file How does "Resilient Mind" work?

20 May 2012 15:31 #30791 by Ankha

so what about penitent resilience at either combat wording?

Please include the cardtexts.

Name: Penitent Resilience
Cardtype: Action Modifier/Combat
Discipline: Fortitude & Obeah
[for] [COMBAT] This vampire treats aggravated damage as normal damage. Flash Grenades have no effect on this vampire.
[for][obe] [COMBAT] As [for] above, but for the remainder of combat.
[FOR][OBE] [ACTION MODIFIER] Only usable as the action is announced. Choose a vampire. That vampire cannot block this action.

Name: Flash Grenade
Cardtype: Equipment
Weapon.
Strike: combat ends. -{Ranged:}- if the opposing minion is a vampire, he or she is tapped and does not untap as normal on his or her next untap phase. If the bearer is a vampire and the grenade is used at close range, the bearer is also tapped and does not untap as normal on his or her next untap phase. Burn this weapon after use.

flash grenades do not have any "effect" on the vampire, so does that mean they don't tap and skip an untap or does it mean the strike doesn't have any effect?

No effect: the vampire is not tapped and will not "not untap as normal" because of the grenade.

Prince of Paris, France
Ratings Coordinator, Rules Director

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22 May 2012 08:53 #30937 by Pascal Bertrand

flash grenades do not have any "effect" on the vampire, so does that mean they don't tap and skip an untap or does it mean the strike doesn't have any effect?

No effect: the vampire is not tapped and will not "not untap as normal" because of the grenade.

Correct.

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