Some Gangrel Card Ideas
24 Apr 2014 00:53 #61468
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Some Gangrel Card Ideas
Oops.
In that case, its Loss for Protean. Definately add +1 strength to superior. Fits theme, source, and powerlevel. Loss is illogically (fluff wise) a big bleed. This makes more sense, so balance the drawback. Mods like divine image give bleed, strength, prevent, and minus stealth for similar effect fluff wise.
Could work as a modifier, but action is less likely to be broken.
In that case, its Loss for Protean. Definately add +1 strength to superior. Fits theme, source, and powerlevel. Loss is illogically (fluff wise) a big bleed. This makes more sense, so balance the drawback. Mods like divine image give bleed, strength, prevent, and minus stealth for similar effect fluff wise.
Could work as a modifier, but action is less likely to be broken.
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24 Apr 2014 04:27 #61469
by Ankha
Shape of the Inner Beast
Action
Protean
1 blood
Frenzy. During this action this vampire may not use any equipment or retainers.
-1 stealth action.
Bleed at +1 bleed.
-2 stealth action.
Bleed at +2 bleed.
Replied by Ankha on topic Re: Some Gangrel Card Ideas
I like it. I would just change superior to -2 stealth.Shape of the Inner Beast
Action
Protean
1 blood
Frenzy. During this action this vampire may not use any equipment or retainers.
Bleed at +1 bleed and -1 stealth.
Bleed at +2 bleed and -1 stealth.
Shape of the Inner Beast


1 blood
Frenzy. During this action this vampire may not use any equipment or retainers.




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24 Apr 2014 04:52 #61471
by Lemminkäinen
Replied by Lemminkäinen on topic Re: Some Gangrel Card Ideas
The inferior is horrible, though. A Computer Hacking with negative stealth that costs a blood.
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24 Apr 2014 07:50 #61480
by ReverendRevolver
So.......
pro: bleed at +1 bleed. This vampire gets -1 stealth this action and if blocked gets +1 strength for the action.
PRO: as pro above, but bleed at +2 bleed.
Also keep frenzy stuff.
No addirional drawback required for balance.
Replied by ReverendRevolver on topic Re: Some Gangrel Card Ideas
The inferior is horrible, though. A Computer Hacking with negative stealth that costs a blood.
So.......
pro: bleed at +1 bleed. This vampire gets -1 stealth this action and if blocked gets +1 strength for the action.
PRO: as pro above, but bleed at +2 bleed.
Also keep frenzy stuff.
No addirional drawback required for balance.
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24 Apr 2014 09:02 - 24 Apr 2014 09:02 #61481
by Lemminkäinen
Replied by Lemminkäinen on topic Re: Some Gangrel Card Ideas
It's just sadly close to the new Show of Force (being nearly identical). I really would like something else besides that +1 strength. Maybe if blocked the opposing minion can't play strike cards? That would be powerful but not ridiculously so and this one costs blood.
The inferior is horrible, though. A Computer Hacking with negative stealth that costs a blood.
So.......
pro: bleed at +1 bleed. This vampire gets -1 stealth this action and if blocked gets +1 strength for the action.
PRO: as pro above, but bleed at +2 bleed.
Also keep frenzy stuff.
No addirional drawback required for balance.
Last edit: 24 Apr 2014 09:02 by Lemminkäinen.
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24 Apr 2014 09:51 - 24 Apr 2014 09:52 #61485
by jamesatzephyr
Built-in claw?
Replied by jamesatzephyr on topic Re: Some Gangrel Card Ideas
It's just sadly close to the new Show of Force (being nearly identical). I really would like something else besides that +1 strength. Maybe if blocked the opposing minion can't play strike cards? That would be powerful but not ridiculously so and this one costs blood.
Built-in claw?
Inner Beast
Action, 1 blood.
Frenzy. This action, this vampire cannot use equipment or retainers unless they require Animalism. For the duration of this action (even if blocked), this vampire's hand strikes inflict aggravated damage.
[pro]
Bleed at +1 bleed, with -1 stealth.
[PRO] As [pro] above, but at +2 bleed.
Action, 1 blood.
Frenzy. This action, this vampire cannot use equipment or retainers unless they require Animalism. For the duration of this action (even if blocked), this vampire's hand strikes inflict aggravated damage.



Last edit: 24 Apr 2014 09:52 by jamesatzephyr.
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