file Submission: Advanced Ur-Shulgi

13 Jul 2014 12:31 #63664 by ReverendRevolver
His text box cutd off after tremere symbol.

In Canon, hes stupid fast, and abolishes the blood curse.

So, base does blood curse thing, why not make advanced just do fast stuff.

Prevent one damage a combat, an additional once each combat, and once a turn ifhe successfully preforms a D action agaimst your prey, untap him.

That puts him on par with Eze at least, and his lack of fortitude is made up for if he can prevent one damage AND still sideslip and has a build in untap.

So, he has SUP sideslip, flurry(and then some) and pursuit build in, but still isnt broken.

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13 Jul 2014 13:27 - 13 Jul 2014 13:28 #63665 by Lech
Why not make him like:

Ur-Shulgi, The Shepherd ADV
:aus: :CEL: :DOM: :OBF: :QUI: :THA:
Independent. Ur-Shulgi have two votes [titled]. Ur-Shulgi gets an optional maneuver and/or additional strike during the first round of combat. [Merged] Ur-Shulgi strike with First Strike.

:laso: :CEL: :DOM: :OBT: :POT: :cap8:
Sabbat.Black Hand Shakar: Lech loathe ranged weapons. Once each action, he may burn 1 blood to become Camarilla Prince of Krakow until the end of the action.
Last edit: 13 Jul 2014 13:28 by Lech.

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13 Jul 2014 13:50 #63666 by kombainas
Eze cannot bounce, do additional strikes, prevent and in-clan dodge and maneuver and stealth options are very limited.

Meanwhile, Ur can bleed better, bounce, stealth, maneuver, dodge well and additional strike all better than Eze. Hell, he can eve Strike:CE. There is no way his special should be better than Eze's.

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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13 Jul 2014 14:07 - 13 Jul 2014 14:08 #63667 by The Flayed Man

His text box cutd off after tremere symbol


Unfortunately there is not much I can about that. The card creation program doesn't allow you to adjust/manipulate the size of disciplines symbols, clan symbols or the "D" action symbol. So they tend to be oversized compared to small text and distort the flow of text box.

Another comment...

"Eze cannot bounce, do additional strikes, prevent and in-clan dodge and maneuver and stealth options are very limited.

Meanwhile, Ur can bleed better, bounce, stealth, maneuver, dodge well and additional strike all better than Eze. Hell, he can eve Strike:CE. There is no way his special should be better than Eze's."

All I've done I offer some suggestions to Ur-Shurlgi's special abilities his discipline spread is the same as it ever was. I can't change his access to Dominate bleed, stealth, bounce, or maneuver compared to Eze.

As compared to being better than Eze, the demon prince, Idk what to say to that. There isn't much canon at all on that vampire. While Ur-Shulgi is often described as one of the baddest and oldest vampires to ever exist.
Last edit: 13 Jul 2014 14:08 by The Flayed Man.

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13 Jul 2014 15:11 #63668 by BenPeal
Just playing around with ideas:

Ur-Shulgi
:assa:
:cap11:
Group 2
:aus: :CEL: :DOM: :OBF: :QUI: :THA:
Independent: Ur-Shulgi has 3 votes (titled). He gets an additional strike each round of combat. +1 bleed.
:merged: Ur-Shulgi may discard a card requiring Celerity :cel: to end combat and untap as a strike.

Hmm...the unmerged version still doesn't seem strong enough.

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13 Jul 2014 15:29 #63669 by ReverendRevolver

Just playing around with ideas:

Ur-Shulgi
:assa:
:cap11:
Group 2
:aus: :CEL: :DOM: :OBF: :QUI: :THA:
Independent: Ur-Shulgi has 3 votes (titled). He gets an additional strike each round of combat. +1 bleed.
:merged: Ur-Shulgi may discard a card requiring Celerity :cel: to end combat and untap as a strike.

Hmm...the unmerged version still doesn't seem strong enough.


Add +1 stealth?

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