Direct Intervention
I feel that contradics the rulebook though:
ADVANCED RULES
Some effects can cancel a card “as it is played.” These effects, as well as wake effects, are the only effects allowed during the “as played” time period of another card. Even drawing to replace cards, comes after this time period.
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I feel that contradics the rulebook though:
ADVANCED RULES
Some effects can cancel a card “as it is played.” These effects, as well as wake effects, are the only effects allowed during the “as played” time period of another card. Even drawing to replace cards, comes after this time period.
It is not drawing the replacement of the reaction/cancelation card that comes after but the drawing of the replacement of the card that is being woken against/canceled... this because these cards (wakes and cancels) are played in the "as it is played" window which is in between playing a card and drawing its replacement.
A plays card C
B plays a wake as "C is played"
noone cancels it => B replaces the wake
B plays a cancellation card as "C is played" to cancel C
noone cancels it => B replaces the cancellation card
Card C is cancelled. A replaces C.
Moot. See my first answer.
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groups.google.com/g/rec.games.trading-cards.jyhad/c/VLkjUiEArsE/m/1zd5gx_8xI0J
FzD (who was not RD at this point if I am correct) seems to state the timing of replacing a card differently.
.You couldn't play a Botched Move you replaced on a Sudden'd DI to cancel a combat card
And the rulebook state "drawing to replace cards comes after this time period"
So why would the canceling card would be replaced while the cancelled card is not ?
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And the rulebook state "drawing to replace cards comes after this time period"
So why would the canceling card would be replaced while the cancelled card is not ?
There is not just one window where all of the canceling cards are played, each card has their own "as played" window. And their replacements are drawn if they are not canceled in that window.
Ironically this reminds me an awful lot of Magic the gatherings "stack" and "responding", since things resolve in opposite order than they are played. Why not just use that...
A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing
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I thought it was to avoid "stack-like" problematics. And afterward, the "wake" ruling was done to allow the reaction cancelling effects to be used even if locked.
Because the cancelling card has not been cancelled.
But when you play a wake, the first card as not been cancelled yet neither. And potentially never would.
With this *new* ruling above, A plays a card, B plays a bunch of wake cards hoping for some cancelling effects (or just for cycling and open options) replacing everyone of them and then doesn't cancel it and just now A is allowed to replace his card ?
For example, A plays a conditioning, B already has a Direct Intervention in hand. He decides to play a wake in the as played window and if he replaces a bounce he doesn't cancel the card and if not he just plays the DI.
This seems pretty counter intuitive (and for no good reasons that I see right now...)
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