Master Disciplines
06 May 2013 02:39 #48236
by Dorrinal
Replied by Dorrinal on topic Re: Master Disciplines
I rather like the cards, but hm. An army of Hatchlings with +1 intercept? Embraces swarming with inferior Spirit Marionette? Could be too strong. Let's see what Reyda has to say after he tests them.


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06 May 2013 05:02 #48239
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Master Disciplines
Hey, never said they were perfect. But I tried to run with ideas that seemed to fit the vampires without 'completely breaking' them.
In general people think that Samedi need some roids, hence getting two disciplines. Yes the DoC one does lend them to mild stealth-bleed, but meh, it could easily be changed into additional votes or something else when acting.
Sure, you could make 150 baby gargoyles, spend a pool on each and load your deck with these suckers that you can't fish out by any means other than play-from-the-hand so you can have The Wall of Irritation... but even with the
cards, they'd still be a little glass-jawed.
In general people think that Samedi need some roids, hence getting two disciplines. Yes the DoC one does lend them to mild stealth-bleed, but meh, it could easily be changed into additional votes or something else when acting.
Sure, you could make 150 baby gargoyles, spend a pool on each and load your deck with these suckers that you can't fish out by any means other than play-from-the-hand so you can have The Wall of Irritation... but even with the






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06 May 2013 13:03 #48256
by ReverendRevolver
Why did samedi get +1 strength? They cant make good use of it, except for the 3 with potence, and of them only 2 even have fortitude. I think a code of samiel type of card called barons tuteledge would be good for them. Helps ease the fact they use an assload of blood for thier dead hookers, shamblerz, freakdrives, etc.
Non slave gargoyles need lotsa help. 148 isnt possible, since raw recruit, hatchling, create gargoyle, and grotesque are all the swarm gargoyles, and aince grotesque wont group with the great mother, any other swarm taxtics are limited to library size.
Chainbreaker:
Master trifle 1 pool
Put this carx on a slave gargoyle. They are no longer a slave and get +1 intercept against tremere and !tremere.
Recelations of liberty.
Master. Unique.
All non-slave gargoyles get +1 strength and may enter combat with any ready tremede or tremere antitibbu as a d action. Any vampire may burn this carx as a d action. Tremere and !tremere get +1 stealth on this action. When this card is burned, burn 1 pool, and each ready tapped non-slave gargoyle takez one unprecentable damage.
The last one intentionally effects all gargoyles who arent slavez, since its unique and very easy to burn. It doeznt cost pool because of its drawback, and non slave gargoyles are only boosted to "playable" even with both of theze.
No other clan needs real help, other than harbingers, and thied cards neex to not be necromanxy based, since it sucks.
Replied by ReverendRevolver on topic Re: Master Disciplines
Hey, never said they were perfect. But I tried to run with ideas that seemed to fit the vampires without 'completely breaking' them.
In general people think that Samedi need some roids, hence getting two disciplines. Yes the DoC one does lend them to mild stealth-bleed, but meh, it could easily be changed into additional votes or something else when acting.
Sure, you could make 150 baby gargoyles, spend a pool on each and load your deck with these suckers that you can't fish out by any means other than play-from-the-hand so you can have The Wall of Irritation... but even with thecards, they'd still be a little glass-jawed.
Why did samedi get +1 strength? They cant make good use of it, except for the 3 with potence, and of them only 2 even have fortitude. I think a code of samiel type of card called barons tuteledge would be good for them. Helps ease the fact they use an assload of blood for thier dead hookers, shamblerz, freakdrives, etc.
Non slave gargoyles need lotsa help. 148 isnt possible, since raw recruit, hatchling, create gargoyle, and grotesque are all the swarm gargoyles, and aince grotesque wont group with the great mother, any other swarm taxtics are limited to library size.
Chainbreaker:
Master trifle 1 pool
Put this carx on a slave gargoyle. They are no longer a slave and get +1 intercept against tremere and !tremere.
Recelations of liberty.
Master. Unique.
All non-slave gargoyles get +1 strength and may enter combat with any ready tremede or tremere antitibbu as a d action. Any vampire may burn this carx as a d action. Tremere and !tremere get +1 stealth on this action. When this card is burned, burn 1 pool, and each ready tapped non-slave gargoyle takez one unprecentable damage.
The last one intentionally effects all gargoyles who arent slavez, since its unique and very easy to burn. It doeznt cost pool because of its drawback, and non slave gargoyles are only boosted to "playable" even with both of theze.
No other clan needs real help, other than harbingers, and thied cards neex to not be necromanxy based, since it sucks.
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06 May 2013 13:23 #48257
by Ohlmann
I have high expectation : I want card which fill a role, are in line with lore, don't seem overpowered, and won't make the game too dull for other players. That's what you have problem to understand, I am not negative to prove anything but because I prefer to have new expansion filled only with card which are actually useful.
Which is typical Reyda uselessness. It's cool and all to say it's "interesting" but why ? Especially since the bloodline themselve are pretty different, the question of whether any or all are useful, to what, and what
I prefer ten thousand time the ReverendRevolver idea of master removing the slave status than the aforementioned card for a simple reason : it actually fill a role and seem justified.
Replied by Ohlmann on topic Re: Master Disciplines
Ohlmann's typical answer : "nice effort, it's a superb concept -no it's not, your cards are crap."
I have high expectation : I want card which fill a role, are in line with lore, don't seem overpowered, and won't make the game too dull for other players. That's what you have problem to understand, I am not negative to prove anything but because I prefer to have new expansion filled only with card which are actually useful.
I'd say your idea is interesting and the execution seems cool. I'd even like to try them. Don't listen to the naysayers !
Which is typical Reyda uselessness. It's cool and all to say it's "interesting" but why ? Especially since the bloodline themselve are pretty different, the question of whether any or all are useful, to what, and what
I prefer ten thousand time the ReverendRevolver idea of master removing the slave status than the aforementioned card for a simple reason : it actually fill a role and seem justified.
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06 May 2013 14:36 - 06 May 2013 14:37 #48260
by ReverendRevolver
I seriously am going to start keeping track of the rare times you two agree. Count is at 1.5 times so far.
Are yiu both attending the NAC? i may record it if you both end up at one table....
Replied by ReverendRevolver on topic Re: Master Disciplines
Ohlmann's typical answer : "nice effort, it's a superb concept -no it's not, your cards are crap."
I have high expectation : I want card which fill a role, are in line with lore, don't seem overpowered, and won't make the game too dull for other players. That's what you have problem to understand, I am not negative to prove anything but because I prefer to have new expansion filled only with card which are actually useful.
I'd say your idea is interesting and the execution seems cool. I'd even like to try them. Don't listen to the naysayers !
Which is typical Reyda uselessness. It's cool and all to say it's "interesting" but why ? Especially since the bloodline themselve are pretty different, the question of whether any or all are useful, to what, and what
I prefer ten thousand time the ReverendRevolver idea of master removing the slave status than the aforementioned card for a simple reason : it actually fill a role and seem justified.
I seriously am going to start keeping track of the rare times you two agree. Count is at 1.5 times so far.
Are yiu both attending the NAC? i may record it if you both end up at one table....

