 is too much, also this deck really needs governs, and more obediences. 2nd trad with obediences and deflections at DOM is very strong combo, you should capitalize more on that. I would also get rid of Fanchon, if you bring her out first you are screwed because she can't play either 2nd tradition or parity shift, and if you bring someone else out you have to pay full price for her, try Zane instead who is nice affordable titled vampire. I also think 9 shifts is way too much, at least 4 of them could be some other pool damage votes. Thadius Zho is also rather useless really.
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23 Aug 2012 19:22 #35295 by Dorrinal
Klaital, you seem to have a completely different deck in mind.

I want to pay full price for my minions, get Rutor's Hand on all of them, and Parity Shift to recoup my costs. Zane can't be the target of Zillah's Valley, can't play Parity Shift, or effectively play Seduction, Crocodile's Tongue or Banishment. He does not belong in the deck.

More reactions would harm card flow during my turn. Adding Govern the Unaligned is a great suggestion - how would you include it without harming the rate at which I play Rutor's Hand and Parity Shift?

:trem:

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23 Aug 2012 20:15 #35297 by gman
I hate parity shift sometimes. =/
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