file I need just the right deck....

17 Aug 2011 02:30 #8320 by Haze
maybe a gangrel deck with Nadima? give her a few raven spies, maybe a homunculus, and she can Earth Meld all day long.

Kiasyd can also make a good toolbox clan with stealth and intercept and some combat options.

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17 Aug 2011 03:24 #8322 by agzocgud
I first thought of Ahrimanes when you described the profile. Many cards has dual functions and can save you deck space. Also, many cards are free and you have some of the best bloat cards. As for combat, you can either go with ani long range or just majesty.

Overkill is highly underrated. You know, like in computor games and such.

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17 Aug 2011 03:55 #8323 by Dr.Mafrune
The description made by you fits good with Tremere royalty,bleed and block.
You can choose either crypt 1-2 with Ulug-beg & Cardano, with some multiaction possibilties via fortitude and abuse of Ulug-beg´s special.

Created by Kolodro, aka Márfil

Crypt (12):
Ulugh Beg, The Watcher x4
Cardano x2
Muaziz x2
Spiridonas
Vincent Day
Marlene
Ingrid Russo

LIBRERIA (85 cartas):
12 Govern the Unaligned
9 Obedience
9 Deflection
9 Mirror Walk
9 Second Tradition
3 Perfect Clarity
3 Parity Shift
3 Daring
3 Bonding
3 Seduction
3 Conditioning
2 Foreshadow
2 Mind Rape
2 Forced March
1 Ponticulus

Masters:
3 Villein
2 Gird Minion
2 Dreams
1 The barrens
1 Metro Underground
1 Arcane Library
1 Pentex
1 Giant Blood

Or crypt 4-5,which is fairly well known with little obfuscate to get more stealth.

Deck Name: Tutte bjuder till fest
Created By: Adam Esbjörnsson


Crypt: (12 cards, Min: 23, Max: 40, Avg: 8,08)
1 Andrew Stuart AUS DOM THA 5 Tremere
1 Claus Wegener aus for tha DOM 5 Tremere
1 Dr. John Dee chi ANI AUS DOM THA 9 Tremere
5 Gabrielle di Righetti obf pot ANI AUS DOM THA 10 Tremere
1 Muhsin Samir aus pot DOM THA 6 Tremere
1 Preston Varrick aus nec DOM OBF THA 7 Tremere
1 Troius cel AUS DOM THA 8 Tremere
1 Graham Gottesman obf pre tha DOM FOR 7 Ventrue

Library: (76 cards)
Master (8 cards)
2 Anarch Troublemaker
1 Arcane Library
1 Metro Underground
2 Misdirection
1 Monastery of Shadows
1 Pentex Subversion

Action (15 cards)
13 Govern the Unaligned
2 Mind Rape

Action Modifier (23 cards)
2 Bonding
6 Conditioning
1 Enkil Cog
8 Mirror Walk
4 Seduction
2 Veil the Legions

Political Action (2 cards)
2 Parity Shift

Reaction (26 cards)
8 Deflection
8 Obedience
10 Second Tradition: Domain, The

Ally (1 cards)
1 Ponticulus

Equipment (1 cards)
1 Heart of Nizchetus

:TEM::AUS::DEM:

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17 Aug 2011 13:08 #8395 by Kushiel

Over the weekend I came to the conclusion that the best deck...


One day, Grasshopper, you will realize that there is no "best deck."

[/helpful]

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17 Aug 2011 13:23 #8398 by brandonsantacruz

Over the weekend I came to the conclusion that the best deck...


One day, Grasshopper, you will realize that there is no "best deck."

[/helpful]


Well, yes, I know. I've become a big fan of the toolbox deck though, especially ones with some intercept. In the second tournament I played, my deck needed sources of +1 stealth very badly. Since I didn't have it, my prey could just chump block my bleeds all day. My plan was to mind numb and/or otherwise tap out 1-2 blockers and punish anyone else who popped up with catatonic fear + TV, but it wasn't enough. In the second game, my 2nd prey didn't have bounce but stopped going forward, so a Veil the Legions or a couple +1 stealth cards could have changed things. The idea isn't to win against every deck, that is impossible, just be able to deal with feckless prey.

One deck I made featured KS bleed plus Curse of Nitocris. It was kinda cool because all you needed was to push through one bleed to do 2+ pool damage to your prey. It didn't really have intercept, so it is probably not exactly what I'm looking for.

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

brandonsantacruz.blogspot.com/

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17 Aug 2011 18:51 #8439 by Kushiel
In a more actually helpful vein, I should look into the 1/2 Nosferatu princes if I were you. Good crypt selection (princes at 8/7/7/5 and mid- and small-caps to support toolboxing), stealth, intercept through Second Tradition. Vote defense and potentially offense through titles as well as access to Nos Justicar. Combat ends in No Trace, if you really need it, though having a bunch of [POT] can also be a good combat deterrent, and is usually better combined with the capacity to block than S:CE is, at least during the endgame.

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