times Storyline - The Red Sign 2015

06 Mar 2015 07:34 #69682 by Hakuron
Hi!
Storyline is about telling stories, therefore players are asked for playing "clan decks".
Caitiffs are not a clan by definion; Imbued are, but do not have the chance to go for the Red Sign themselves.
If you want to build a storyline Imbued deck nevertheless is up to you.

:tore:

National Coordinator Germany
nc [dot] germany [at] magenta [dot] de

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06 Mar 2015 10:33 #69685 by Whisker
@margrave
Imbued and other vampire hunters are unlikely to be aware of the 'Red Sign' ritual that can turn vampires back to mortal humans. They are likely to see increase in vampire's and witches activity and boost their own efforts to combat these threats to humanity.

Should imbued win a many storyline games this could be interpreted them taking advantage of vampire's and mages being busy with each other. Should they actually win majority of games, they could perhaps become aware of the Red Sign ritual or perhaps even gain possession of whatever scrolls or books contain information about the ritual. I guess at least the redeemers creed of imbued would be very interested of this.

Just my two Eurocents.

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06 Mar 2015 11:14 #69686 by BenPeal

I was reading the card The red sign, and it says "once during your turn a mage or vampire you control can take a +1 stealth action to add 1 counter to it. Any mage or vampire can steal this card as a D action."
This means that the imbued are not welcome in this storyline? that is because they cannot steal the card or add counters to it.
However in the exemple of how to have a legal deck they are mentioned:
At least 75% (e.g. 9 out of 12) of the vampires in each player’s crypt must belong to the same clan. In this context, ‘clan’ includes all bloodlines, Panders and Imbued, but not Caitiff.

how do I interpret that? I can play with them, but they have a major disadvantage? or I cannot play with them at all?

regards


There are 18 mage ally cards without a clan requirement in the library .pdf file. You can use Imbued to bring those mages into play, and those mages can interact with the Red Sign.
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08 Mar 2015 14:07 #69752 by ICL
Couple more points of clarification.

Does someone have to use opaque sleeves to play with the storyline cards?

Can The Red Sign accumulate more than one counter per turn if you use effects besides the built in action?

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08 Mar 2015 18:13 #69755 by Lönkka

Does someone have to use opaque sleeves to play with the storyline cards?

If you play with your mates (= not in an official tournament) you can use whatever you all agree on.

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11 Mar 2015 11:32 #69805 by self biased
here's a sample of what i've started working on. it's super simple layering stuff (i'm not actually an artist, per se), but it should suffice for people who want to have actual pictures on their cards

[master of mind]

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