When does Lutz ability trigger?
No. Handle Hedonism's queued combat first. Then Voter Cap + Lutz as explained above.
They share the same window.du you mean "after resolution of the referendum" or explicetly "after action resolution" here?
Is that really the case? E.g. if Hedonism onwas played during the action, there is still a queued combat. So I in this case I thought "after referendum" would be in-between the two different effects (referendum and combat).
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what I still don't understand / confuses me: In the Hidden Lurker discussion, you mentioned there would be different windows for Hidden Lurker and "after action resolution" and pointed to an LSJ ruling .
A summary was that Hidden Lurker then would be played during action resolution, since it only mentions "after combat" not "after action resolution".
Link Discord convooracle.kid: We figured that after bleed resolution is a part of action resolution, similar to after combat for Hidden Lurker.
And that Voter Captivation would still be in the Freak Drive window, since it refers to resolution of a political **action** whose referendum passed. (Cards which refer to political actions would need to be after referendum for political actions to be in the same window [as Hidden Lurker (clarification by me)].
Essentially, we followed the logic that the word "action" could be used in card text to distinguish between the windows.
So we wanted to confirm whether or not we got the timing window for Guardian right?
Ankha: It looks right
The graph has Hidden Lurker (and Lutz' effect) now in the same window as Voter Cap and Freak Drive.
Does the ruling you made for Lutz mean that you can now order any of these effects against the other or is there sequencing between the different "blocks" from the graph? (after resolution, after combat, after block resolution)
If there is a predetermined sequencing, which windows are the same and which aren't?
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thanks for your reply
what I still don't understand / confuses me: In the Hidden Lurker discussion, you mentioned there would be different windows for Hidden Lurker and "after action resolution" and pointed to an LSJ ruling .
A summary was that Hidden Lurker then would be played during action resolution, since it only mentions "after combat" not "after action resolution".
No, Hidden Lurker is played after action resolution, but it causes a new combat, and combats are resolved as part of the action resolution.
So basically, you play HL "after resolution", and it brings you back to "during resolution" (see the flowchart).
Then, once that combat is over, we are back in the "after resolution" window.
LSJ's link is about "do I play FD when blocked, or after resolution". If you play FD first, you can then play HL. If you play HL first, you can play FD only after the combat caused by HL.
No, "after resolution" is the same thing as "after bleed resolution" for bleed actions.oracle.kid: We figured that after bleed resolution is a part of action resolution, similar to after combat for Hidden Lurker.
Yes.The graph has Hidden Lurker (and Lutz' effect) now in the same window as Voter Cap and Freak Drive.
Does the ruling you made for Lutz mean that you can now order any of these effects against the other
No, all these effects are played after resolution. But keep in mind that the order in which you play them could matter (and that some cancel others, for instance HL prevents the action from continuing with Form of Mist).or is there sequencing between the different "blocks" from the graph? (after resolution, after combat, after block resolution)
If there is a predetermined sequencing, which windows are the same and which aren't?
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on a side note, it might be helpful to unify the wording for consistency where possible, so beginners can understand it more easily.
E.g. Cats Guidance "after action resolution of a blocked action" like Go-Getter or Lutz "after resolution of a political action"
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would nerf Cats' Guidance as you would no longer be able to play it after a block where the acting vampire used Form of Mist.Cats Guidance "after action resolution of a blocked action" like Go-Getter
What perhaps the rulebook should be more clear about is that several of these phrases meld into one timing window, but their triggers differ. And they differ because there are also cases, where some of these cards can be played when others cannot.
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[quote="Oracle.kid post=116555
or is there sequencing between the different "blocks" from the graph? (after resolution, after combat, after block resolution)
If there is a predetermined sequencing, which windows are the same and which aren't?
No, all these effects are played after resolution. But keep in mind that the order in which you play them could matter (and that some cancel others, for instance HL prevents the action from continuing with Form of Mist).
If I'm not misunderstanding something, Ankha clarified that after action resolution = after block resolution, so the suggested rewording has no impact on timing. It only reduces the possible wording templates.
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