Extrala is wrong (Did you know, that ... (Part 91))
14 May 2012 14:28 #30276
by Ankha
Extrala is wrong (Did you know, that ... (Part 91)) was created by Ankha
Before wrong ruling spread over the internet (and the weak mind of ancillae), I want to correct what is said in:
extrala.blogspot.fr/2012/05/did-you-know-that-part-91.html
I'll quote myself:
extrala.blogspot.fr/2012/05/did-you-know-that-part-91.html
I'll quote myself:
You cannot play Disarm in that case if you've maneuvered to long range. Check your link:
"What if the opposing minion B is not sent to torpor and someone sets
the round to long afterward?
Can A play Pulled Fangs since A dealt more damage at close range
(before range was determined)?
Or are the damage from Outside the Hourglass considered to be dealt at
long range?"
LSJ's answer:
> Or are the damage from Outside the Hourglass considered to be dealt at
> long range?
Sure.
The reason is that the range is by default close, but is set ("really known") during the set range step. So damage dealt before range is set is considered to be dealt at the "real" range once the range is set. In that case, since range has been resolved as "long", the damage of OtHG are considered to have been dealt at long range.
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14 May 2012 14:55 #30284
by Surreal
Replied by Surreal on topic Re: Extrala is wrong (Did you know, that ... (Part 91))
Seems like Outside the Hourglass situation is super complicated. Could somebody answer to these to make it clear:
When I can play Disarm/Pulled Fangs? There are minion A and B. All discplines uses superior version.
Outside the Hourglass (A) + Majesty (A) close range?
Outside the Hourglass (A) + Majesty (A) long range?
Outside the Hourglass (A) + Selective Silence long (B) + Majesty (A) long range?
Selective Silence long (B) + Outside the Hourglass (A) + Majesty (A) long range?
Outside the Hourglass (A) + Thrown Gate (B) long range?
Outside the Hourglass (A) + Aid from Bats (B) long range?
When I can play Disarm/Pulled Fangs? There are minion A and B. All discplines uses superior version.
Outside the Hourglass (A) + Majesty (A) close range?
Outside the Hourglass (A) + Majesty (A) long range?
Outside the Hourglass (A) + Selective Silence long (B) + Majesty (A) long range?
Selective Silence long (B) + Outside the Hourglass (A) + Majesty (A) long range?
Outside the Hourglass (A) + Thrown Gate (B) long range?
Outside the Hourglass (A) + Aid from Bats (B) long range?
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14 May 2012 15:13 #30287
by extrala
Replied by extrala on topic Re: Extrala is wrong (Did you know, that ... (Part 91))
For some reason, I was looking at this post when writing my post: vekn.net/index.php/forum/6-rules-questions/15687-old-ruling-on-outside-the-hourglass-range#15698
What I hadn't notice is that Pascal didn't respond to the statements of IslandOfYiaros, and I didn't read LSJs post Ankha refers to closely enough.
But the question still stands (although I think Ankha is right here), can Disarm be played after Outside the Hourglass have been played and range has been determined to be set to long?
What I hadn't notice is that Pascal didn't respond to the statements of IslandOfYiaros, and I didn't read LSJs post Ankha refers to closely enough.
But the question still stands (although I think Ankha is right here), can Disarm be played after Outside the Hourglass have been played and range has been determined to be set to long?
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14 May 2012 15:31 - 14 May 2012 17:27 #30290
by Boris The Blade
Replied by Boris The Blade on topic Re: Extrala is wrong (Did you know, that ... (Part 91))
With LSJ's answer, it is rather easy
It does not matter how or when the range was set. Selective Silence could allow you to go to long range to avoid being disarmed after a Alpha Glint, though. Yeah 4 discipline + older condition combo
Range is close -> yes.Outside the Hourglass (A) + Majesty (A) close range?
Range is long -> no.Outside the Hourglass (A) + Majesty (A) long range?
Outside the Hourglass (A) + Selective Silence long (B) + Majesty (A) long range?
Selective Silence long (B) + Outside the Hourglass (A) + Majesty (A) long range?
Outside the Hourglass (A) + Thrown Gate (B) long range?
Outside the Hourglass (A) + Aid from Bats (B) long range?
It does not matter how or when the range was set. Selective Silence could allow you to go to long range to avoid being disarmed after a Alpha Glint, though. Yeah 4 discipline + older condition combo

Last edit: 14 May 2012 17:27 by Boris The Blade.
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14 May 2012 15:42 #30294
by Surreal
Replied by Surreal on topic Re: Extrala is wrong (Did you know, that ... (Part 91))
Ok, one more 
Outside the Hourglass (A) + Selective Silence long (B) + Alpha Glint (A)

Outside the Hourglass (A) + Selective Silence long (B) + Alpha Glint (A)
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14 May 2012 17:36 #30308
by TryDeflectingThisGrapple
Replied by TryDeflectingThisGrapple on topic Re: Extrala is wrong (Did you know, that ... (Part 91))
I'll skip pithy comments and jump straight to this.
LSJ reversed course from the excerpt being used as the basis for this argument. Please see below.
> > > What if the opposing minion B is not sent to torpor and someone sets
> > > the round to long afterward?
> > > Can A play Pulled Fangs since A dealt more damage at close range
> > > (before range was determined)?
> > No.
> > > Or are the damage from Outside the Hourglass considered to be dealt at
> > > long range?
> > Sure.
>
> If minion B would've had an Improvised Flamethrower equipped, would xe
> take 2 aggravated damage as soon as the range was set to long in the
> above case?
>
No.
(Making the "sure" above an "I guess not -- but the point is that the
range is long")
"I guess not" sure seems to imply that the OtH damage is accumulated from the range at which it was played (close, unless a set range card determined range before the OtH was played).
I'll skip all the cases in which it might follow (or not follow) that OtH and Disarm might (might not) work. I will point out, however, that Disarm does NOT include the text "only playable at close range" - it only checks for damage totals accumulated at close. This likely leads to a thematic/intent conflict with our typical "card text" rules definitions.
D.
LSJ reversed course from the excerpt being used as the basis for this argument. Please see below.
> > > What if the opposing minion B is not sent to torpor and someone sets
> > > the round to long afterward?
> > > Can A play Pulled Fangs since A dealt more damage at close range
> > > (before range was determined)?
> > No.
> > > Or are the damage from Outside the Hourglass considered to be dealt at
> > > long range?
> > Sure.
>
> If minion B would've had an Improvised Flamethrower equipped, would xe
> take 2 aggravated damage as soon as the range was set to long in the
> above case?
>
No.
(Making the "sure" above an "I guess not -- but the point is that the
range is long")
"I guess not" sure seems to imply that the OtH damage is accumulated from the range at which it was played (close, unless a set range card determined range before the OtH was played).
I'll skip all the cases in which it might follow (or not follow) that OtH and Disarm might (might not) work. I will point out, however, that Disarm does NOT include the text "only playable at close range" - it only checks for damage totals accumulated at close. This likely leads to a thematic/intent conflict with our typical "card text" rules definitions.
D.
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