Last edit: 06 May 2013 14:37 by ReverendRevolver.
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06 May 2013 15:12 #48263
by Reyda
Imagination is our only weapon in the war against reality -Jules de Gaultier
Replied by Reyda on topic Re: Master Disciplines
Ohlmann : explain my how these cards do not fill a gap ?
How often do you see Sanguine instruction played ?
It requires 2 vampires, is easily blocked, and most of the time it is a dead slot.
Tell me how many ways you can give sup bloodline discipline to a vampire ? the only card I use regularly is Vision quest. What are the other options ?
I think it's interesting to create master discipline cards especially for bloodlines. If *you* don't want to play them, I'm sure other players will gladly do.
Adding some specific stuff on the card is in total harmony with the bloodlines theme : specific vampires, specific strategies with cool flavor. Plus, those cards have limitations and cost pool to reflect the narrow spread of said disciplines.
How can the idea be better executed ? Tell us, I'm all ears.
How often do you see Sanguine instruction played ?
It requires 2 vampires, is easily blocked, and most of the time it is a dead slot.
Tell me how many ways you can give sup bloodline discipline to a vampire ? the only card I use regularly is Vision quest. What are the other options ?
I think it's interesting to create master discipline cards especially for bloodlines. If *you* don't want to play them, I'm sure other players will gladly do.
Adding some specific stuff on the card is in total harmony with the bloodlines theme : specific vampires, specific strategies with cool flavor. Plus, those cards have limitations and cost pool to reflect the narrow spread of said disciplines.
How can the idea be better executed ? Tell us, I'm all ears.
Imagination is our only weapon in the war against reality -Jules de Gaultier
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