Strikes at long range
Unholy Penance was released in Lords of the Night, which was released in 2007. That's 3 years after the rule change in 2004 regarding how dodge works, and 10 years after the RTR on how "strike: combat ends, and..." cards work. So it's never worked the way you claim it does.
Yet is was LSJ himself who ruled exactly what I claim when this exact situation came up at the EC in Prague in 2009. A discussion about it ensued on Usenet afterwards and rule got reversed and then un-reversed a month or so later. I just remember it because I was the guy being screwed by not being able to dodge CF.
That's because you're assuming to much from the card text.
"this vampire may perform this action again this turn" only breaks the NRA rule, that's all. As per the rules, you need a way to perform again the same action, meaning you need another Nocturn card to play.
Well yes, of course you need a second action card, but why ON EARTH does it need to be in your hand when you play the first one? I have ALWAYS since it's printing (in SoC?) played Nocturn at superior and if I then happened to draw another one later on in the turn and I felt like playing a second, play another.
You look a bit confused.
Because it actually *is* confusing to anyone that hasn't been playing since forever?
Whether they are clear or messy, I'd rather say clear (and getting clearer each day). And what's not clear only requires little skill in using the search button.
Well then we clearly disagree. The thing is, I know the rules reasonably well enough to play the game and make decent calls when it comes to odd situations, but not good enough to actually judge. I don't care about the latter but it seems odd that after having played actively for SEVENTEEN years there are STILL a few dozen rules and situations that I simply don't know the correct answer for.
You can keep claiming the rules are amazing and great and clear and whatever else they should be, but simply - they are not. Because if they were we wouldn't have people asking rules questions on Usenet and now this forum every freaking day for the past SEVENTEEN years.
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That's because you're assuming to much from the card text.
"this vampire may perform this action again this turn" only breaks the NRA rule, that's all. As per the rules, you need a way to perform again the same action, meaning you need another Nocturn card to play.
Well yes, of course you need a second action card, but why ON EARTH does it need to be in your hand when you play the first one?
You don't need to have it there when you play the first one. Could you provide a direct link to the ruling that you think says something different?
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- jamesatzephyr
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Ankha's reply in the Nocturn thread, that then got confirmed by Pascal. Should be 2-3 threads down from here.
It doesn't say what you're claiming it does. It says that you must have another copy of Nocturn available to play, and that you can't create a new Nocturn from thin air.
That is, you must have another copy of Nocturn in your hand in order to take the action again (or some other place you could play it from, in random corner cases). Not that you must have another copy in your hand at the exact moment that you play the first.
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- jamesatzephyr
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Few CCG games are as old as V:TES. The only "old" one I can think of is of course Magic.You can keep claiming the rules are amazing and great and clear and whatever else they should be, but simply - they are not. Because if they were we wouldn't have people asking rules questions on Usenet and now this forum every freaking day for the past SEVENTEEN years.
You know what? I know plenty of forums where people have been asking questions for 16 years.
The rules are complex, true, because of the interactions between cards. At its core, the game rules are "difficult" because they are deliberately twisted by the cards.
But there are very few "unanswered" questions.
As jamesatzephyr pointed it out, for instance this question has already been answered at [LSJ 20010630] and is covered by the rulebook 6.4.3 "Unless the strike is identified as ranged or does "R" damage (or is a defensive strike such as dodge or combat ends), it is only effective at close range"
What more could you wish for?
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correction: you can always use Bundi's prevention ability, even if you don't use it to strike.
If you strike with a Bundi at long range, it has no effect for the same reason.3, Strike with Bundi to prevent damage from an upcoming Dagger?
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