file Archetypes

03 Jun 2012 15:58 #31662 by Jeff Kuta
Replied by Jeff Kuta on topic Re: Archetypes
No Archetype should have a sect affiliation.
Some underpowered Archetypes should be made Trifles.

When you are anvil, be patient; when a hammer, strike.
:CEL::DOM::OBF::POT::QUI:
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03 Jun 2012 16:45 #31667 by Ohlmann
Replied by Ohlmann on topic Re: Archetypes

No Archetype should have a sect affiliation


I can understand that for current archetypes. But clan-based or sect-based archetypes seem completely possible to me. For example, a Diablolist archetype could conceivebaly be sabbat only, since while Camarilla have known diabolist they frown upon them.
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03 Jun 2012 17:15 #31673 by Haze
Replied by Haze on topic Re: Archetypes
most of the Archetypes actually become outright better than Perfectionist if they're made trifles. Sociopath would be about evenly balanced, and Loner is so terrible it's still not worth playing ever. 5 of the archetypes were trifles to begin with.

so not much really changes.
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03 Jun 2012 19:19 #31677 by Juggernaut1981
Replied by Juggernaut1981 on topic Re: Archetypes

JessieMae McJohnson, Mentor
Toreador Antitribu, 6 cap
PRE AUS cel for
If JessieMae is ready and you play Guru on a minion you control (including JessieMae), treat it as though it is a Trifle.


I'd have done this:

JessieMae McJohnson
Toreador Antitribu
6 cap
PRE AUS cel for
If JessieMae moves from your uncontrolled region to your ready region and does not have an Archetype, she may gain one from your Library (shuffle afterwards).

JessieMae McJohnson
Toreador Antitribu
6 cap
PRE AUS cel for
If JessieMae is ready and a younger vampire moves to your ready region, you may put an Archetype from your library on that vampire as an Out-of-Turn Trifle Master.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418
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04 Jun 2012 07:54 #31682 by jamesatzephyr
Replied by jamesatzephyr on topic Re: Archetypes

If JessieMae moves from your uncontrolled region to your ready region and does not have an Archetype, she may gain one from your Library (shuffle afterwards).

If JessieMae is ready and a younger vampire moves to your ready region, you may put an Archetype from your library on that vampire as an Out-of-Turn Trifle Master.


But the aim is to increase the diversity of Archetypes played. The current problem is that - for the same basic cost - you can play Perfectionist or Guru. Or Perfectionist or Loner.

In the situation where the two cost the same, the answer is basically always Perfectionist. When the reduced cost applies identically to Guru (not currently played) and Perfectionist (played regularly), the answer is very unlikely to change - I'll just take that much cheaper Perfectionist.
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04 Jun 2012 12:15 #31687 by brandonsantacruz
Replied by brandonsantacruz on topic Re: Archetypes
If you really like the different archetypes, play this:

Guide and Mentor
Master.
Put this card into play. A vampire you control may search your library for a master: archetype and move 1 blood from the bank and that card to himself or herself as a +1 stealth action that costs X pool where X is the number of copies of that card on minions you control (requirements and cost apply as normal).

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

brandonsantacruz.blogspot.com/
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